30 lines
656 B
C#

using System.Collections;
using System.Collections.Generic;
using Assets.Scripts;
using UnityEngine;
public class HammerTrigger : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
gameObject.tag = Constant.GT_HAMMER;
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
Debug.Log("Hammer detected the colision");
if (other.gameObject.tag == Constant.GT_TARGET)
{
Executable ex = other.gameObject.GetComponent("Executable") as Executable;
ex.Execute();
}
}
}