mirror of
https://github.com/ConjureETS/Octogonia.git
synced 2026-03-23 19:11:11 +00:00
Octogonia reborn
This commit is contained in:
commit
0d31822f74
4
.gitattributes
vendored
Normal file
4
.gitattributes
vendored
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@ -0,0 +1,4 @@
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|||||||
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*.umap filter=lfs diff=lfs merge=lfs -text
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||||||
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*.uasset filter=lfs diff=lfs merge=lfs -text
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||||||
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*.wav filter=lfs diff=lfs merge=lfs -text
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||||||
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*.max filter=lfs diff=lfs merge=lfs -text
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||||||
69
.gitignore
vendored
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69
.gitignore
vendored
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@ -0,0 +1,69 @@
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|||||||
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enc_temp_folder
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||||||
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enc_temp_folder/*
|
||||||
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|
||||||
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*.db
|
||||||
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*.VC
|
||||||
|
*.VC.db
|
||||||
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|
||||||
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# Visual Studio 2015 user specific files
|
||||||
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.vs/
|
||||||
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|
||||||
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# Compiled Object files
|
||||||
|
*.slo
|
||||||
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*.lo
|
||||||
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*.o
|
||||||
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*.obj
|
||||||
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|
||||||
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# Precompiled Headers
|
||||||
|
*.gch
|
||||||
|
*.pch
|
||||||
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|
||||||
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# Compiled Dynamic libraries
|
||||||
|
*.so
|
||||||
|
*.dylib
|
||||||
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*.dll
|
||||||
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|
||||||
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# Fortran module files
|
||||||
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*.mod
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||||||
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||||||
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# Compiled Static libraries
|
||||||
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*.lai
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||||||
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*.la
|
||||||
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*.a
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||||||
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*.lib
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||||||
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|
||||||
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# Executables
|
||||||
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*.exe
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||||||
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*.out
|
||||||
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*.app
|
||||||
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*.ipa
|
||||||
|
|
||||||
|
# These project files can be generated by the engine
|
||||||
|
*.xcodeproj
|
||||||
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*.sln
|
||||||
|
*.suo
|
||||||
|
*.opensdf
|
||||||
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*.sdf
|
||||||
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*.VC.opendb
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||||||
