Added enemy prefab

This commit is contained in:
MartinRemi 2015-11-09 14:04:48 -05:00
parent 0b0c015eb0
commit b3c375d1a2
7 changed files with 368 additions and 1 deletions

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using UnityEngine;
using System.Collections;
public class EnemyBehavior : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}

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@ -47,7 +47,6 @@ public class PlayerBehavior : MonoBehaviour {
anim.SetFloat("Speed", Mathf.Abs(xMove)); anim.SetFloat("Speed", Mathf.Abs(xMove));
} }
// ----- Private function(s)
private void flip() private void flip()
{ {
facingRight = !facingRight; facingRight = !facingRight;