Labo_2_equ_4_a15/Assets/Script/CameraController.cs
2015-11-24 21:55:23 -05:00

19 lines
386 B
C#

using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start () {
offset = transform.position - player.transform.position;
}
// Update is called once per frame
void LateUpdate () {
transform.position = player.transform.position + offset;
}
}