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||||||
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# Precompiled Assets
|
||||||
|
SourceArt/**/*.png
|
||||||
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SourceArt/**/*.tga
|
||||||
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|
||||||
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# Binary Files
|
||||||
|
Binaries/*
|
||||||
|
|
||||||
|
# Builds
|
||||||
|
Build/*
|
||||||
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|
||||||
|
# Don't ignore icon files in Build
|
||||||
|
!Build/**/*.ico
|
||||||
|
|
||||||
|
# Configuration files generated by the Editor
|
||||||
|
Saved/*
|
||||||
|
|
||||||
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# Compiled source files for the engine to use
|
||||||
|
Intermediate/*
|
||||||
|
|
||||||
|
# Cache files for the editor to use
|
||||||
|
DerivedDataCache/*
|
||||||
5
Config/DefaultEditor.ini
Normal file
5
Config/DefaultEditor.ini
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@ -0,0 +1,5 @@
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|||||||
|
[EditoronlyBP]
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||||||
|
bAllowClassAndBlueprintPinMatching=true
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||||||
|
bReplaceBlueprintWithClass=true
|
||||||
|
bDontLoadBlueprintOutsideEditor=true
|
||||||
|
bBlueprintIsNotBlueprintType=true
|
||||||
129
Config/DefaultEngine.ini
Normal file
129
Config/DefaultEngine.ini
Normal file
@ -0,0 +1,129 @@
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|||||||
|
[URL]
|
||||||
|
[/Script/Engine.RendererSettings]
|
||||||
|
r.MobileHDR=True
|
||||||
|
r.MobileNumDynamicPointLights=4
|
||||||
|
r.MobileDynamicPointLightsUseStaticBranch=True
|
||||||
|
r.Mobile.EnableStaticAndCSMShadowReceivers=True
|
||||||
|
r.DiscardUnusedQuality=False
|
||||||
|
r.AllowOcclusionQueries=True
|
||||||
|
r.MinScreenRadiusForLights=0.030000
|
||||||
|
r.MinScreenRadiusForDepthPrepass=0.030000
|
||||||
|
r.MinScreenRadiusForCSMDepth=0.010000
|
||||||
|
r.PrecomputedVisibilityWarning=False
|
||||||
|
r.TextureStreaming=True
|
||||||
|
Compat.UseDXT5NormalMaps=False
|
||||||
|
r.ClearCoatNormal=False
|
||||||
|
r.ReflectionCaptureResolution=128
|
||||||
|
r.AllowStaticLighting=True
|
||||||
|
r.NormalMapsForStaticLighting=True
|
||||||
|
r.GenerateMeshDistanceFields=False
|
||||||
|
r.GenerateLandscapeGIData=True
|
||||||
|
r.TessellationAdaptivePixelsPerTriangle=48.000000
|
||||||
|
r.SeparateTranslucency=True
|
||||||
|
r.TranslucentSortPolicy=0
|
||||||
|
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
||||||
|
r.CustomDepth=1
|
||||||
|
r.DefaultFeature.Bloom=True
|
||||||
|
r.DefaultFeature.AmbientOcclusion=True
|
||||||
|
r.DefaultFeature.AmbientOcclusionStaticFraction=True
|
||||||
|
r.DefaultFeature.AutoExposure=True
|
||||||
|
r.DefaultFeature.AutoExposure.Method=0
|
||||||
|
r.DefaultFeature.MotionBlur=False
|
||||||
|
r.DefaultFeature.LensFlare=False
|
||||||
|
r.DefaultFeature.AntiAliasing=1
|
||||||
|
r.EarlyZPass=3
|
||||||
|
r.EarlyZPassMovable=False
|
||||||
|
r.DBuffer=False
|
||||||
|
r.ClearSceneMethod=1
|
||||||
|
r.BasePassOutputsVelocity=False
|
||||||
|
r.SelectiveBasePassOutputs=False
|
||||||
|
r.AllowGlobalClipPlane=False
|
||||||
|
r.GBufferFormat=1
|
||||||
|
vr.InstancedStereo=True
|
||||||
|
r.WireframeCullThreshold=5.000000
|
||||||
|
UIScaleRule=ShortestSide
|
||||||
|
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=,DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None)
|
||||||
|
|
||||||
|
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||||
|
TargetedHardwareClass=Desktop
|
||||||
|
AppliedTargetedHardwareClass=Desktop
|
||||||
|
DefaultGraphicsPerformance=Scalable
|
||||||
|
AppliedDefaultGraphicsPerformance=Scalable
|
||||||
|
|
||||||
|
[/Script/EngineSettings.GameMapsSettings]
|
||||||
|
GlobalDefaultGameMode=/Game/Blueprints/BP_OctogoniaGameMode.BP_OctogoniaGameMode_C
|
||||||
|
GameDefaultMap=/Game/Maps/OptimizedMap.OptimizedMap
|
||||||
|
EditorStartupMap=/Game/Maps/OptimizedMap.OptimizedMap
|
||||||
|
|
||||||
|
[/Script/Engine.CollisionProfile]
|
||||||
|
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||||
|
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||||
|
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||||
