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userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OVSDK.cs b/Assets/OmniSDK/Scripts/OVSDK.cs deleted file mode 100644 index 2f0ab62..0000000 --- a/Assets/OmniSDK/Scripts/OVSDK.cs +++ /dev/null @@ -1,313 +0,0 @@ -using UnityEngine; -using System.Runtime.InteropServices; -using System.IO; -using System; -using UnityEngine.UI; -using UnityEngine.VR; -using System.Xml; -using System.Collections.Generic; - -public class OVSDK : MonoBehaviour -{ - public static string _SDKVersion = "0.4.0"; - - public delegate void OVSDKEventCallback(int nMsgType, string sMsgContent); - public delegate void OVSDKBuyCallback(string sItem, string sOutTradeNo, string sInTradeNo, string sErr); - public delegate void OVSDKSaveGameDataCallback(int nError, string sMsg); - public delegate void OVSDKLoadGameDataCallback(int nError, string sMsg, IntPtr data, int len); - - static OVSDKEventCallback _DllEventCallback = null; - - [StructLayout(LayoutKind.Sequential)] - public struct DeviceInfo - { - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] - public string sNo; //Omni serial-number; - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] - public string sUID; //Omni device UID in Omniverse backend. - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] - public string sShopName; //Shop name - [MarshalAs(UnmanagedType.U4)] - public int nId; //for internal usage - [MarshalAs(UnmanagedType.U4)] - public int nShop; //Shop Id - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] - public string sCategory;//for internal usage - } - - [StructLayout(LayoutKind.Sequential)] - public struct UserInfo - { - [MarshalAs(UnmanagedType.U4)] - public int nUserId; //The player's unique account id in Omniverse; - [MarshalAs(UnmanagedType.U4)] - public int nGameId; //GameID from OVSDK::Init - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)] - string sCookies; //for internal usage - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 4)] - public string sGameSDKType; //Omniverse SDK type, "unty": unity-SDK, "ue4x": UE4-SDK; - [MarshalAs(UnmanagedType.U4)] - public int nGameSDKVersion; //Omniverse SDK version, version string 0xAAAA.0xBB.0xCC, format as uint32 0xAAAABBCC; - - [MarshalAs(UnmanagedType.U4)] - public int nGamePrepareLeft; //Game-prepare time left, use for single game ticket mode; - [MarshalAs(UnmanagedType.U4)] - public int nGameDurationLeft; //Game-play time left; - [MarshalAs(UnmanagedType.U4)] - public int nGamePrepare; //Game-prepare time, each game can config its own prepare time. The time is used to choose level, match game, but the duration is limited. - //If level or match start, you should call OVSDK.ConfirmPlayGame() to tell SDK countdown game-time now. - [MarshalAs(UnmanagedType.U4)] - public int nGameDuration; //Gameplay time; - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)] - public string sBillingMode; //Ticket mode, "timing", "timingreal", "direct_game", "shiyu_coin", "game_auth", "timescount"; - [MarshalAs(UnmanagedType.U4)] - public int nUserProp; //for internal usage; - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] - public string sConsolePath; //for internal usage; - - [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] - public char[] nCoupleRate; //Omni couple rate data of default - [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] - public char[] nUserCoupleRate; //Omni couple rate setting about user - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 60)] - string sReserved; //for internal usage; - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] - public string sQrcode; //The omniverse trade number for this game ticket; - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] - public string sWeb2d; //for internal usage; - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] - public string sReserved2; //for internal usage; - - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] - public string sUserName; //Player's nick game in Omniverse; - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)] - public string sUserPhone; //Player's phone number registered in Omniverse; (maybe masked, some character replaced by '*' for privacy) - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)] - public string sUserEmail; //Player's email registered in Omniverse; (maybe masked) - public double nUserBalance; //Player's balance in Omniverse; (In-game purchase costs this balance) - [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 124)] - public string sUserIcon; //Player's portrait icon url; - [MarshalAs(UnmanagedType.U4)] - public int nDesktopDurationLeft;//for internal usage; - } - - // public interface for Game-developer - static bool _bIniting = false, _bInitDone = false, _bJustInitDone = false; - static string _sInitResult; - static int _nInitResultCode = 0; - static OVSDK _Instance = null; - public static OVSDK instance - { - get { - if (null == _Instance) - { - _Instance = GameObject.FindObjectOfType(); - if (null == _Instance) - { - GameObject go = new GameObject("OVSDK_GlobalInstance"); - _Instance = go.AddComponent(); - DontDestroyOnLoad(go); - } - } - - return _Instance; - } - } - public static void SetCallBackOnMsgFromSDK(OVSDKEventCallback cbHvMsg) - { - _DllEventCallback = cbHvMsg; - } - public static void Init(int nGameId, string sGameKey, string sParam) - { - if (null == OVSDK.instance) { - Debug.LogError("get OVSDK.instance failed."); - } - - //if (_bIniting || _bInitDone) { - // Debug.LogError("OVSDK should Init once only."); - //} - - _bIniting = true; - _bInitDone = _bJustInitDone = false; - - sParam = sParam + ";sdk_type=unty;sdk_version=" + _SDKVersion; - DllInit(nGameId, sGameKey, sParam, onEventFromSDK, IntPtr.Zero); - } - - public static bool HasInitialized() - { - return _bInitDone; - } - - public static bool JustInitialized() - { - return _bJustInitDone; - } - - public static int GetInitResultCode() - { - return _nInitResultCode; - } - - public static string GetInitResult() - { - return _sInitResult; - } - - public static DeviceInfo GetDeviceInfo() - { - DeviceInfo info = (DeviceInfo)Marshal.PtrToStructure(DllGetDeviceInfo(), typeof(DeviceInfo)); ; - return info; - } - - public static UserInfo GetUserInfo() - { - UserInfo info = (UserInfo)Marshal.PtrToStructure(DllGetUserInfo(), typeof(UserInfo)); - return info; - } - - public static bool IsGuest() - { - return DllIsGuest(); - } - - private static void onEventFromSDK(IntPtr sType, int nRetCode, IntPtr sRet, int nLen, IntPtr pUserData) - { - //string type = bytesToString(sType); - string type = Marshal.PtrToStringAnsi(sType); - string ret = ""; - - //ret = bytesToString(sRet, nLen); - ret = Marshal.PtrToStringAnsi(sRet, nLen); - Debug.Log("OVSDK.OnEventFromSDK(" + type + ", " + nRetCode + ",\n" + ret + ")"); - - if (type == "init") - { - _bInitDone = true; - _sInitResult = ret; - _nInitResultCode = nRetCode; - } - } - - - public static float GetOmniYawOffset() - { - return DllGetOmniYawOffset(); - } - - public static float GetOmniCoupleRate() - { - return DllGetOmniCoupleRate(); - } - - public static UInt32 GetUserOmniCoupleRate() - { - return DllGetUserOmniCoupleRate(); - } - - public static void SetOmniCoupleRate(float rate) - { - DllSetOmniCoupleRate(rate); - } - public static void SetOmniCoupleMode(bool useCoupleMode) - { - DllSetOmniCoupleMode(useCoupleMode); - } - - //---------------------------------------------------------------------------------------------------------------------------------- - // Omniverse.Functions.dll functions. - delegate void DllCallback(IntPtr sType, int nRetCode, IntPtr sRet, int nLen, IntPtr pUserData); - [DllImport("Omniverse.Functions")] - static extern bool DllInit(int nGameId, string sGameKey, string sParam, DllCallback cb, IntPtr pUserData); - - [DllImport("Omniverse.Functions")] - static extern void DllShutdown(); - - [DllImport("Omniverse.Functions")] - public static extern bool DllLaunchGame(string exe, string workdir, string cmdline, int game_id, int prepare_time); //启动游戏,传入参数 - - [DllImport("Omniverse.Functions")] - static extern bool DllIsDevMode(); - - [DllImport("Omniverse.Functions")] - static extern void DllDrive(); - - [DllImport("Omniverse.Functions")] - static extern void DllSendCommand(int nCmd, string sData, int nLen); - - [DllImport("Omniverse.Functions")] - static extern void DllBuy(string sItem, double nPrice, string sOutTradeNo); - - [DllImport("Omniverse.Functions")] - static extern IntPtr DllGetDeviceInfo(); - - [DllImport("Omniverse.Functions")] - static extern IntPtr DllGetUserInfo(); - - [DllImport("Omniverse.Functions")] - static extern float DllGetOmniYawOffset(); - - [DllImport("Omniverse.Functions")] - static extern float DllGetOmniCoupleRate(); - - [DllImport("Omniverse.Functions")] - static extern UInt32 DllGetUserOmniCoupleRate(); - - [DllImport("Omniverse.Functions")] - static extern void DllSetOmniCoupleRate(float coupleRate); - - [DllImport("Omniverse.Functions")] - static extern void DllSetOmniCoupleMode(bool useCoupleMode); - - [DllImport("Omniverse.Functions")] - static extern bool DllIsGuest(); - - [DllImport("Omniverse.Functions")] - static extern void DllSaveGameData(IntPtr data, int len); - - [DllImport("Omniverse.Functions")] - static extern void DllLoadGameData(); - - [DllImport("Omniverse.Functions")] - public static extern void DllTest(IntPtr param); - -#if UNITY_EDITOR - [DllImport("User32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] - public static extern int MessageBox(IntPtr handle, String message, String title, int type); -#endif - - //---------------------------------------------------------------------------------------------------------------------------------- - // internal utility functions. - - void Start() - { - } - void Update() - { - DllDrive(); - - if (_bInitDone) - { - if (_bIniting) - { - _bIniting = false; - _bJustInitDone = true; - } - else if (_bJustInitDone) - { - _bJustInitDone = false; - } - } - } - void OnDestroy() - { - Debug.Log("OVSDK shutdown."); - DllShutdown(); - } -} \ No newline at end of file diff --git a/Assets/OmniSDK/Scripts/OVSDK.cs.meta b/Assets/OmniSDK/Scripts/OVSDK.cs.meta deleted file mode 100644 index 3c34ac3..0000000 --- a/Assets/OmniSDK/Scripts/OVSDK.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1d235f39aecf8444699ab31ef3bdf0f6 -timeCreated: 1479458500 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniConnectWebRequest.cs b/Assets/OmniSDK/Scripts/OmniConnectWebRequest.cs deleted file mode 100644 index 99724c9..0000000 --- a/Assets/OmniSDK/Scripts/OmniConnectWebRequest.cs +++ /dev/null @@ -1,54 +0,0 @@ -using UnityEngine; -using System.Collections; -using System; -using System.Text; -using UnityEngine.Networking; - -public class OmniConnectWebRequest : MonoBehaviour -{ - public static IEnumerator CoroutinePostRequest(string url, byte[] postRequest, System.Action result) - { - using (UnityWebRequest web = UnityWebRequest.Post(url, postRequest.ToString())) - { - yield return web.SendWebRequest(); - - if (web.isNetworkError || web.isHttpError) - { - Debug.LogError("OmniSDK: OmniConnectWebRequest failed post request at " + url + ": " + web.error + ". Ensure that Omni Connect is installed and running on your system."); - result("Error"); - } - else - { - Debug.Log("OmniSDK: SetOmniConnectGamepadMode Post Request Successful at " + url + web.downloadHandler.text); - result(web.downloadHandler.text); - } - } - } - - public static IEnumerator CoroutineGetRequest(string url, System.Action result) - { - using (UnityWebRequest web = UnityWebRequest.Get(url)) - { - yield return web.SendWebRequest(); - - if (web.isNetworkError || web.isHttpError) - { - Debug.LogError("OmniSDK: OmniConnectWebRequest failed get request at " + url + ": " + web.error + ". Ensure that Omni Connect is installed and running on your system."); - result("Error"); - } - else - { - Debug.Log("OmniSDK: OmniConnectWebRequest successful get request at " + url + ": " + web.downloadHandler.text); - result(web.downloadHandler.text); - } - - } - } - -} - -[Serializable] -public class OmniConnectMode -{ - public string Data; -} diff --git a/Assets/OmniSDK/Scripts/OmniConnectWebRequest.cs.meta b/Assets/OmniSDK/Scripts/OmniConnectWebRequest.cs.meta deleted file mode 100644 index 03b331f..0000000 --- a/Assets/OmniSDK/Scripts/OmniConnectWebRequest.