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test
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@ -7,7 +7,8 @@ public class Jump : MonoBehaviour {
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public Transform player;
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public Transform player;
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private bool isJumping;
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private bool isJumping; //
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// Use this for initialization
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// Use this for initialization
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void Start () {
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void Start () {
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isJumping = false;
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isJumping = false;
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