health added

This commit is contained in:
jventalon 2015-11-19 11:58:17 -05:00
parent d75a31ff14
commit 23424c7b2d
8 changed files with 137 additions and 0 deletions

9
Assets/Prefabs.meta Normal file
View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 1c776bc4dc6ca074ea07054b33c57706
folderAsset: yes
timeCreated: 1447945458
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Prefabs/Heart.prefab Normal file

Binary file not shown.

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5c6327fc8da56da4e8a5949457d56e76
timeCreated: 1447945520
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

52
Assets/Scripts/Health.cs Normal file
View File

@ -0,0 +1,52 @@
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class Health : MonoBehaviour
{
public int startingHealth;
public Image heartImage;
public int maxHeartsPerRow;
private ArrayList hearts = new ArrayList();
private float spaceX;
private float spaceY;
void Start ()
{
RectTransform r = heartImage.rectTransform;
spaceX = r.rect.width;
spaceY = r.rect.height;
Debug.Log("spaceX : " + spaceX);
Debug.Log("spaceY : " + spaceY);
AddHearts (startingHealth);
}
void AddHearts (int n)
{
for (int i = 0; i < n; i++)
{
Transform heart = ((Image)Instantiate(heartImage)).transform;
heart.SetParent(GameObject.Find("HeartCanvas").transform, false);
int y = Mathf.FloorToInt(hearts.Count/maxHeartsPerRow);
int x = hearts.Count - y * maxHeartsPerRow;
Debug.Log("X : " + x);
Debug.Log("Y : " + y);
Vector2 pos = heart.position;
pos.x += x * spaceX;
pos.y += y * spaceY;
Debug.Log("posX : " + pos.x);
Debug.Log("posY : " + pos.y);
heart.position = pos;
hearts.Add(heart);
}
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 496d8c4c25eff1443b8789ad17b173c5
timeCreated: 1447945584
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Sprites/heart.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 KiB

View File

@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: c9dfa90bc9f92e44086c62a9c1c32d47
timeCreated: 1447944457
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: 1
nPOTScale: 0
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 1
textureType: 8
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant: