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https://github.com/ConjureETS/MTI860_VR_Multi_Controller.git
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34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace Assets.Scripts.Utilities
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{
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class DataSaver
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{
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public static void SaveTime()
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{
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//Nom du mouvement - Nom du joueur - Stage - Temps d'exécution
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string playerName = PlayerPrefs.GetString(Constant.PPK_PLAYER_NAME);
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string movementName = ((MovementGen.ChoiceOfMovement)PlayerPrefs.GetInt(Constant.PPK_MOVEMENT_CHOICE)).ToString();
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string time = PlayerPrefs.GetString(Constant.PPK_TIMER_TIME);
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string stage = ""; // TODO
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string toSave = movementName + " - " + playerName + " - " + stage + " - "+ time;
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writeToFile(toSave);
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}
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private static async void writeToFile(string toSave)
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{
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using StreamWriter file = new(Constant.FILE_TIME);
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await file.WriteLineAsync(toSave);
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}
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// TODO writeToFile(toSave, fileName) pour les positions
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}
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}
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