Human-Farm-Tycoon/Assets/Controller/FarmStatsController.cs
2015-08-16 23:17:52 -04:00

32 lines
748 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class FarmStatsController : MonoBehaviour {
public Text textNbMaison;
public Text textNbHuman;
public Text textNbMaxHuman;
private Stats stats;
// Use this for initialization
void Start()
{
stats = GameObject.Find("Stats").gameObject.GetComponent<Stats>();
UpdateView();
}
// Update is called once per frame
void Update()
{
UpdateView();
}
private void UpdateView()
{
textNbMaison.text = "# Human houses : " + stats.AmountHumanHouse;
textNbHuman.text = "# Humans : " + stats.AmountOfHumans;
textNbMaxHuman.text = "Max Humans : " + stats.AmountHumanHouse * 10;
}
}