2015-11-25 16:36:17 -05:00

136 lines
3.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &124662
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 457508}
- 212: {fileID: 21248416}
- 114: {fileID: 11463524}
- 50: {fileID: 5034800}
- 60: {fileID: 6097870}
- 95: {fileID: 9580906}
m_Layer: 8
m_Name: Player
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &457508
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124662}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -3.57999992, z: 0}
m_LocalScale: {x: 5, y: 5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!50 &5034800
Rigidbody2D:
serializedVersion: 2
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124662}
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: .0500000007
m_GravityScale: 1
m_IsKinematic: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!60 &6097870
PolygonCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124662}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 0, y: 0}
m_Points:
m_Paths:
- - {x: -.0854115039, y: .0759259239}
- {x: -.104999997, y: -.119999997}
- {x: .104999997, y: -.119999997}
- {x: .0903086662, y: .0695884749}
- {x: .0141907036, y: .12979427}
--- !u!95 &9580906
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124662}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 54b34193606a942f0812a58798756546, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!114 &11463524
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124662}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ca47652c158e24b3fbb6e05f4c5ee726, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 4
touchGround: 0
--- !u!212 &21248416
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124662}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_ReflectionProbeUsage: 0
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 100
m_Sprite: {fileID: 21300000, guid: 13f6b9851de454e5582c97f5cf54d721, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 124662}
m_IsPrefabParent: 1