##Team MeltedBananas @ OJam 2016 ####Theme *Stay a while and listen* ####Diversifier *Actions speak louder than words - Do not use words* ###Summary Core gameplay principles * 3D * Minimal look * Runner game * You do not see the level unless you stop moving ###Task list * Playable character implementation * First person view (w/ controls) * Movement (jumping, head bob, etc) * Gameplay mechanics * Fog of war * Falling tiles * Stay a while mechanic