mirror of
https://github.com/ConjureETS/Labo_2_equ_2_a15.git
synced 2026-03-24 01:21:07 +00:00
Added health script
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parent
1a0318aaa0
commit
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34
Assets/Health.cs
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34
Assets/Health.cs
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@ -0,0 +1,34 @@
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using UnityEngine;
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using System.Collections;
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public class Health : MonoBehaviour {
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public int maxHP;
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private int hp;
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// Use this for initialization
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void Start () {
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hp = maxHP;
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}
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public int removeHP(int amount)
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{
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hp -= amount;
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if (hp < 0)
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hp = 0;
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return hp;
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}
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public int addHP(int amount)
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{
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hp += amount;
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if (hp > maxHP)
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hp = maxHP;
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return hp;
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}
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public int getHP()
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{
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return hp;
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}
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}
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12
Assets/Health.cs.meta
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12
Assets/Health.cs.meta
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@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 28110cf2b286c534c94e41ea7e145ef0
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timeCreated: 1447704727
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,7 +8,6 @@ PlayerSettings:
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defaultScreenOrientation: 4
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targetDevice: 2
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targetResolution: 0
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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productName: Laboratoire_2_Equipe_2
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@ -29,7 +28,6 @@ PlayerSettings:
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androidShowActivityIndicatorOnLoading: -1
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iosAppInBackgroundBehavior: 0
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displayResolutionDialog: 1
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iosAllowHTTPDownload: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToLandscapeRight: 1
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@ -137,15 +135,6 @@ PlayerSettings:
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iOSLaunchScreenFillPct: 100
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iOSLaunchScreenSize: 100
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iOSLaunchScreenCustomXibPath:
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iOSLaunchScreeniPadType: 0
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iOSLaunchScreeniPadImage: {fileID: 0}
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iOSLaunchScreeniPadBackgroundColor:
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serializedVersion: 2
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rgba: 0
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iOSLaunchScreeniPadFillPct: 100
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iOSLaunchScreeniPadSize: 100
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iOSLaunchScreeniPadCustomXibPath:
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iOSDeviceRequirements: []
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AndroidTargetDevice: 0
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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@ -235,8 +224,6 @@ PlayerSettings:
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ps4SdkOverride:
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ps4BGMPath:
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ps4ShareFilePath:
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ps4ShareOverlayImagePath:
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ps4PrivacyGuardImagePath:
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ps4NPtitleDatPath:
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ps4RemotePlayKeyAssignment: -1
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ps4RemotePlayKeyMappingDir:
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@ -258,7 +245,6 @@ PlayerSettings:
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ps4attribMoveSupport: 0
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ps4attrib3DSupport: 0
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ps4attribShareSupport: 0
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ps4IncludedModules: []
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monoEnv:
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psp2Splashimage: {fileID: 0}
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psp2NPTrophyPackPath:
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@ -1,2 +1,2 @@
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m_EditorVersion: 5.2.1f1
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m_EditorVersion: 5.2.0f3
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m_StandardAssetsVersion: 0
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