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16 lines
374 B
C#
16 lines
374 B
C#
using UnityEngine;
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using System.Collections;
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public class FallCheck : MonoBehaviour {
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public GameObject player;
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public GameObject cam;
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// Update is called once per frame
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void FixedUpdate () {
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if (player.transform.position.y < cam.transform.position.y - cam.transform.localScale.y)
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player.transform.position = new Vector3(0, 0, 0);
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}
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}
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