2015-10-29 20:44:15 -04:00

27 lines
442 B
C#

using UnityEngine;
using System.Collections;
public class Control : MonoBehaviour {
public Transform thingsToMove;
public int speed;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
float mouvement = Input.GetAxis ("Horizontal");
if ( mouvement!= 0)
{
thingsToMove.Translate(new Vector2(mouvement * speed, 0));
}
}
}