|
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||||
|
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||||
|
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||||
|
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||||
|
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||||
|
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||||
|
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||||
|
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||||
|
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||||
|
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||||
|
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||||
|
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||||
|
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||||
|
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||||
|
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||||
|
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||||
|
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||||
|
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||||
|
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||||
|
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||||
|
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||||
|
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||||
|
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||||
|
-DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="EnergyOrb",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
|
||||||
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="EnergyOrb",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
|
||||||
|
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,Name="Drone",DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False)
|
||||||
|
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||||
|
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||||
|
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||||
|
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||||
|
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||||
|
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||||
|
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||||
|
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||||
|
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||||
|
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||||
|
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||||
|
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||||
|
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||||
|
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||||
|
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||||
|
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||||
|
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||||
|
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||||
|
|
||||||
|
[/Script/Engine.UserInterfaceSettings]
|
||||||
|
RenderFocusRule=NavigationOnly
|
||||||
|
DefaultCursor=None
|
||||||
|
TextEditBeamCursor=None
|
||||||
|
CrosshairsCursor=None
|
||||||
|
HandCursor=None
|
||||||
|
GrabHandCursor=None
|
||||||
|
GrabHandClosedCursor=None
|
||||||
|
SlashedCircleCursor=None
|
||||||
|
ApplicationScale=1.000000
|
||||||
|
UIScaleRule=ShortestSide
|
||||||
|
CustomScalingRuleClass=None
|
||||||
|
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None)
|
||||||
2
Config/DefaultGame.ini
Normal file
2
Config/DefaultGame.ini
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
[/Script/EngineSettings.GeneralProjectSettings]
|
||||||
|
ProjectID=8D5D415B40759334D106D595ED276C8A
|
||||||
95
Config/DefaultInput.ini
Normal file
95
Config/DefaultInput.ini
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
|
||||||
|
[/Script/Engine.InputSettings]
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||||
|
bDefaultViewportMouseLock=True
|
||||||
|
-ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-ActionMappings=(ActionName="TriggerLeftHand",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-ActionMappings=(ActionName="TriggerRightHand",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-ActionMappings=(ActionName="TriggerLeftHand",Key=MotionController_Left_Trigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-ActionMappings=(ActionName="TriggerRightHand",Key=MotionController_Right_Trigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-ActionMappings=(ActionName="TriggerRightGrip1",Key=MotionController_Right_Grip1,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-ActionMappings=(ActionName="TriggerRightGrip1",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="TriggerLeftHand",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="TriggerRightHand",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="TriggerLeftHand",Key=MotionController_Left_Trigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="TriggerRightHand",Key=MotionController_Right_Trigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="TriggerRightGrip1",Key=MotionController_Right_Grip1,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
+ActionMappings=(ActionName="TriggerRightGrip1",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
|
||||||
|
-AxisMappings=(AxisName="LookRight",Key=MouseX,Scale=1.000000)
|
||||||
|
-AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=1.000000)
|
||||||
|
-AxisMappings=(AxisName="WalkForward",Key=W,Scale=1.000000)
|
||||||
|
-AxisMappings=(AxisName="StrafeRight",Key=D,Scale=1.000000)
|
||||||
|
-AxisMappings=(AxisName="WalkForward",Key=S,Scale=-1.000000)
|
||||||
|
-AxisMappings=(AxisName="StrafeRight",Key=A,Scale=-1.000000)
|
||||||
|
+AxisMappings=(AxisName="LookRight",Key=MouseX,Scale=1.000000)
|
||||||
|
+AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=1.000000)
|
||||||
|
+AxisMappings=(AxisName="WalkForward",Key=W,Scale=1.000000)
|
||||||
|
+AxisMappings=(AxisName="StrafeRight",Key=D,Scale=1.000000)
|
||||||
|
+AxisMappings=(AxisName="WalkForward",Key=S,Scale=-1.000000)
|
||||||
|
+AxisMappings=(AxisName="StrafeRight",Key=A,Scale=-1.000000)
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||||
|
ConsoleKey=None
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
-ConsoleKeys=#
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=#
|
||||||
|
|
||||||
|
|
||||||
3
Content/Animation/Arm-Right_Anim.uasset
Normal file
3
Content/Animation/Arm-Right_Anim.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:c5334a7ff86eedf9221646cc808ce57163c86b4d22592eda02094cf6ef73220f
|
||||||
|
size 68697
|
||||||
3
Content/Animation/Boss/Bid-Drones-Anim-1-Curve.uasset
Normal file
3
Content/Animation/Boss/Bid-Drones-Anim-1-Curve.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:f6944ce9cd9a0260a8c97221a5a5302970e5c58be1ce0b788c32a53ca31cc331
|
||||||
|
size 130120
|
||||||
3
Content/Animation/Boss/Bid-Drones-Anim-1-Straight.uasset
Normal file
3
Content/Animation/Boss/Bid-Drones-Anim-1-Straight.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:d85f7ff9cdad4ef6cdde6d7a5cee9dad3c891b701f2eec4565a28ac26d482b8a
|
||||||
|
size 116689
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:5090f94fc87e36dfce1f531f20acf451ca178a54eddfce8e976854b5e2f36b2b
|
||||||
|
size 85405
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:106c8850a4cffe7e2c52ab9271868f13456aa1165fd092f55bf67c461b36df9a
|
||||||
|
size 56660
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:c7ef54b9b84527aa7e2f0966423df8ade20ea2ccbb4e99a57dced10ec9bae9b1
|
||||||
|
size 128587
|
||||||
3
Content/Arm-Left_Skeleton_Sequence.uasset
Normal file
3
Content/Arm-Left_Skeleton_Sequence.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:69f09d88cd624cf228d46367f7f52b4e2fc7f9140a2074fb9aa658027ac62991
|
||||||
|
size 532
|
||||||
3
Content/Audio/Ambient_Music.uasset
Normal file
3
Content/Audio/Ambient_Music.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:bd0cdd08969c03fd87ed0d61338e230cda108839dcdca4ba82cb1d8618d10be4
|
||||||
|
size 5031
|
||||||
3
Content/Audio/MUS_Fight/Fight Music - Intro.wav
Normal file
3
Content/Audio/MUS_Fight/Fight Music - Intro.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1cef556b004b8afe1dbebed87b53a0e6d85f0aa113ecd5b847c887f113f51b2a
|
||||||
|
size 14425690
|
||||||
3
Content/Audio/MUS_Fight/FightMusic.uasset
Normal file
3
Content/Audio/MUS_Fight/FightMusic.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:ea6168297ed1e59c3f973d5ca97158afb5c6f727d2b14de6dc37b2fe964236a8
|
||||||
|
size 632
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music.uasset
Normal file
3
Content/Audio/MUS_Fight/Fight_Music.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1df72cc34d85da4788e9d5394b82ae4bfb904dda16208478e95d17050d008eb1
|
