using UnityEngine; using System.Collections; using UnityEngine.UI; public class FarmStatsController : MonoBehaviour { public Text textNbMaison; public Text textNbHuman; public Text textNbMaxHuman; private Stats stats; // Use this for initialization void Start() { stats = GameObject.Find("Stats").gameObject.GetComponent(); UpdateView(); } // Update is called once per frame void Update() { } private void UpdateView() { textNbMaison.text = "Nb Maisons : " + stats.AmountHumanHouse; textNbHuman.text = "Nb Humans : " + stats.AmountOfHumans; textNbMaxHuman.text = "Max Humans : " + stats.AmountHumanHouse * 10; } }