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: fc7c9523ffb6f6f4784e37fb927397d3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniController_Example.cs b/Assets/OmniSDK/Scripts/OmniController_Example.cs deleted file mode 100644 index f51c91a..0000000 --- a/Assets/OmniSDK/Scripts/OmniController_Example.cs +++ /dev/null @@ -1,78 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine.VR; -using UnityEngine; - -/* - - To add Omni Movement to an existing Character, follow the steps outlined below: - 1. Add the OmniMovementComponent Script to your Character. - 2. Inside of your Character Controller Script, create an OmniMovementComponent variable and get the Reference to the Component on Start(). - 3. Copy the UseOmniInputToMovePlayer() function to your Character Controller Script. - 4. Call the UseOmniInputToMovePlayer() function in your Character Controller Script's Update() function. - -*/ - -public class OmniController_Example : MonoBehaviour { - - protected OmniMovementComponent MovementComponent; - private CharacterController m_CharacterController; - private Camera cameraRef; - - private bool RotationCorrected = false; - - - // Use this for initialization - void Start () - { - MovementComponent = GetComponent(); - m_CharacterController = GetComponent(); - } - - void CorrectSpawnForward() - { - RotationCorrected = true; - - Vector3 resultRotation = new Vector3(0.0f, 0.0f, 0.0f); - Vector3 spawnRotation = transform.rotation.eulerAngles; - cameraRef = GameObject.FindGameObjectWithTag("MainCamera").GetComponent(); - Vector3 cameraRotation = cameraRef.transform.rotation.eulerAngles; - - float spawnRotationYaw = spawnRotation.y; - float cameraYaw = cameraRotation.y; - float difference = spawnRotationYaw - cameraYaw; - - resultRotation.y = difference; - - transform.Rotate(resultRotation); - } - - - // Update is called once per frame - void Update () - { - if(!RotationCorrected) - { - if(UnityEngine.XR.XRDevice.isPresent) - CorrectSpawnForward(); - } - - UseOmniInputToMovePlayer(); - } - - - // Gets Omni Movement Vectors from the OmniMovementComponent and uses them to Move the Player - void UseOmniInputToMovePlayer() - { - if (MovementComponent.omniFound) - MovementComponent.GetOmniInputForCharacterMovement(); - else if (MovementComponent.developerMode) - MovementComponent.DeveloperModeUpdate(); - - - if (MovementComponent.GetForwardMovement() != Vector3.zero) - m_CharacterController.Move(MovementComponent.GetForwardMovement()); - if (MovementComponent.GetStrafeMovement() != Vector3.zero) - m_CharacterController.Move(MovementComponent.GetStrafeMovement()); - } -} diff --git a/Assets/OmniSDK/Scripts/OmniController_Example.cs.meta b/Assets/OmniSDK/Scripts/OmniController_Example.cs.meta deleted file mode 100644 index 461f47d..0000000 --- a/Assets/OmniSDK/Scripts/OmniController_Example.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ee798ae13c81b874cb4936d55d659261 -timeCreated: 1497453778 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniHID.meta b/Assets/OmniSDK/Scripts/OmniHID.meta deleted file mode 100644 index aea276d..0000000 --- a/Assets/OmniSDK/Scripts/OmniHID.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: cac0759786232554cac3c973b7959993 -folderAsset: yes -timeCreated: 1456163166 -licenseType: Pro -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniHID/HIDapi.cs b/Assets/OmniSDK/Scripts/OmniHID/HIDapi.cs deleted file mode 100644 index 7d9383b..0000000 --- a/Assets/OmniSDK/Scripts/OmniHID/HIDapi.cs +++ /dev/null @@ -1,94 +0,0 @@ -using UnityEngine; -using System.Runtime.InteropServices; -using System.Collections; -using System; -using System.Text; - -public class HIDapi -{ - - [DllImport("hidapi")] - public static extern int hid_init(); - - [DllImport("hidapi")] - public static extern int hid_exit(); - - [DllImport("hidapi")] - public static extern IntPtr hid_error(IntPtr device); - - [DllImport("hidapi")] - public static extern IntPtr hid_enumerate(ushort vendor_id, ushort product_id); - - [DllImport("hidapi")] - public static extern void hid_free_enumeration(IntPtr devs); - - [DllImport("hidapi")] - public static extern int hid_get_feature_report(IntPtr device, byte[] data, UIntPtr length); - - [DllImport("hidapi")] - public static extern int hid_get_indexed_string(IntPtr device, int string_index, StringBuilder str, UIntPtr maxlen); - - [DllImport("hidapi")] - public static extern int hid_get_manufacturer_string(IntPtr device, StringBuilder str, UIntPtr maxlen); - - [DllImport("hidapi")] - public static extern int hid_get_product_string(IntPtr device, StringBuilder str, UIntPtr maxlen); - - [DllImport("hidapi")] - public static extern int hid_get_serial_number_string(IntPtr device, StringBuilder str, UIntPtr maxlen); - - [DllImport("hidapi")] - public static extern IntPtr hid_open(ushort vendor_id, ushort product_id, string serial_number); - - [DllImport("hidapi")] - public static extern void hid_close(IntPtr device); - - [DllImport("hidapi")] - public static extern IntPtr hid_open_path(string path); - - [DllImport("hidapi")] - public static extern int hid_read(IntPtr device, byte[] data, UIntPtr length); - - [DllImport("hidapi")] - public static extern int hid_read_timeout(IntPtr dev, byte[] data, UIntPtr length, int milliseconds); - - [DllImport("hidapi")] - public static extern int hid_send_feature_report(IntPtr device, byte[] data, UIntPtr length); - - [DllImport("hidapi")] - public static extern int hid_set_nonblocking(IntPtr device, int nonblock); - - [DllImport("hidapi")] - public static extern int hid_write(IntPtr device, byte[] data, UIntPtr length); -} - -struct hid_device_info -{ - public string path; - public ushort vendor_id; - public ushort product_id; - public string serial_number; - public ushort release_number; - public string manufacturer_string; - public string product_string; - public ushort usage_page; - public ushort usage; - public int interface_number; - public IntPtr next; - - hid_device_info(int param = 0) - { - path = ""; - vendor_id = 0; - product_id = 0; - serial_number = ""; - release_number = 0; - manufacturer_string = ""; - product_string = ""; - usage_page = 0; - usage = 0; - interface_number = 0; - next = IntPtr.Zero; - } -} - diff --git a/Assets/OmniSDK/Scripts/OmniHID/HIDapi.cs.meta b/Assets/OmniSDK/Scripts/OmniHID/HIDapi.cs.meta deleted file mode 100644 index b99d4e4..0000000 --- a/Assets/OmniSDK/Scripts/OmniHID/HIDapi.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 9867044fda4595044a0e8a7aa0c52dce -timeCreated: 1497453805 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniHID/OmniManager.cs b/Assets/OmniSDK/Scripts/OmniHID/OmniManager.cs deleted file mode 100644 index 57d5550..0000000 --- a/Assets/OmniSDK/Scripts/OmniHID/OmniManager.cs +++ /dev/null @@ -1,109 +0,0 @@ -using UnityEngine; -using System.Collections.Generic; -using System; -using System.Runtime.InteropServices; - -public class OmniManager -{ - private const ushort vendor_id_omni = 0x29eb; - private const ushort product_id_omni = 0x00ff; - - private IntPtr hidapi_handle; - - private byte[] inputBuf = new byte[65]; - private byte[] outputBuf = new byte[65]; - - public bool omniDisconnected = true; - - - public bool FindOmni() - { - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniManager(FindOmni) - Trying to find the Omni"); - ushort vendor = 0; - ushort product = 0; - - vendor = vendor_id_omni; - product = product_id_omni; - - IntPtr ptr = HIDapi.hid_enumerate(vendor, product); - IntPtr cur_ptr = ptr; - - if (ptr == IntPtr.Zero) - return false; - - hid_device_info enumerate = (hid_device_info)Marshal.PtrToStructure(ptr, typeof(hid_device_info)); - - bool found = false; - - while (cur_ptr != IntPtr.Zero) - { - IntPtr handle = HIDapi.hid_open_path(enumerate.path); - - if (enumerate.path.Contains("mi_04")) - { - hidapi_handle = handle; - HIDapi.hid_set_nonblocking(hidapi_handle, 1); - found = true; - omniDisconnected = false; - break; - } - - if (enumerate.path.Contains("mi_00")) - { - hidapi_handle = handle; - HIDapi.hid_set_nonblocking(hidapi_handle, 1); - found = true; - omniDisconnected = false; - break; - } - - cur_ptr = enumerate.next; - if (cur_ptr != IntPtr.Zero) - enumerate = (hid_device_info)Marshal.PtrToStructure(cur_ptr, typeof(hid_device_info)); - } - HIDapi.hid_free_enumeration(ptr); - - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniManager(FindOmni) - Result of trying to find the Omni = " + found); - return found; - } - - public void Cleanup() - { - if (hidapi_handle != IntPtr.Zero) - { - HIDapi.hid_close(hidapi_handle); - hidapi_handle = IntPtr.Zero; - } - } - - public int ReadData(ref byte[] packet) - { - if (omniDisconnected) //if disconnected, don't do anything - return -2; - - if (hidapi_handle == IntPtr.Zero) return -2; - - Array.Clear(inputBuf, 0, 65); - - HIDapi.hid_read(hidapi_handle, inputBuf, new UIntPtr(Convert.ToUInt32(inputBuf.Length))); - - - if(inputBuf[0] != 0xEF) //Checking for invalid message - { - Debug.LogError(System.DateTime.Now.ToLongTimeString() + ": OmniManager(ReadData) - The Omni has been diconnected and is no longer being detected."); - omniDisconnected = true; - Cleanup(); - } - - if (inputBuf[2] == 169) // hex A9 - { - packet = new byte[inputBuf[1]]; - Buffer.BlockCopy(inputBuf, 0, packet, 0, inputBuf[1]); - } else - { - return -2; //pods off or write data - } - - return inputBuf[1]; - } -} diff --git a/Assets/OmniSDK/Scripts/OmniHID/OmniManager.cs.meta b/Assets/OmniSDK/Scripts/OmniHID/OmniManager.cs.meta deleted file mode 100644 index dcb5f50..0000000 --- a/Assets/OmniSDK/Scripts/OmniHID/OmniManager.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 136ac4fbc36a85d49af1ed135034593d -timeCreated: 1497453805 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniMovementCalibration.cs b/Assets/OmniSDK/Scripts/OmniMovementCalibration.cs deleted file mode 100644 index d089e10..0000000 --- a/Assets/OmniSDK/Scripts/OmniMovementCalibration.cs +++ /dev/null @@ -1,51 +0,0 @@ -using UnityEngine; -using Microsoft.Win32; -using System; -using System.Collections; - -public class OmniMovementCalibration : MonoBehaviour { - - public static float GetCalibrationValue() - { - float consumerCalibrationValue; - - RegistryKey calibrationKey = Registry.CurrentUser.OpenSubKey(@"Software\HeroVR\SDK\OmniYawOffset", false); - if (calibrationKey == null) - { - Debug.LogError(System.DateTime.Now.ToLongTimeString() + ": OmniMovementCalibration(GetCalibrationValue) - You need to calibrate your Omni using the external calibration application"); - consumerCalibrationValue = 0.0f; - } - else - { - consumerCalibrationValue = Convert.ToSingle(calibrationKey.GetValue("")); - calibrationKey.Close(); - } - - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementCalibration(GetCalibrationValue) - Calibration Value = " + consumerCalibrationValue); - return consumerCalibrationValue; - } - - public static float GetCouplingPercentage() - { - float consumerCouplingPercentageValue; - - RegistryKey couplingPercentageKey = Registry.CurrentUser.OpenSubKey(@"Software\HeroVR\SDK\CouplingPercentage", false); - if (couplingPercentageKey == null) - { - RegistryKey newKey; - newKey = Registry.CurrentUser.CreateSubKey(@"Software\HeroVR\SDK\CouplingPercentage"); - newKey.SetValue("", 1.0f); - consumerCouplingPercentageValue = 1.0f; - newKey.Close(); - } - else - { - consumerCouplingPercentageValue = Convert.ToSingle(couplingPercentageKey.GetValue("")); - couplingPercentageKey.Close(); - } - - //Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementCalibration(GetCouplingPercentage) - Coupling Percentage = " + consumerCouplingPercentageValue); - return consumerCouplingPercentageValue; - - } -} diff --git a/Assets/OmniSDK/Scripts/OmniMovementCalibration.cs.meta b/Assets/OmniSDK/Scripts/OmniMovementCalibration.cs.meta deleted file mode 100644 index d8bc107..0000000 --- a/Assets/OmniSDK/Scripts/OmniMovementCalibration.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9aec7aa2f7cfa8f49ab63331f8917527 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/OmniMovementComponent.cs b/Assets/OmniSDK/Scripts/OmniMovementComponent.cs deleted file mode 100644 index 176f634..0000000 --- a/Assets/OmniSDK/Scripts/OmniMovementComponent.cs +++ /dev/null @@ -1,699 +0,0 @@ -using UnityEngine; -using System; -using System.IO; -using System.Threading; -using System.Runtime.InteropServices; -using System.Text; -using UnityEngine.VR; -using UnityEngine.UI; -using System.Collections; - -public delegate IntPtr WndProcDelegate(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam); - -public class OmniMovementComponent : MonoBehaviour { - - [Header("-----Movement Options-----")] - - - [Tooltip("Affects overall speed forward, back, left, right.")] - public float maxSpeed = 10; - - [Range(0.0f, 1.0f)] - [Tooltip("Multiplier to reduce strafing speed (Strafing at full speed can feel too fast).")] - public float strafeSpeedMultiplier = 1.0f; - - [Range(0.0f, 1.0f)] - [Tooltip("Multiplier to reduce backwards speed (Moving backwards at full speed can feel too fast).")] - public float backwardsSpeedMultiplier = 1.0f; - - [Tooltip("Multiplier for gravity for character controller.")] - public float gravityMultiplier = 1; - - [HideInInspector] - [Range(0.0f, 1.0f)] - [Tooltip("Fully coupled to camera = 100%, Fully decoupled (follows torso/ring angle = 0%.")] - public float couplingPercentage = 1.0f; - - [Tooltip("Set to True if you want to use a joystick or WASD for testing instead of the Omni and no HMD. Please uncheck when you do a full build for release.")] - public bool developerMode = false; - - [Header("Output and Calculated Variables. Can be used to debug or poll during game.")] - [HideInInspector] - public Vector2 hidInput; // holds x and y values for movement from the controller - [HideInInspector] - public float currentOmniYaw; - [HideInInspector] - public int currentStepCount; - [HideInInspector] - public float omniOffset = 0f; - [HideInInspector] - public float angleBetweenOmniAndCamera; - - - //Has the Omni been found - [HideInInspector] - public bool omniFound = false; - - - [Header("-----GameObject References-----")] - public Transform cameraReference; - public Transform dummyObject; - - protected Vector3 