mirror of
https://github.com/ConjureETS/Labo_2_equ_2_a15.git
synced 2026-03-24 01:21:07 +00:00
Added sound when jumping/firing/picking-up
This commit is contained in:
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@ -47,6 +47,8 @@ GameObject:
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--- !u!95 &9514794
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--- !u!95 &9514794
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Animator:
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@ -152,6 +294,7 @@ MonoBehaviour:
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--- !u!114 &11413024
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--- !u!114 &11413024
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@ -173,6 +316,7 @@ MonoBehaviour:
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--- !u!114 &11472154
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--- !u!114 &11472154
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@ -68,6 +68,7 @@ MonoBehaviour:
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@ -68,6 +68,7 @@ MonoBehaviour:
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@ -130,6 +131,10 @@ Prefab:
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@ -841,6 +841,7 @@ MonoBehaviour:
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--- !u!61 &1736051096
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BoxCollider2D:
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BoxCollider2D:
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@ -3,21 +3,17 @@ using System.Collections;
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public class BombPickup : MonoBehaviour
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public class BombPickup : MonoBehaviour
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{
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{
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public AudioClip audioPickup;
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void Awake()
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{
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}
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void OnTriggerEnter2D (Collider2D other)
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void OnTriggerEnter2D (Collider2D other)
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{
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{
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// If the player enters the trigger zone...
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// If the player enters the trigger zone...
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if(other.tag == "Player")
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if(other.tag == "Player")
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{
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{
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// Increase the number of bombs the player has.
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AudioSource.PlayClipAtPoint(audioPickup, transform.position);
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other.GetComponent<LayBombs>().bombCount++;
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// Increase the number of bombs the player has.
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other.GetComponent<LayBombs>().bombCount++;
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// Destroy the crate.
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// Destroy the crate.
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Destroy(gameObject);
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Destroy(gameObject);
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public Vector3 rocket_position_offset;
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public Vector3 rocket_position_offset;
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public float speed = 10f;
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public float speed = 10f;
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public AudioSource audioRocket;
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// Update is called once per frame
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// Update is called once per frame
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void Update () {
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void Update () {
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if (Input.GetButtonDown("Fire1"))
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if (Input.GetButtonDown("Fire1"))
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{
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{
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audioRocket.Play();
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FireRocket(gameObject.GetComponent<PlayerBehavior>().GetFacingRight());
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FireRocket(gameObject.GetComponent<PlayerBehavior>().GetFacingRight());
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}
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}
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public class HealthPickup : MonoBehaviour
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public class HealthPickup : MonoBehaviour
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{
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{
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public AudioClip audioPickup;
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public Text health;
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public Text health;
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void OnTriggerEnter2D(Collider2D other)
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void OnTriggerEnter2D(Collider2D other)
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{
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{
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if(other.tag == "Player")
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if(other.tag == "Player")
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{
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{
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AudioSource.PlayClipAtPoint(audioPickup, transform.position);
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// Destroy the crate.
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// Destroy the crate.
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Destroy(gameObject);
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Destroy(gameObject);
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@ -15,6 +15,8 @@ public class PlayerBehavior : MonoBehaviour
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public LayerMask ground;
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public LayerMask ground;
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public float jumpForce = 7.0f;
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public float jumpForce = 7.0f;
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public AudioSource audioJump;
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private Rigidbody2D rb;
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private Rigidbody2D rb;
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private Animator anim;
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private Animator anim;
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private bool facingRight = true;
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private bool facingRight = true;
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@ -32,6 +34,7 @@ public class PlayerBehavior : MonoBehaviour
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{
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{
|
||||||
if (grounded && Input.GetButtonDown("Jump"))
|
if (grounded && Input.GetButtonDown("Jump"))
|
||||||
{
|
{
|
||||||
|
audioJump.Play();
|
||||||
anim.SetBool("Ground", false);
|
anim.SetBool("Ground", false);
|
||||||
rb.AddForce(new Vector2(0, jumpForce));
|
rb.AddForce(new Vector2(0, jumpForce));
|
||||||
}
|
}
|
||||||
|
|||||||
9
Assets/Sound.meta
Normal file
9
Assets/Sound.meta
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 87ea32dcd705a6d4ea164f43731a9994
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1448922331
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sound/Jump.wav
Normal file
BIN
Assets/Sound/Jump.wav
Normal file
Binary file not shown.
22
Assets/Sound/Jump.wav.meta
Normal file
22
Assets/Sound/Jump.wav.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9b17eb77ac949714d9ab50a9bb170d8f
|
||||||
|
timeCreated: 1448922331
|
||||||
|
licenseType: Free
|
||||||
|
AudioImporter:
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sound/Pickup.wav
Normal file
BIN
Assets/Sound/Pickup.wav
Normal file
Binary file not shown.
22
Assets/Sound/Pickup.wav.meta
Normal file
22
Assets/Sound/Pickup.wav.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a48a7087d05490f4b913e6cd1d177494
|
||||||
|
timeCreated: 1448923974
|
||||||
|
licenseType: Free
|
||||||
|
AudioImporter:
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Sound/Rocket.wav
Normal file
BIN
Assets/Sound/Rocket.wav
Normal file
Binary file not shown.
22
Assets/Sound/Rocket.wav.meta
Normal file
22
Assets/Sound/Rocket.wav.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2703c121ca5fca441bbefd2256ecbd35
|
||||||
|
timeCreated: 1448923734
|
||||||
|
licenseType: Free
|
||||||
|
AudioImporter:
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Loading…
x
Reference in New Issue
Block a user