28 lines
524 B
C#

using System.Collections;
using System.Collections.Generic;
using Assets.Scripts.Movements;
using UnityEngine;
public class OmniMovement : MonoBehaviour, IScriptDeMovement
{
[Header("References")]
[SerializeField] private Rigidbody body;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void BeforeDisable()
{
//TODO throw new System.NotImplementedException();
}
}