mirror of
https://github.com/ConjureETS/MeltedBananasOJam2016.git
synced 2026-03-24 18:41:06 +00:00
47 lines
5.3 KiB
Plaintext
47 lines
5.3 KiB
Plaintext
Base path: /Applications/Unity/Unity.app/Contents
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Cmd: getPlatforms
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Cmd: compileSnippet
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api=15 type=0 insize=1019 outsize=1031 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=1019 outsize=0 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=751 outsize=2988 kw=SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=751 outsize=0 kw=SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=965 outsize=13103 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=965 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=923 outsize=7385 kw=DIRECTIONAL SHADOWS_OFF _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=923 outsize=0 kw=DIRECTIONAL SHADOWS_OFF _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=965 outsize=14571 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _EMISSION _NORMALMAP _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=965 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _EMISSION _NORMALMAP _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=923 outsize=7996 kw=DIRECTIONAL SHADOWS_OFF _NORMALMAP _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=923 outsize=0 kw=DIRECTIONAL SHADOWS_OFF _NORMALMAP _SPECGLOSSMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=1704 outsize=1422 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=1704 outsize=0 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=970 outsize=13089 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=970 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=751 outsize=3665 kw=SHADOWS_DEPTH _ALPHAPREMULTIPLY_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=751 outsize=0 kw=SHADOWS_DEPTH _ALPHAPREMULTIPLY_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=970 outsize=12955 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _ALPHAPREMULTIPLY_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=970 outsize=0 kw=DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF _ALPHAPREMULTIPLY_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=0 insize=927 outsize=7615 kw=DIRECTIONAL SHADOWS_OFF _ALPHAPREMULTIPLY_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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Cmd: compileSnippet
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api=15 type=1 insize=927 outsize=0 kw=DIRECTIONAL SHADOWS_OFF _ALPHAPREMULTIPLY_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP ok=1
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