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https://github.com/ConjureETS/MTI860_VR_Multi_Controller.git
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player joycon ajusting!
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@ -545,7 +545,7 @@ Rigidbody:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3224832258464819110}
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serializedVersion: 2
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m_Mass: 1
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m_Mass: 10
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m_Drag: 0
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m_AngularDrag: 0.05
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m_UseGravity: 1
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@ -619,9 +619,9 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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body: {fileID: 2949611238048620088}
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constSpeed: 1
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constSpeed: 2
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constRotation: 10
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constUpForce: 1
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constUpForce: 5
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--- !u!114 &2775598781587958943
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 705507994}
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m_IndirectSpecularColor: {r: 0.18028334, g: 0.2257134, b: 0.30692226, a: 1}
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m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@ -5033,6 +5033,7 @@ MonoBehaviour:
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NextScene:
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nextMouv: 3
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target: {fileID: 1342694502}
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positionManager: {fileID: 0}
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noMovementChange: 0
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changeMouvementForPractice: 1
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IsQuickTeleport: 0
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@ -10351,6 +10352,7 @@ MonoBehaviour:
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NextScene:
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nextMouv: 1
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target: {fileID: 1342694502}
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positionManager: {fileID: 0}
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noMovementChange: 0
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changeMouvementForPractice: 1
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IsQuickTeleport: 0
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@ -12583,6 +12585,7 @@ MonoBehaviour:
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NextScene:
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nextMouv: 0
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target: {fileID: 1342694502}
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positionManager: {fileID: 0}
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noMovementChange: 0
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changeMouvementForPractice: 1
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IsQuickTeleport: 0
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@ -32,8 +32,8 @@ namespace JoyCon
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private void Update()
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{
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//Joycon j = JoyConManager.GetJoycon(JcLegInd);
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//_playerDirection = j.GetButton(Joycon.Button.SHOULDER_2) ? Vector3.back : Vector3.forward;
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Joycon j = JoyConManager.GetJoycon(JcLegInd);
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_playerDirection = j.GetButton(Joycon.Button.SHOULDER_2) ? Vector3.back : Vector3.forward;
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float moveHorizontal = Input.GetAxis("Horizontal");
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transform.Rotate(0.0f, moveHorizontal * constSpeed * 2, 0.0f);
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