Dmitri K
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04c4c17b58
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Particles, first pass
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2016-12-06 01:32:38 -05:00 |
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Riku Avelar
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b1e7de08fb
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Animated Sonic
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2016-12-04 01:24:57 -05:00 |
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Riku Avelar
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d5ead46e24
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WIP part 2
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2016-12-02 20:17:43 -05:00 |
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Riku Avelar
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45e775b8f9
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Merge branch 'master' into obj-loader
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2016-12-02 17:57:31 -05:00 |
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Riku Avelar
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0aacf3fcae
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WIP Obj Loader
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2016-12-02 16:25:43 -05:00 |
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Dmitri K
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2c06d4374d
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Setting up UI and selected cube texture change
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2016-12-02 16:21:18 -05:00 |
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Riku Avelar
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dfaf752d73
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Animation Controls
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2016-11-30 16:55:47 -05:00 |
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Riku Avelar
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1a04dd8db3
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Rotation and Toggle Normals
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2016-11-30 16:22:35 -05:00 |
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Riku Avelar
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e3b690b42d
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Normal Map Toggle
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2016-11-30 16:00:16 -05:00 |
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Riku Avelar
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f9f86d3700
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Normal Maps
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2016-11-30 15:20:47 -05:00 |
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Riku Avelar
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b0169b94a5
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Rotation
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2016-11-25 19:51:03 -05:00 |
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Dmitri K
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1a8976cafd
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dakfjgkabfiharblkhjadrgkrw
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2016-11-25 18:11:33 -05:00 |
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Dmitri K
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ad860abf7d
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starting game UI
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2016-11-18 22:31:24 -05:00 |
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Dmitri K
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b95b9b628c
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Merge branch 'master' of github.com:fataku/LOG750-LAB2
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2016-11-18 21:14:53 -05:00 |
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Dmitri K
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29aeb866b1
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fixing some light bullshit
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2016-11-18 21:14:51 -05:00 |
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Riku Avelar
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2c905aa6a8
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Delete with segfault
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2016-11-18 20:34:52 -05:00 |
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Riku Avelar
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b022c428d3
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Texture Mag/Min Options
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2016-11-18 19:55:22 -05:00 |
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Riku Avelar
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d729f9aaaf
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Object Selection
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2016-11-18 19:42:44 -05:00 |
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Dmitri K
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b985770871
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fixing cube putting
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2016-11-15 17:29:40 -05:00 |
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Dmitri K
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e57d54f861
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AAAAWWWW YYYEEEAAAAHHHH
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2016-11-11 21:40:26 -05:00 |
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Dmitri K
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d73b7f19dd
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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2016-11-10 23:26:00 -05:00 |
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Dmitri K
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36020ec131
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[WIP] sooo cloooose
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2016-11-10 22:47:50 -05:00 |
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unknown
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52d547bd1e
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rip
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2016-11-10 18:51:45 -05:00 |
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unknown
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c59eb0037f
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Wah?
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2016-11-10 16:24:23 -05:00 |
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unknown
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0d23827d81
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Sphere rotat
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2016-11-10 13:28:46 -05:00 |
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unknown
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2b38d0b793
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Spheres... not working
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2016-11-10 13:09:48 -05:00 |
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unknown
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a0f82956c9
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Sphere Data
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2016-11-10 12:53:19 -05:00 |
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unknown
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d1ed0a00dd
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Phong Toggle
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2016-11-10 12:15:11 -05:00 |
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Riku Avelar
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e7c2dc3e63
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Better phase shift and ambient light
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2016-11-10 00:59:04 -05:00 |
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Riku Avelar
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c27d8d5bc7
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Aww yiss
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2016-11-09 23:16:56 -05:00 |
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Riku Avelar
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1e0224ee52
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GREAT SCOTT
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2016-11-09 21:29:44 -05:00 |
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Riku Avelar
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da52327de5
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Add missing UVs (still missing?)
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2016-11-09 17:58:45 -05:00 |
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Riku Avelar
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36208f6f26
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Skybox, but only without scale
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2016-11-09 17:51:29 -05:00 |
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Riku Avelar
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99d5fb4e24
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Beginnings of skybox
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2016-11-09 16:14:18 -05:00 |
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Dmitri K
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c5fbaac3fd
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Merging and tweaking issues 1 and 11
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2016-11-09 14:34:54 -05:00 |
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Dmitri K
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379f310fde
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Adding picking code.
Notes: once more shaders are created, switch between them for picking
instead of applying colors and trying to juggle that shit.
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2016-11-02 02:47:57 -04:00 |
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Dmitri K
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b94626fb5d
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Added basic cube and removed unnecessary shapes.
to add more cubes, create a GlNode and add a Cube child to it. Then add
that GlNode to the SceneGroup.
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2016-10-30 23:40:43 -04:00 |
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Riku Avelar
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f72cdda386
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Removed old lab 1 code
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2016-10-28 16:42:51 -04:00 |
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Riku Avelar
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0977688583
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Lab 1 End Version
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2016-10-28 16:36:45 -04:00 |
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