Labo_2_equ_2_a15/Assets/Scripts/CameraBehavior.cs
Marc-Antoine Dumont 9b2cd431a5 Initial Commit
2015-11-08 14:46:07 -05:00

19 lines
410 B
C#

using UnityEngine;
using System.Collections;
public class CameraBehavior : MonoBehaviour {
public GameObject player;
private float zAxis;
// Use this for initialization
void Start () {
zAxis = gameObject.transform.position.z;
}
// Update is called once per frame
void LateUpdate () {
gameObject.transform.position = new Vector3(player.transform.position.x, 0, zAxis);
}
}