dummyForward; - - protected CharacterController characterController; - protected bool hasCalibrated = false; - protected int startingStepCount; - protected bool hasSetCouplingPercentage = false; - - protected OmniManager omniManager; - - private const int SOP = (int)OmniCommon.packet_start_end.OMNI_SOP; - private const int EOP = (int)OmniCommon.packet_start_end.OMNI_EOP; - - /* Disable unused variable warnings */ -#pragma warning disable 0414 - protected static OmniCommon.Messages.OmniRawData rawData; - protected static OmniCommon.Messages.OmniMotionData motionData; -#pragma warning restore 0414 - - protected byte rawX = 0; - protected byte rawY = 0; - protected float omniX = 0; - protected float omniY = 0; - - protected bool hasFullyInitialized = false; - - //private int debugCounterForDataMessages = 0; - private bool debugNotReceivingData = false; - private bool hasReceivedOmniData = false; - private float joystickDeadzone = 0.05f; - - private Vector3 forwardMovement; - private Vector3 strafeMovement; - private enum SecureAuthenticationProtocolState { SAPEnabled, SAPDisabled, SAPError }; - private SecureAuthenticationProtocolState mySAPStatus = SecureAuthenticationProtocolState.SAPError; - private int SAPErrorChecks = 0; - - - #region reconnecting logic - IntPtr hMainWindow; - IntPtr oldWndProcPtr; - IntPtr newWndProcPtr; - WndProcDelegate newWndProc; - bool isrunning = false; - - [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)] - public static extern System.IntPtr GetForegroundWindow(); - - [DllImport("user32.dll")] - static extern IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, IntPtr dwNewLong); - - [DllImport("user32.dll")] - static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam); - - IntPtr wndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam) - { - if (msg == 0x0219) - { - //Debug.LogError("Event Triggered; " + wParam.ToInt32());// + "; " + lParam.ToInt32()); - switch (wParam.ToInt32()) - { - case 0x8000: // DBT_DEVICEARRIVAL - //case 0x8004: // DBT_DEVICEREMOVECOMPLETE - //case 0x0007: // DBT_DEVNODES_CHANGED: - AttemptToReconnectTheOmni(); - break; - } - } - return CallWindowProc(oldWndProcPtr, hWnd, msg, wParam, lParam); - } - #endregion - - void Start() - { - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent- Omni/SecureOmni SDK Version 2.3"); - - if (!Application.isEditor) - { - developerMode = false; - } - - OmniInitialize(); - - Start_TryingtoReconnect(); - - } - - - void Start_TryingtoReconnect() - { - if (isrunning) return; - - hMainWindow = GetForegroundWindow(); - newWndProc = new WndProcDelegate(wndProc); - newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc); - oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr); - isrunning = true; - } - - private IEnumerator ConfigureOmniConnect() - { - yield return new WaitForSeconds(3f); - StartCoroutine(SetGameMode()); - SAPErrorChecks = 0; - mySAPStatus = SecureAuthenticationProtocolState.SAPError; - StartCoroutine(VerifySAP()); - yield return new WaitForSeconds(10f); - string systemReadyCheckUrl = "http://localhost:8085/systemReady"; - string systemReadyWebResponse = "-1"; - yield return StartCoroutine(OmniConnectWebRequest.CoroutineGetRequest(systemReadyCheckUrl, value => systemReadyWebResponse = value)); - if (systemReadyWebResponse.Contains("OK;Secure;MotionDisabled")) - { - Debug.LogError("Authentication Protocol Failed. Your Omni is not registered and therefore cannot be enabled. Please contact your Omni provider to register your Omni."); - } - } - - private IEnumerator VerifySAP() - { - SecureAuthenticationProtocolState SAPGetResponse = SecureAuthenticationProtocolState.SAPError; - yield return StartCoroutine(GetSecureAuthentication(value => SAPGetResponse = value)); - mySAPStatus = SAPGetResponse; - if (mySAPStatus == SecureAuthenticationProtocolState.SAPEnabled) - { - Debug.Log("SAP Enabled. Initializing SDK."); - /* For Initialization to work, you must create a developer account, and register your game with Virtuix by - * emailing your Omni provider. Please provide the serial number for any Omnis that you wish to use for development.*/ - OVSDK.Init(1000, "01ec17dac7140c0fbe936ee128310000", "omni=1"); - hasSetCouplingPercentage = false; - } - else if (mySAPStatus == SecureAuthenticationProtocolState.SAPDisabled) - { - Debug.Log("SAP Disabled."); - hasSetCouplingPercentage = false; - } - else - { - if (SAPErrorChecks < 3) - { - SAPErrorChecks++; - yield return new WaitForSeconds(2f); - StartCoroutine(VerifySAP()); - } - else - { - Debug.LogError("There is an error with your configuration in Omni Connect. Ensure that Omni Connect is installed and running on your system. " + - "Verify that it is updated to the latest version and that the PODs are connected and on."); - } - } - - } - - private IEnumerator SetGameMode() - { - //Check the Game Mode to see if it is already set to "Gamepad" - string coroutineUrl = "http://localhost:8085/gamemode"; - string GameModeGetResponse = "-1"; - yield return StartCoroutine(OmniConnectWebRequest.CoroutineGetRequest(coroutineUrl, value => GameModeGetResponse = value)); - - //Set Game mode to "Gamepad" if it is not already. - if (!GameModeGetResponse.Contains("Gamepad") && GameModeGetResponse != "Error") - { - OmniConnectMode omniConnectMode = new OmniConnectMode - { - Data = "Gamepad" - }; - string json = JsonUtility.ToJson(omniConnectMode); - byte[] pData = Encoding.ASCII.GetBytes(json.ToCharArray()); - string webPostResponse = "-1"; - yield return StartCoroutine(OmniConnectWebRequest.CoroutinePostRequest(coroutineUrl, pData, value => webPostResponse = value)); - } - } - - private IEnumerator GetSecureAuthentication(Action result) - { - string versionCheckUrl = "http://localhost:8085/version"; - string versionWebResponse = "-1"; - yield return StartCoroutine(OmniConnectWebRequest.CoroutineGetRequest(versionCheckUrl, value => versionWebResponse = value)); - - string v1 = versionWebResponse[23].ToString() + versionWebResponse[24].ToString() + versionWebResponse[25].ToString() + versionWebResponse[26].ToString() + versionWebResponse[27].ToString() + versionWebResponse[28].ToString() + versionWebResponse[29].ToString(); - string v2 = "1.3.4.0"; - var version1 = new Version(v1); - var version2 = new Version(v2); - var versionComparisonResult = version1.CompareTo(version2); - - //If 1.3.4.0 or newer, use the new healthcheck endpoint. - if (versionComparisonResult >= 0) - { - string healthCheckUrl = "http://localhost:8085/healthcheck"; - string SACWebResponse = "-1"; - yield return StartCoroutine(OmniConnectWebRequest.CoroutineGetRequest(healthCheckUrl, value => SACWebResponse = value)); - - if (SACWebResponse != "Error") - { - switch (SACWebResponse[10]) - { - case 'B': - Debug.Log("Secure Authentication Protocol Enabled"); - result(SecureAuthenticationProtocolState.SAPEnabled); - break; - case 'U': - Debug.Log("Secure Authentication Protocol Disabled"); - result(SecureAuthenticationProtocolState.SAPDisabled); - break; - case '-': - Debug.Log("Omni Not Connected: Please Connect Omni"); - result(SecureAuthenticationProtocolState.SAPError); - break; - default: - Debug.Log("Secure Authentication Protocol check failed. Returned Default."); - result(SecureAuthenticationProtocolState.SAPError); - break; - } - } - } - - //If older than 1.3.4.0, use the old methods. - if (versionComparisonResult < 0) - { - string systemReadyCheckUrl = "http://localhost:8085/systemReady"; - string systemReadyWebResponse = "-1"; - yield return StartCoroutine(OmniConnectWebRequest.CoroutineGetRequest(systemReadyCheckUrl, value => systemReadyWebResponse = value)); - - if (systemReadyWebResponse.Contains("OK;Unsecure")) - { - result(SecureAuthenticationProtocolState.SAPDisabled); - } - else if (systemReadyWebResponse.Contains("OK;Secure")) - { - result(SecureAuthenticationProtocolState.SAPEnabled); - } - else - { - result(SecureAuthenticationProtocolState.SAPError); - } - } - } - - public Vector3 GetForwardMovement() - { - return forwardMovement; - } - - public Vector3 GetStrafeMovement() - { - return strafeMovement; - } - - //angle difference between camera and omni angle, used for decoupled effect - protected float ComputeAngleBetweenControllerAndCamera() - { - float cameraYaw = cameraReference.rotation.eulerAngles.y; - float adjustedOmniYaw = currentOmniYaw - omniOffset + transform.rotation.eulerAngles.y; - float angleBetweenControllerAndCamera = 0f; - angleBetweenControllerAndCamera = Mathf.Abs(cameraYaw - adjustedOmniYaw) % 360; - angleBetweenControllerAndCamera = angleBetweenControllerAndCamera > 180 ? 360 - angleBetweenControllerAndCamera : angleBetweenControllerAndCamera; - - //calculate sign - float angleForSignCalculation = (cameraYaw - adjustedOmniYaw) % 360; - - float sign = (angleForSignCalculation >= 0 && angleForSignCalculation <= 180) || - (angleForSignCalculation <= -180 && angleForSignCalculation >= -360) ? 1 : -1; - - angleBetweenControllerAndCamera *= sign; - - return angleBetweenControllerAndCamera; - } - - //called on exit - void OnApplicationQuit() - { - StopOmni(); - } - - //called on scene change - void OnDisable() - { - StopOmni(); - - // Disable the reconnect attempting - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(OnDisable) - Uninstall Hook"); - if (!isrunning) return; - SetWindowLongPtr(hMainWindow, -4, oldWndProcPtr); - hMainWindow = IntPtr.Zero; - oldWndProcPtr = IntPtr.Zero; - newWndProcPtr = IntPtr.Zero; - newWndProc = null; - isrunning = false; - } - - void StopOmni() - { - if (omniManager != null) - { - omniManager.Cleanup(); - omniManager = null; - } - } - - /// - /// Finds the Omni so we can start reading data. - /// - public virtual void OmniInitialize() - { - if (developerMode) - { - if (cameraReference == null) - { - Debug.LogError(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(OmniInitialize) - Attempted to Initialize the Omni - developer mode is true and Camera Reference not set in prefab."); - return; - } - - if (!UnityEngine.XR.XRDevice.isPresent) - { - cameraReference.gameObject.AddComponent(); - Vector3 adjustedCameraPosition = cameraReference.localPosition; - adjustedCameraPosition.y = 1.5f; - cameraReference.localPosition = adjustedCameraPosition; - } - return; - } - - // Create a new OmniManager and see if we can find the Omni - omniManager = new OmniManager(); - - if (omniManager.FindOmni()) - { - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(OmniInitialize) - Successfully found the Omni."); - omniFound = true; - } - else - { - Debug.LogError(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(OmniInitialize) - Attempted to Initialize the Omni, but Omni not found."); - omniFound = false; - return; - } - - } - - - - void AttemptToReconnectTheOmni() - { - if (omniManager == null) - omniManager = new OmniManager(); - - if (!omniManager.omniDisconnected) - return; - - if (omniManager.FindOmni()) - { - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(AttemptToReconnectTheOmni) - Successfully found the Omni for reconnect."); - omniFound = true; - } - else - { - Debug.LogError(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(AttemptToReconnectTheOmni) - Attempted to Reconnect the Omni, but Omni not found."); - omniFound = false; - return; - } - } - - - /// - /// Pulls packets from the Omni and decodes them to populate the class variables and motiondata. - /// - void ReadOmniData() - { - byte[] packet = null; - - if (omniManager.ReadData(ref packet) > 0) - { - OmniCommon.Messages.OmniBaseMessage obm = OmniCommon.OmniPacketBuilder.decodePacket(packet); - - if (debugNotReceivingData == true || hasReceivedOmniData == false) - { - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(ReadOmniData) - During this frame, the Omni started reading data from the Omni data packet."); - debugNotReceivingData = false; - StartCoroutine(ConfigureOmniConnect()); - - } - hasReceivedOmniData = true; - - if (obm != null) - { - switch (obm.MsgType) - { - case OmniCommon.Messages.MessageType.OmniMotionAndRawDataMessage: - OmniCommon.Messages.OmniMotionAndRawDataMessage OmniMotionAndRawData = new OmniCommon.Messages.OmniMotionAndRawDataMessage(obm); - motionData = OmniMotionAndRawData.GetMotionData(); - break; - default: - break; - } - } - } - else - { - motionData = null; - if (debugNotReceivingData == false) - { - Debug.LogError(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(ReadOmniData) - During this frame, the Omni stopped receiving valid data from the Omni data packet."); - debugNotReceivingData = true; - } - } - - if (motionData != null) - { - /* - debugCounterForDataMessages++; - if (debugCounterForDataMessages > 30) - { - Debug.Log(System.DateTime.Now.ToLongTimeString() + - ": Timestamp = " + motionData.Timestamp + - "; Step count = " + motionData.StepCount + - "; Ring Angle = " + motionData.RingAngle + - "; Ring Delta = " + motionData.RingDelta + - "; joy x = " + motionData.GamePad_X + - "; joy y = " + motionData.GamePad_Y); - debugCounterForDataMessages = 0; - }*/ - - currentOmniYaw = motionData.RingAngle; - - rawX = motionData.GamePad_X; - rawY = motionData.GamePad_Y; - omniX = motionData.GamePad_X; - omniY = motionData.GamePad_Y; - - if (omniX > 0) - { - omniX = (omniX / 255.0f) * 2f - 1f; - } - else - omniX = -1f; - - if (omniY > 