2015-08-12 12:31:58 -04:00

38 lines
429 B
C#

using UnityEngine;
using System.Collections;
public class Maison
{
private Vector2 position;
protected readonly int MAX_CARACTERES = 10;
public Maison()
{
position = new Vector2(0, 0);
}
Maison(Vector2 position)
{
this.position = position;
}
Vector2 getPosition()
{
return position;
}
void Start()
{
}
void update()
{
}
}