using UnityEngine; using System.Collections; using UnityEngine.UI; public class ConfirmStatsScript : MonoBehaviour { public Text currentValues; public Text addedValues; public Text alertTitle; private Stats stats; // Use this for initialization void Start () { stats = GameObject.Find("Stats").gameObject.GetComponent(); currentValues.text = stats.displayCurrentStats(); addedValues.text = stats.displayAddingStats(); alertTitle.text = "DAY " + stats.NbTurns; } // Update is called once per frame void Update () { } public void ModifieStats() { stats.UpdateStats(); } }