0) - { - omniY = (omniY / 255.0f) * 2f - 1f; - } - else - omniY = -1; - - //clamp '0' - if (rawX == 127) - { - omniX = 0f; - } - if (rawY == 127) - { - omniY = 0f; - } - //@TODO - may need to change this for fully coupled mode... - omniY *= -1f; - hidInput = new Vector2(omniX, omniY); - - - if (hasFullyInitialized) UpdateStepCountFromMotionData(); - } - else - { - hidInput = Vector2.zero; - } - } - - - /// - /// Checks joystick or WASD for input if in developer mode - /// - void CheckInputForMovementTesting() - { - //Get values from joystick or WASD. - float inputX = Input.GetAxis("Horizontal"); - float inputY = Input.GetAxis("Vertical"); - - //Clamp to deadzone - - if (inputY < joystickDeadzone && inputY > 0 || inputY > -joystickDeadzone && inputY < 0) - { - inputY = 0; - } - - if (inputX < joystickDeadzone && inputX > 0 || inputX > -joystickDeadzone && inputX < 0) - { - inputX = 0; - } - - hidInput.y = inputY; - hidInput.x = inputX; - } - - - /// - /// Updates step count from motion data after getting the initial step count in the align. - /// - protected void UpdateStepCountFromMotionData() - { - if (motionData == null) return; - currentStepCount = (int)motionData.StepCount - startingStepCount; - } - - /// - /// Resets step counter to 0. Call at anytime you want to reset the step count. - /// - public void ResetStepCount() - { - if (motionData == null) return; - startingStepCount = (int)motionData.StepCount; - currentStepCount = 0; - } - - /// - /// Calibration Function. Sets up proper alignment between Omni and HMD based on Omni input data and HMD orientation. - /// - public virtual void CalibrateOmni() - { - if (!hasCalibrated) - { - //set offset to be current ring angle - if (motionData != null) - { - if ((cameraReference.transform.position.x != 0) && (cameraReference.transform.position.y != 0) && (cameraReference.transform.position.z != 0) && - (cameraReference.rotation.eulerAngles.x != 0) && (cameraReference.rotation.eulerAngles.y != 0) && (cameraReference.rotation.eulerAngles.z != 0)) - { - if (mySAPStatus == SecureAuthenticationProtocolState.SAPEnabled) - { - //omniOffset = OVSDK.GetOmniYawOffset(); - omniOffset = OmniMovementCalibration.GetCalibrationValue(); - } - else - { - omniOffset = OmniMovementCalibration.GetCalibrationValue(); - } - hasCalibrated = true; - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(CalibrateOmni) - Successfully calibrated Omni."); - } - if (!hasFullyInitialized) - { - //grab initial step count here - ResetStepCount(); - hasFullyInitialized = true; - - } - } - } - } - - - public void GetOmniInputForCharacterMovement() - { - if (cameraReference == null) - { - Debug.LogError("OmniMovementComponent(GetOmniInputForCharacterMovement) - Camera Reference not set in prefab."); - return; - } - - forwardMovement = new Vector3(0.0f, 0.0f, 0.0f); - strafeMovement = forwardMovement; - - //calculate angle between camera and omni - angleBetweenOmniAndCamera = ComputeAngleBetweenControllerAndCamera(); - - float forwardRotation = 0f; - - //keep within bounds (0, 360) - if (currentOmniYaw > 360f) currentOmniYaw -= 360f; - if (currentOmniYaw < 0f) currentOmniYaw += 360f; - - //Get the coupling percentage from Omniverse - if (hasSetCouplingPercentage == false) - { - if (mySAPStatus == SecureAuthenticationProtocolState.SAPEnabled) - { - //couplingPercentage = developerMode ? 1.0f : OVSDK.GetOmniCoupleRate(); - couplingPercentage = developerMode ? 1.0f : OmniMovementCalibration.GetCouplingPercentage(); - hasSetCouplingPercentage = true; - } - else - { - couplingPercentage = developerMode ? 1.0f : OmniMovementCalibration.GetCouplingPercentage(); - hasSetCouplingPercentage = true; - } - Debug.Log(System.DateTime.Now.ToLongTimeString() + ": OmniMovementComponent(GetOmniInputForCharacterMovement) - Coupling Percentage = " + couplingPercentage); - } - - - //calculate forward rotation - forwardRotation = (currentOmniYaw - omniOffset + transform.rotation.eulerAngles.y) + (angleBetweenOmniAndCamera * couplingPercentage); - - //display forward rotation defined by our coupling percentage - dummyObject.rotation = Quaternion.Euler(0, forwardRotation, 0); - dummyForward = dummyObject.forward; - - //calculate forward movement - Vector3 movementInputVector = new Vector3(hidInput.y * dummyForward.x, 0, hidInput.y * dummyForward.z); - - //apply multiplier to reduce backwards movement speed by a given percentage - if (hidInput.y < 0) { movementInputVector *= backwardsSpeedMultiplier; } - - //display rounded values - if (dummyForward.x != 0) - dummyForward.x = Mathf.Round(dummyForward.x * 100) / 100; - if (dummyForward.z != 0) - dummyForward.z = Mathf.Round(dummyForward.z * 100) / 100; - - //apply gravity - movementInputVector += Physics.gravity * gravityMultiplier; - //perform forward movement - forwardMovement = (movementInputVector * maxSpeed * Time.deltaTime); - - - //check if there is strafe input - if (hidInput.x != 0) - { - //calculate strafe movement - movementInputVector = new Vector3(hidInput.x * dummyObject.right.x, 0, hidInput.x * dummyObject.right.z); - //apply modifier to reduce strafe movement by a given percentage - movementInputVector *= strafeSpeedMultiplier; - //apply gravity - movementInputVector += Physics.gravity * gravityMultiplier; - //perform strafe movement - strafeMovement = (movementInputVector * maxSpeed * Time.deltaTime); - } - } - - void Update() - { - if (!developerMode) - { - ReadOmniData(); - CalibrateOmni(); - } - } - - public virtual void DeveloperModeUpdate() - { - CheckInputForMovementTesting(); - GetOmniInputForCharacterMovement(); - } -} \ No newline at end of file diff --git a/Assets/OmniSDK/Scripts/OmniMovementComponent.cs.meta b/Assets/OmniSDK/Scripts/OmniMovementComponent.cs.meta deleted file mode 100644 index 20ce6d1..0000000 --- a/Assets/OmniSDK/Scripts/OmniMovementComponent.