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Scene Menu
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Assets/Menu.cs
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Assets/Menu.cs
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using UnityEngine;
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using System.Collections;
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public class Menu : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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if (Input.GetButton("Fire1"))
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Application.LoadLevel(1);
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}
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}
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