||||||
|
size 14696
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music_-_End.uasset
Normal file
3
Content/Audio/MUS_Fight/Fight_Music_-_End.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:f1162e894fc0ddf9c129343b55e3a13af21e3bc35128c62ad413a1b8b745da2c
|
||||||
|
size 2080218
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music_-_End.wav
Normal file
3
Content/Audio/MUS_Fight/Fight_Music_-_End.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:f8b129552daf08b9a55e68ea2bd6f7f5acd45337287c2fe5e1e4b30c916d8e5c
|
||||||
|
size 2075042
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music_-_Intro.uasset
Normal file
3
Content/Audio/MUS_Fight/Fight_Music_-_Intro.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:6e0fe11c64be51a21a1a1d8862a67368c2c2079f40be1f10f0b068f16a1b198f
|
||||||
|
size 9623314
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music_-_Intro.wav
Normal file
3
Content/Audio/MUS_Fight/Fight_Music_-_Intro.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:d32c61ff3700cc5b40c38802fd33d64f4caf8f69bfdf2bdd7f57a9be912ad3cf
|
||||||
|
size 9616750
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music_-_Loop_-1_5s.uasset
Normal file
3
Content/Audio/MUS_Fight/Fight_Music_-_Loop_-1_5s.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:2d359c463adad9ec5da8c9768384794e21813d1132305e35ebae13cc50ccb820
|
||||||
|
size 17787294
|
||||||
3
Content/Audio/MUS_Fight/Fight_Music_-_Loop_-1_5s.wav
Normal file
3
Content/Audio/MUS_Fight/Fight_Music_-_Loop_-1_5s.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:68108c650bd4b3df0c0c9af3974e68be624639d91ac32ff2d9f0af97454df7eb
|
||||||
|
size 17780698
|
||||||
3
Content/Audio/MUS_Gameplay_Contemplative.uasset
Normal file
3
Content/Audio/MUS_Gameplay_Contemplative.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:8bc220ece5a4465da4de810ad9f227dd3912bd6d4d46ae096a88f157e74f8fc4
|
||||||
|
size 30147815
|
||||||
3
Content/Audio/MUS_Gameplay_Contemplative.wav
Normal file
3
Content/Audio/MUS_Gameplay_Contemplative.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:02ed62ac3b4e522001bed4c35d90d700553898a96495fd445683d46e2829010c
|
||||||
|
size 30142376
|
||||||
3
Content/Audio/OffensiveLoopCue.uasset
Normal file
3
Content/Audio/OffensiveLoopCue.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:33a99e7f167f540b7dcebb1c2e3cfe0bc8bed50ca7b16f70675d56c3096c1c75
|
||||||
|
size 8981
|
||||||
3
Content/Audio/Player_Gun.uasset
Normal file
3
Content/Audio/Player_Gun.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:070d92c66a0bf3a503a2659dcca3674b317de923f6d29ff7e72cd2d16a644692
|
||||||
|
size 10297
|
||||||
3
Content/Audio/Player_HandAttraction.uasset
Normal file
3
Content/Audio/Player_HandAttraction.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:ad895aad4f94df0bd729db2394fdd963aa124755ac2837935eb0b0027482419a
|
||||||
|
size 3708
|
||||||
3
Content/Audio/Player_OrbAborbed.uasset
Normal file
3
Content/Audio/Player_OrbAborbed.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:aea3a556376a4ffe12a0cd54ace467dbf2ad9ed5de51c0729adad6a795e6540f
|
||||||
|
size 3692
|
||||||
3
Content/Audio/sfx_drone_dammage_01.uasset
Normal file
3
Content/Audio/sfx_drone_dammage_01.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:8239b1a987b8ca66b279ff5cc7725dab4dc048625b9f4180731cbc3ef1d10e15
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||||||
|
size 54716
|
||||||
3
Content/Audio/sfx_drone_dammage_01.wav
Normal file
3
Content/Audio/sfx_drone_dammage_01.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:db512a584e3a110b3590cc6176537edd40230147dc591cdb169ece666de30c1d
|
||||||
|
size 49624
|
||||||
3
Content/Audio/sfx_drone_dammage_02.uasset
Normal file
3
Content/Audio/sfx_drone_dammage_02.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1268991dfdcbf1a2a0bfb84764956af2fcf104218e7b467e68b925880c733c07
|
||||||
|
size 66005
|
||||||
3
Content/Audio/sfx_drone_dammage_02.wav
Normal file
3
Content/Audio/sfx_drone_dammage_02.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:c8aa5c2726b52f213e982e6dd5189b80eb09d6f9d243a5c94947960c08e094dd
|
||||||
|
size 61112
|
||||||
3
Content/Audio/sfx_drone_dammage_03.uasset
Normal file
3
Content/Audio/sfx_drone_dammage_03.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:9c938f8a3367dc2695d650093b561fb0de37a03a36117252628ee54a2ff92e0d
