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Update README.md
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@ -16,7 +16,11 @@ Core gameplay principles
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* Playable character implementation
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* Playable character implementation
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* First person view (w/ controls of view and headbobbing) *Assigned to Alex*
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* First person view (w/ controls of view and headbobbing) *Assigned to Alex*
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* View controls ✓
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* Headbobbing
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* Movement (jumping, etc) *Assigned to Kerby*
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* Movement (jumping, etc) *Assigned to Kerby*
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* Controls ✓
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* Jumping
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* Gameplay mechanics
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* Gameplay mechanics
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* Fog of war
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* Fog of war
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* Falling tiles *Assigned to Hugo*
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* Falling tiles *Assigned to Hugo*
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@ -25,4 +29,6 @@ Core gameplay principles
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###Possible traps/pick ups
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###Possible traps/pick ups
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* Slow down time
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* Slow down time
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* Transparent structures
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* Transparent structures
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* Super jump / speed
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* XRay
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