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@ -31,6 +31,9 @@ namespace Assets.Scripts
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// Update is called once per frame
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// Update is called once per frame
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void FixedUpdate()
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void FixedUpdate()
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{
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{
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if(OVRInput.GetDown(OVRInput.RawButton.X)){
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selectedMovement =ChoiceOfMovement.wasd;
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}
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if(selectedMovement != currentMovement)
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if(selectedMovement != currentMovement)
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{
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{
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if (components[currentMovement] is IScriptDeMovement)
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if (components[currentMovement] is IScriptDeMovement)
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