diff --git a/Assets/Scenes/RemyScene.unity b/Assets/Scenes/RemyScene.unity index fb41d6d..7de5f5e 100644 --- a/Assets/Scenes/RemyScene.unity +++ b/Assets/Scenes/RemyScene.unity @@ -284,6 +284,47 @@ Prefab: GameObject: m_PrefabParentObject: {fileID: 101678, guid: b7819e17682d74b45a71d6831a413e0b, type: 2} m_PrefabInternal: {fileID: 1024525637} +--- !u!1 &1302261674 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1302261676} + - 114: {fileID: 1302261675} + m_Layer: 0 + m_Name: FallCheck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1302261675 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1302261674} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c1e6722564abf8f4a9aacf7b96cedb6f, type: 3} + m_Name: + m_EditorClassIdentifier: + player: {fileID: 1189818989} + cam: {fileID: 1449410197} +--- !u!4 &1302261676 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1302261674} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 --- !u!1 &1449410197 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/FallCheck.cs b/Assets/Scripts/FallCheck.cs new file mode 100644 index 0000000..16cb63e --- /dev/null +++ b/Assets/Scripts/FallCheck.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using System.Collections; + +public class FallCheck : MonoBehaviour { + + public GameObject player; + public GameObject cam; + + // Update is called once per frame + void FixedUpdate () { + + if (player.transform.position.y < cam.transform.position.y - cam.transform.localScale.y) + player.transform.position = new Vector3(0, 0, 0); + } +} diff --git a/Assets/Scripts/FallCheck.cs.meta b/Assets/Scripts/FallCheck.cs.meta new file mode 100644 index 0000000..280fa1f --- /dev/null +++ b/Assets/Scripts/FallCheck.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: c1e6722564abf8f4a9aacf7b96cedb6f +timeCreated: 1447087271 +licenseType: Free +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 5a0190f..f3abab5 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -8,7 +8,6 @@ PlayerSettings: defaultScreenOrientation: 4 targetDevice: 2 targetResolution: 0 - useOnDemandResources: 0 accelerometerFrequency: 60 companyName: DefaultCompany productName: Laboratoire_2_Equipe_2 @@ -29,7 +28,6 @@ PlayerSettings: androidShowActivityIndicatorOnLoading: -1 iosAppInBackgroundBehavior: 0 displayResolutionDialog: 1 - iosAllowHTTPDownload: 1 allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 1 allowedAutorotateToLandscapeRight: 1 @@ -137,15 +135,6 @@ PlayerSettings: iOSLaunchScreenFillPct: 100 iOSLaunchScreenSize: 100 iOSLaunchScreenCustomXibPath: - iOSLaunchScreeniPadType: 0 - iOSLaunchScreeniPadImage: {fileID: 0} - iOSLaunchScreeniPadBackgroundColor: - serializedVersion: 2 - rgba: 0 - iOSLaunchScreeniPadFillPct: 100 - iOSLaunchScreeniPadSize: 100 - iOSLaunchScreeniPadCustomXibPath: - iOSDeviceRequirements: [] AndroidTargetDevice: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} @@ -235,8 +224,6 @@ PlayerSettings: ps4SdkOverride: ps4BGMPath: ps4ShareFilePath: - ps4ShareOverlayImagePath: - ps4PrivacyGuardImagePath: ps4NPtitleDatPath: ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyMappingDir: @@ -254,13 +241,10 @@ PlayerSettings: ps4pnGameCustomData: 1 playerPrefsSupport: 0 ps4ReprojectionSupport: 0 - ps4UseAudio3dBackend: 0 - ps4Audio3dVirtualSpeakerCount: 14 ps4attribUserManagement: 0 ps4attribMoveSupport: 0 ps4attrib3DSupport: 0 ps4attribShareSupport: 0 - ps4IncludedModules: [] monoEnv: psp2Splashimage: {fileID: 0} psp2NPTrophyPackPath: diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index b11ab9b..e040c5c 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 5.2.2f1 +m_EditorVersion: 5.2.0f3 m_StandardAssetsVersion: 0 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 2282260..72edc1d 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -150,23 +150,4 @@ QualitySettings: maximumLODLevel: 0 particleRaycastBudget: 4096 excludedTargetPlatforms: [] - m_PerPlatformDefaultQuality: - Android: 2 - BlackBerry: 2 - GLES Emulation: 5 - Nintendo 3DS: 5 - PS3: 5 - PS4: 5 - PSM: 5 - PSP2: 2 - Samsung TV: 2 - Standalone: 5 - Tizen: 2 - WP8: 5 - Web: 5 - WebGL: 3 - Wii U: 5 - Windows Store Apps: 5 - XBOX360: 5 - XboxOne: 5 - iPhone: 2 + m_PerPlatformDefaultQuality: {}