boB 21a16e637f Revert "retire Steam VR"
This reverts commit f627f1e1c3e7c010a70ba1eacfb7b3aab85ffd43.
2021-11-11 16:51:51 -05:00

32 lines
839 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Provides a haptic bump when colliding with balloons
//
//=============================================================================
using UnityEngine;
using System.Collections;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public class BalloonHapticBump : MonoBehaviour
{
public GameObject physParent;
//-------------------------------------------------
void OnCollisionEnter( Collision other )
{
Balloon contactBalloon = other.collider.GetComponentInParent<Balloon>();
if ( contactBalloon != null )
{
Hand hand = physParent.GetComponentInParent<Hand>();
if ( hand != null )
{
hand.TriggerHapticPulse( 500 );
}
}
}
}
}