fileFormatVersion: 2 guid: b23ba6fc6c84e534da6f9c00cfdf1570 timeCreated: 1448213599 licenseType: Free TextureImporter: fileIDToRecycleName: 21300000: idle 21300002: idle2 21300004: idle3 21300006: run_idle 21300008: run_idle2 21300010: run_idle3 21300012: jump_idle 21300014: air_idle 21300016: airwall_idle 21300018: echelle 21300020: jump_idle2 21300022: jump_idle3 21300024: gun_idle 21300026: run_gun 21300028: run_gun2 21300030: run_gun3 21300032: jump_gun 21300034: air_gun 21300036: airwall_gun 21300038: jump_gun2 21300040: watch_idle 21300042: watch_idle2 21300044: watch_idle3 21300046: run_watch 21300048: run_watch2 21300050: run_watch3 21300052: jump_watch 21300054: airwatch 21300056: airwall_watch 21300058: power_idle 21300060: power_idle2 21300062: power_trowh 21300064: run_power 21300066: run_power2 21300068: run_power3 21300070: jump_power 21300072: air_power 21300074: airwall_power 21300076: jump_power2 21300078: mm_39 21300080: mm_40 21300082: mm_41 21300084: mm_42 21300086: mm_43 21300088: mm_44 21300090: mm_45 21300092: mm_46 21300094: mm_47 21300096: mm_48 21300098: mm_49 21300100: mm_50 21300102: mm_51 21300104: mm_52 21300106: mm_53 21300108: mm_54 21300110: mm_55 21300112: mm_56 21300114: mm_57 21300116: mm_58 21300118: mm_59 21300120: mm_60 21300122: mm_61 21300124: mm_62 21300126: mm_63 21300128: mm_64 21300130: mm_65 21300132: mm_66 21300134: mm_67 21300136: mm_68 serializedVersion: 2 mipmaps: mipMapMode: 0 enableMipMap: 1 linearTexture: 0 correctGamma: 0 fadeOut: 0 borderMipMap: 0 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: .25 normalMapFilter: 0 isReadable: 0 grayScaleToAlpha: 0 generateCubemap: 0 cubemapConvolution: 0 cubemapConvolutionSteps: 8 cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: filterMode: -1 aniso: 16 mipBias: -1 wrapMode: 1 nPOTScale: 0 lightmap: 0 rGBM: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: .5, y: .5} spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 alphaIsTransparency: 1 textureType: 8 buildTargetSettings: [] spriteSheet: sprites: - name: idle rect: serializedVersion: 2 x: 0 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: idle2 rect: serializedVersion: 2 x: 50 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: idle3 rect: serializedVersion: 2 x: 100 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_idle rect: serializedVersion: 2 x: 150 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_idle2 rect: serializedVersion: 2 x: 200 y: 298 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_idle3 rect: serializedVersion: 2 x: 250 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_idle rect: serializedVersion: 2 x: 300 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: air_idle rect: serializedVersion: 2 x: 350 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: airwall_idle rect: serializedVersion: 2 x: 400 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: echelle rect: serializedVersion: 2 x: 450 y: 300 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_idle2 rect: serializedVersion: 2 x: 0 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_idle3 rect: serializedVersion: 2 x: 50 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: gun_idle rect: serializedVersion: 2 x: 100 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_gun rect: serializedVersion: 2 x: 150 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_gun2 rect: serializedVersion: 2 x: 200 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_gun3 rect: serializedVersion: 2 x: 250 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_gun rect: serializedVersion: 2 x: 300 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: air_gun rect: serializedVersion: 2 x: 350 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: airwall_gun rect: serializedVersion: 2 x: 400 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_gun2 rect: serializedVersion: 2 x: 450 y: 250 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: watch_idle rect: serializedVersion: 2 x: 0 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: watch_idle2 rect: serializedVersion: 2 x: 50 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: watch_idle3 rect: serializedVersion: 2 x: 100 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_watch rect: serializedVersion: 2 x: 150 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_watch2 rect: serializedVersion: 2 x: 200 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_watch3 rect: serializedVersion: 2 x: 250 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_watch rect: serializedVersion: 2 x: 300 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: airwatch rect: serializedVersion: 2 x: 350 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: airwall_watch rect: serializedVersion: 2 x: 400 y: 200 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: power_idle rect: serializedVersion: 2 x: 0 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: power_idle2 rect: serializedVersion: 2 x: 50 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: power_trowh rect: serializedVersion: 2 x: 100 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_power rect: serializedVersion: 2 x: 150 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_power2 rect: serializedVersion: 2 x: 200 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: run_power3 rect: serializedVersion: 2 x: 250 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_power rect: serializedVersion: 2 x: 300 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: air_power rect: serializedVersion: 2 x: 350 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: airwall_power rect: serializedVersion: 2 x: 400 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: jump_power2 rect: serializedVersion: 2 x: 450 y: 150 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_39 rect: serializedVersion: 2 x: 0 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_40 rect: serializedVersion: 2 x: 50 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_41 rect: serializedVersion: 2 x: 100 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_42 rect: serializedVersion: 2 x: 150 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_43 rect: serializedVersion: 2 x: 200 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_44 rect: serializedVersion: 2 x: 250 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_45 rect: serializedVersion: 2 x: 300 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_46 rect: serializedVersion: 2 x: 350 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_47 rect: serializedVersion: 2 x: 400 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_48 rect: serializedVersion: 2 x: 450 y: 100 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_49 rect: serializedVersion: 2 x: 0 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_50 rect: serializedVersion: 2 x: 50 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_51 rect: serializedVersion: 2 x: 100 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_52 rect: serializedVersion: 2 x: 150 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_53 rect: serializedVersion: 2 x: 200 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_54 rect: serializedVersion: 2 x: 250 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_55 rect: serializedVersion: 2 x: 300 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_56 rect: serializedVersion: 2 x: 350 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_57 rect: serializedVersion: 2 x: 400 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_58 rect: serializedVersion: 2 x: 450 y: 50 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_59 rect: serializedVersion: 2 x: 0 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_60 rect: serializedVersion: 2 x: 50 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_61 rect: serializedVersion: 2 x: 100 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_62 rect: serializedVersion: 2 x: 150 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_63 rect: serializedVersion: 2 x: 200 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_64 rect: serializedVersion: 2 x: 250 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_65 rect: serializedVersion: 2 x: 300 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_66 rect: serializedVersion: 2 x: 350 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_67 rect: serializedVersion: 2 x: 400 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} - name: mm_68 rect: serializedVersion: 2 x: 450 y: 0 width: 50 height: 50 alignment: 0 pivot: {x: .5, y: .5} border: {x: 0, y: 0, z: 0, w: 0} spritePackingTag: userData: assetBundleName: assetBundleVariant: