2015-08-10 16:03:32 -04:00

20 lines
614 B
C#

using System;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Color Adjustments/Grayscale")]
public class Grayscale : ImageEffectBase {
public Texture textureRamp;
public float rampOffset;
// Called by camera to apply image effect
void OnRenderImage (RenderTexture source, RenderTexture destination) {
material.SetTexture("_RampTex", textureRamp);
material.SetFloat("_RampOffset", rampOffset);
Graphics.Blit (source, destination, material);
}
}
}