Base path: /Applications/Unity/Unity.app/Contents
Cmd: getPlatforms
Cmd: preprocess
  insize=1026 outsize=306 ok=1
Cmd: compileSnippet
  api=15 type=0 insize=751 outsize=3665 kw=SHADOWS_DEPTH _ALPHABLEND_ON pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=751 outsize=0 kw=SHADOWS_DEPTH _ALPHABLEND_ON pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=970 outsize=12898 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _ALPHABLEND_ON pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=970 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _ALPHABLEND_ON pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=927 outsize=7538 kw=DIRECTIONAL SHADOWS_OFF _ALPHABLEND_ON pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=927 outsize=0 kw=DIRECTIONAL SHADOWS_OFF _ALPHABLEND_ON pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=751 outsize=2988 kw=SHADOWS_DEPTH pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=751 outsize=0 kw=SHADOWS_DEPTH pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=965 outsize=12711 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=965 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=923 outsize=7250 kw=DIRECTIONAL SHADOWS_OFF pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=923 outsize=0 kw=DIRECTIONAL SHADOWS_OFF pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=970 outsize=14362 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _METALLICGLOSSMAP _NORMALMAP pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=970 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _METALLICGLOSSMAP _NORMALMAP pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=927 outsize=8310 kw=DIRECTIONAL SHADOWS_OFF _METALLICGLOSSMAP _NORMALMAP pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=927 outsize=0 kw=DIRECTIONAL SHADOWS_OFF _METALLICGLOSSMAP _NORMALMAP pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: preprocess
  insize=4025 outsize=616 ok=1
Cmd: compileSnippet
  api=15 type=0 insize=2042 outsize=3501 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=2042 outsize=0 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=0 insize=1978 outsize=3719 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=1978 outsize=0 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: preprocess
  insize=2350 outsize=306 ok=1
Cmd: compileSnippet
  api=15 type=0 insize=2343 outsize=5088 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=2343 outsize=0 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: preprocess
  insize=2942 outsize=473 ok=1
Cmd: compileSnippet
  api=15 type=0 insize=2773 outsize=6021 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
Cmd: compileSnippet
  api=15 type=1 insize=2773 outsize=0 kw= pd=UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
