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movemement
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34
Assets/Scripts/MovementGen.cs
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34
Assets/Scripts/MovementGen.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MovementGen : MonoBehaviour
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{
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[Header("DEBUG movement")]
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public bool isDebug;
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[Header("References")]
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[SerializeField] private Rigidbody body;
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[Header("Configuration")]
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[SerializeField] private int constSpeed;
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[SerializeField] private int constRotation;
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[SerializeField] private int constUpForce;
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private int _speed;
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private Vector3 _gyroMagnitude;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
Assets/Scripts/MovementGen.cs.meta
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