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b4816de52c8590048a0c0dc7a647cbb2 -timeCreated: 1497453778 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Scripts/SmoothMouseLook.cs b/Assets/OmniSDK/Scripts/SmoothMouseLook.cs deleted file mode 100644 index dcd6071..0000000 --- a/Assets/OmniSDK/Scripts/SmoothMouseLook.cs +++ /dev/null @@ -1,149 +0,0 @@ -using UnityEngine; -using System.Collections; -using System.Collections.Generic; - -[AddComponentMenu("Camera-Control/Smooth Mouse Look")] -public class SmoothMouseLook : MonoBehaviour -{ - - public enum RotationAxes { MouseXAndY = 0, MouseX = 1, MouseY = 2 } - public RotationAxes axes = RotationAxes.MouseXAndY; - public float sensitivityX = 2.8F; - public float sensitivityY = 2.8F; - - public float minimumX = -360F; - public float maximumX = 360F; - - public float minimumY = -60F; - public float maximumY = 60F; - - float rotationX = 0F; - float rotationY = 0F; - - private List rotArrayX = new List(); - float rotAverageX = 0F; - - private List rotArrayY = new List(); - float rotAverageY = 0F; - - public float frameCounter = 3; - - Quaternion originalRotation; - - void Update() - { - if (axes == RotationAxes.MouseXAndY) - { - rotAverageY = 0f; - rotAverageX = 0f; - - rotationY += Input.GetAxis("Mouse Y") * sensitivityY; - rotationX += Input.GetAxis("Mouse X") * sensitivityX; - - rotArrayY.Add(rotationY); - rotArrayX.Add(rotationX); - - if (rotArrayY.Count >= frameCounter) - { - rotArrayY.RemoveAt(0); - } - if (rotArrayX.Count >= frameCounter) - { - rotArrayX.RemoveAt(0); - } - - for (int j = 0; j < rotArrayY.Count; j++) - { - rotAverageY += rotArrayY[j]; - } - for (int i = 0; i < rotArrayX.Count; i++) - { - rotAverageX += rotArrayX[i]; - } - - rotAverageY /= rotArrayY.Count; - rotAverageX /= rotArrayX.Count; - - rotAverageY = ClampAngle(rotAverageY, minimumY, maximumY); - rotAverageX = ClampAngle(rotAverageX, minimumX, maximumX); - - Quaternion yQuaternion = Quaternion.AngleAxis(rotAverageY, Vector3.left); - Quaternion xQuaternion = Quaternion.AngleAxis(rotAverageX, Vector3.up); - - transform.localRotation = originalRotation * xQuaternion * yQuaternion; - } - else if (axes == RotationAxes.MouseX) - { - rotAverageX = 0f; - - rotationX += Input.GetAxis("Mouse X") * sensitivityX; - - rotArrayX.Add(rotationX); - - if (rotArrayX.Count >= frameCounter) - { - rotArrayX.RemoveAt(0); - } - for (int i = 0; i < rotArrayX.Count; i++) - { - rotAverageX += rotArrayX[i]; - } - rotAverageX /= rotArrayX.Count; - - rotAverageX = ClampAngle(rotAverageX, minimumX, maximumX); - - Quaternion xQuaternion = Quaternion.AngleAxis(rotAverageX, Vector3.up); - transform.localRotation = originalRotation * xQuaternion; - } - else - { - rotAverageY = 0f; - - rotationY += Input.GetAxis("Mouse Y") * sensitivityY; - - rotArrayY.Add(rotationY); - - if (rotArrayY.Count >= frameCounter) - { - rotArrayY.RemoveAt(0); - } - for (int j = 0; j < rotArrayY.Count; j++) - { - rotAverageY += rotArrayY[j]; - } - rotAverageY /= rotArrayY.Count; - - rotAverageY = ClampAngle(rotAverageY, minimumY, maximumY); - - Quaternion yQuaternion = Quaternion.AngleAxis(rotAverageY, Vector3.left); - transform.localRotation = originalRotation * yQuaternion; - } - transform.localEulerAngles = new Vector3(transform.localRotation.eulerAngles.x, transform.localRotation.eulerAngles.y, 0.0f); - } - - void Start() - { - Debug.Log("SmoothMouseLook(Start) - Smooth Mouse Look added to the Character"); - Rigidbody rb = GetComponent(); - if (rb) - rb.freezeRotation = true; - originalRotation = transform.localRotation; - } - - public static float ClampAngle(float angle, float min, float max) - { - angle = angle % 360; - if ((angle >= -360F) && (angle <= 360F)) - { - if (angle < -360F) - { - angle += 360F; - } - if (angle > 360F) - { - angle -= 360F; - } - } - return Mathf.Clamp(angle, min, max); - } -} \ No newline at end of file diff --git a/Assets/OmniSDK/Scripts/SmoothMouseLook.cs.meta b/Assets/OmniSDK/Scripts/SmoothMouseLook.cs.meta deleted file mode 100644 index 0303e48..0000000 --- a/Assets/OmniSDK/Scripts/SmoothMouseLook.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: afad5bfc7bb772d42a301521e3cee584 -timeCreated: 1461919201 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Textures.meta b/Assets/OmniSDK/Textures.meta deleted file mode 100644 index 8c65d7d..0000000 --- a/Assets/OmniSDK/Textures.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 14b3d8265b09caa4b8709cf8990ef82a -folderAsset: yes -timeCreated: 1459944460 -licenseType: Pro -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/OmniSDK/Textures/grid200.png b/Assets/OmniSDK/Textures/grid200.png deleted file mode 100644 index 788e315..0000000 Binary files a/Assets/OmniSDK/Textures/grid200.png and /dev/null differ diff --git a/Assets/OmniSDK/Textures/grid200.png.meta b/Assets/OmniSDK/Textures/grid200.png.meta deleted file mode 100644 index f9bda4f..0000000 --- a/Assets/OmniSDK/Textures/grid200.png.meta +++ /dev/null @@ -1,57 +0,0 @@ -fileFormatVersion: 2 -guid: 182fa9c20991bb64a873c30c3170549b -timeCreated: 1440516328 -licenseType: Pro -TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - linearTexture: 0 - correctGamma: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - grayScaleToAlpha: 0 - generateCubemap: 0 - cubemapConvolution: 0 - cubemapConvolutionSteps: 8 - cubemapConvolutionExponent: 1.5 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - filterMode: 2 - aniso: 9 - mipBias: -1 - wrapMode: -1 - nPOTScale: 1 - lightmap: 0 - rGBM: 0 - compressionQuality: 50 - allowsAlphaSplitting: 0 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spritePixelsToUnits: 100 - alphaIsTransparency: 0 - textureType: -1 - buildTargetSettings: [] - spriteSheet: - sprites: [] - outline: [] - spritePackingTag: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Resources/OVRBuildConfig.asset b/Assets/Resources/OVRBuildConfig.asset index 8624fb2..cf5cd6c 100644 --- a/Assets/Resources/OVRBuildConfig.asset +++ b/Assets/Resources/OVRBuildConfig.asset @@ -12,6 +12,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 20553fac56ec59645857c0732b787431, type: 3} m_Name: OVRBuildConfig m_EditorClassIdentifier: - androidSDKPath: C:\Program Files\Unity\Hub\Editor\2020.2.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK + androidSDKPath: gradlePath: jdkPath: diff --git a/Assets/Scripts/JoyCon/JoyConMovement.cs b/Assets/Scripts/JoyCon/JoyConMovement.cs index f816f4b..80694b7 100644 --- a/Assets/Scripts/JoyCon/JoyConMovement.cs +++ b/Assets/Scripts/JoyCon/JoyConMovement.cs @@ -38,14 +38,11 @@ namespace JoyCon private void FixedUpdate() { Joycon j = JoyConManager.GetJoycon(JcLegInd); - Joycon jArm = JoyConManager.GetJoycon(JcArmInd); _gyroMagnitude.AddData(j.GetGyro().magnitude); _speed = IsWalking() ? 4 : 0; - body.transform.Rotate(0, jArm.GetStick()[0] * constRotation * Time.fixedDeltaTime, 0); - body.AddRelativeForce(_playerDirection * (_speed * _gyroMagnitude.Total * constSpeed)); body.AddForce(Vector3.up * constUpForce); } diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 0fa1719..c5d0489 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -128,7 +128,9 @@ PlayerSettings: 16:9: 1 Others: 1 bundleVersion: 0.1 - preloadedAssets: [] + preloadedAssets: + - {fileID: 11400000, guid: a50d20b1626d3d240a662a5ce6b2cc65, type: 2} + - {fileID: -8206605843043474360, guid: ee43f997c03df204896142e4045b3dda, type: 2} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1