mirror of
https://github.com/ConjureETS/Labo_2_equ_2_a15.git
synced 2026-03-24 01:21:07 +00:00
Destroyed the rockets when not visible/colliding
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ad2b5d72a6
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@ -11,6 +11,7 @@ GameObject:
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- 212: {fileID: 21212352}
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- 50: {fileID: 5027078}
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- 114: {fileID: 11450384}
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- 61: {fileID: 6184698}
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m_Layer: 0
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m_Name: rocket
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m_TagString: Untagged
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@ -40,12 +41,25 @@ Rigidbody2D:
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m_Mass: 1
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m_LinearDrag: 0
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m_AngularDrag: .0500000007
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m_GravityScale: 1
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m_IsKinematic: 1
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m_GravityScale: 0
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m_IsKinematic: 0
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m_Interpolate: 0
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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--- !u!61 &6184698
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BoxCollider2D:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 141294}
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m_Enabled: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_Offset: {x: 0, y: 0}
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serializedVersion: 2
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m_Size: {x: .239999995, y: .100000001}
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--- !u!114 &11450384
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MonoBehaviour:
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m_ObjectHideFlags: 1
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@ -92,12 +106,16 @@ Prefab:
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m_Modifications:
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- target: {fileID: 0}
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propertyPath: m_IsKinematic
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value: 1
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: speed
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value: 5
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_GravityScale
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 141294}
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@ -3,12 +3,22 @@ using System.Collections;
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public class RocketBehaviour : MonoBehaviour {
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void Start ()
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private bool isAPlayerRocket;
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//Destroys the rocket when no longer visible
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void OnBecameInvisible()
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{
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Destroy(gameObject);
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}
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//Destroys the rocket when it hits something (except Player when its his rocket)
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void OnCollisionEnter2D(Collision2D collision)
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{
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if(!isAPlayerRocket || collision.gameObject.tag != "Player")
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Destroy(gameObject);
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}
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//TODO : kill the rocket when exiting camera view
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void Update ()
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{
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public void SetProperty(bool playerRocket)
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{
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isAPlayerRocket = playerRocket;
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}
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}
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@ -20,6 +20,9 @@ public class FireScript : MonoBehaviour {
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{
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//Instantiate new rocket
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Rigidbody2D rocketClone = (Rigidbody2D)Instantiate(rocket, transform.position, Quaternion.identity);
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//Sets rocket to be the player's
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rocketClone.gameObject.GetComponent<RocketBehaviour>().SetProperty(true);
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if (!facingRight)
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{
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@ -8,7 +8,6 @@ PlayerSettings:
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defaultScreenOrientation: 4
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targetDevice: 2
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targetResolution: 0
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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productName: Laboratoire_2_Equipe_2
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@ -29,7 +28,6 @@ PlayerSettings:
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androidShowActivityIndicatorOnLoading: -1
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iosAppInBackgroundBehavior: 0
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displayResolutionDialog: 1
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iosAllowHTTPDownload: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToLandscapeRight: 1
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@ -137,15 +135,6 @@ PlayerSettings:
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iOSLaunchScreenFillPct: 100
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iOSLaunchScreenSize: 100
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iOSLaunchScreenCustomXibPath:
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iOSLaunchScreeniPadType: 0
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iOSLaunchScreeniPadImage: {fileID: 0}
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iOSLaunchScreeniPadBackgroundColor:
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serializedVersion: 2
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rgba: 0
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iOSLaunchScreeniPadFillPct: 100
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iOSLaunchScreeniPadSize: 100
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iOSLaunchScreeniPadCustomXibPath:
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iOSDeviceRequirements: []
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AndroidTargetDevice: 0
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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@ -235,8 +224,6 @@ PlayerSettings:
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ps4SdkOverride:
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ps4BGMPath:
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ps4ShareFilePath:
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ps4ShareOverlayImagePath:
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ps4PrivacyGuardImagePath:
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ps4NPtitleDatPath:
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ps4RemotePlayKeyAssignment: -1
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ps4RemotePlayKeyMappingDir:
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@ -258,7 +245,6 @@ PlayerSettings:
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ps4attribMoveSupport: 0
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ps4attrib3DSupport: 0
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ps4attribShareSupport: 0
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ps4IncludedModules: []
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monoEnv:
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psp2Splashimage: {fileID: 0}
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psp2NPTrophyPackPath:
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