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23 lines
502 B
C#
23 lines
502 B
C#
using UnityEngine;
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using System.Collections;
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public class DirectionChangeTrigger : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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void OnTriggerEnter2D(Collider2D other) {
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if( other.gameObject.tag == "Ennemy" ){
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other.gameObject.GetComponent<Patrolling>().setDirection(- other.gameObject.GetComponent<Patrolling>().getDirection());
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//print("TriggerEnter");
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}
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}
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}
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