From a2b7b58b687c18f17c92bd2318f1138b36186447 Mon Sep 17 00:00:00 2001 From: Dmitri K Date: Wed, 9 Nov 2016 23:25:23 -0500 Subject: [PATCH] saturate that shit up --- src/shaders/basicShader.frag | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/shaders/basicShader.frag b/src/shaders/basicShader.frag index 92fbf99..37c374c 100644 --- a/src/shaders/basicShader.frag +++ b/src/shaders/basicShader.frag @@ -15,7 +15,8 @@ void main() { if(isSky) { - fColor = texture(skybox, texCoords); + vec4 c = texture(skybox, texCoords); + fColor = normalize(c*c*c*2/1.41)*2; } else if(isPhong) { // Get lighting vectors vec3 LightDirection = normalize(vec3(1,3,1));