56 Commits

Author SHA1 Message Date
Dmitri K
379f310fde Adding picking code.
Notes: once more shaders are created, switch between them for picking
instead of applying colors and trying to juggle that shit.
2016-11-02 02:47:57 -04:00
Dmitri K
df30603767 Fixing geometry bug and adding backface culling. 2016-10-31 16:54:30 -04:00
Dmitri K
b94626fb5d Added basic cube and removed unnecessary shapes.
to add more cubes, create a GlNode and add a Cube child to it. Then add
that GlNode to  the SceneGroup.
2016-10-30 23:40:43 -04:00
Riku Avelar
f72cdda386 Removed old lab 1 code 2016-10-28 16:42:51 -04:00
Riku Avelar
0977688583 Lab 1 End Version 2016-10-28 16:36:45 -04:00
Dmitri K
fda113767d Initial commit 2016-10-21 18:10:20 -04:00