|
||||||
|
size 62059
|
||||||
3
Content/Audio/sfx_drone_dammage_03.wav
Normal file
3
Content/Audio/sfx_drone_dammage_03.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:75076f51afc38ccb6a6ddfaa1928ef417ea55856e8e211a24b9f772f93895562
|
||||||
|
size 57040
|
||||||
3
Content/Audio/sfx_drone_die_01.uasset
Normal file
3
Content/Audio/sfx_drone_die_01.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1e162af2856ad2390d7b842f0e6797366c8b299310af1afb940ffe55de8fed35
|
||||||
|
size 133559
|
||||||
3
Content/Audio/sfx_drone_die_01.wav
Normal file
3
Content/Audio/sfx_drone_die_01.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:d6ccac276ed736552338eb24390c37fe2ab479c873b1c1d8f6a6e8616a37d043
|
||||||
|
size 128336
|
||||||
3
Content/Audio/sfx_drone_die_02.uasset
Normal file
3
Content/Audio/sfx_drone_die_02.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:b79152f69d7c62def99cb6f50d758830409d00b290cf850376b710d4d1d50c99
|
||||||
|
size 112170
|
||||||
3
Content/Audio/sfx_drone_die_02.wav
Normal file
3
Content/Audio/sfx_drone_die_02.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:50d8b7acd282f03841fa9f2ef3ac5e69c4b77f3eaaacdb0586cef3af3b76f4c5
|
||||||
|
size 106962
|
||||||
3
Content/Audio/sfx_drone_die_03.uasset
Normal file
3
Content/Audio/sfx_drone_die_03.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:b7c352bc4602902af8817155ce5c4c92446d8013d42666419c10e61052d6919b
|
||||||
|
size 138109
|
||||||
3
Content/Audio/sfx_drone_die_03.wav
Normal file
3
Content/Audio/sfx_drone_die_03.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:223c065a4329b3291efe05ebe9f9b1ed1d9f3fd58add48596aedb36d7f2f104a
|
||||||
|
size 132922
|
||||||
3
Content/Audio/sfx_drone_die_04.uasset
Normal file
3
Content/Audio/sfx_drone_die_04.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:133bc68c9dac9018e4c36575137f4b1089768c84eebee7cf0fe42a206b09cc40
|
||||||
|
size 129816
|
||||||
3
Content/Audio/sfx_drone_die_04.wav
Normal file
3
Content/Audio/sfx_drone_die_04.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:820936279ecc4c2ceeb4b2bb08b00313e15a90a97410b2caefbad8da10157dcd
|
||||||
|
size 124648
|
||||||
3
Content/Audio/sfx_drone_die_05.uasset
Normal file
3
Content/Audio/sfx_drone_die_05.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:49b82272e63181b500165e877a0bf3407824ed76f4b3917b489a3286cf539bb7
|
||||||
|
size 140092
|
||||||
3
Content/Audio/sfx_drone_die_05.wav
Normal file
3
Content/Audio/sfx_drone_die_05.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:75ef089b5549688c9d9a05d5140a9361c2184c7427d936e17ffb6895631fa36b
|
||||||
|
size 134880
|
||||||
3
Content/Audio/sfx_drone_repair_loop.uasset
Normal file
3
Content/Audio/sfx_drone_repair_loop.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:639b684ffede7d20ca319a763ae7c866e62ce6b211e3a07a1e35aec994df8049
|
||||||
|
size 795911
|
||||||
3
Content/Audio/sfx_drone_repair_loop.wav
Normal file
3
Content/Audio/sfx_drone_repair_loop.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:fdc37764517a48773cd66270846979a95175c0baf715273ab7d24cd0ef6ae3e2
|
||||||
|
size 791514
|
||||||
3
Content/Audio/sfx_drone_repair_start.uasset
Normal file
3
Content/Audio/sfx_drone_repair_start.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:353a3470cb67fba7622f668f45467b44911bf02ee047bf6da63c2b7c64d10b18
|
||||||
|
size 109563
|
||||||
3
Content/Audio/sfx_drone_repair_start.wav
Normal file
3
Content/Audio/sfx_drone_repair_start.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:b396bffd7b70517297db396b0b38b5bf9edc65066c469104dab8edc9b9d5e1d6
|
||||||
|
size 104650
|
||||||
3
Content/Audio/sfx_drone_turboreactor_loop.uasset
Normal file
3
Content/Audio/sfx_drone_turboreactor_loop.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:2ff2fe77539e7ecd19c4f8760d0fa35dcc90bbe95bd840a7584f07e1e33fe1bc
|
||||||
|
size 1851534
|
||||||
3
Content/Audio/sfx_drone_turboreactor_loop.wav
Normal file
3
Content/Audio/sfx_drone_turboreactor_loop.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:5e919a0fb6aedb3cd8f579ec823fe1ee5c417c25b574f83beca0dbe2969945df
|
||||||
|
size 1846670
|
||||||
3
Content/Audio/sfx_hand_attraction.uasset
Normal file
3
Content/Audio/sfx_hand_attraction.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:ba9b131f886f8d68dd63acbbfaaa04f7cc4cebb0fb7722222675efc485d652ac
|
||||||
|
size 85303
|
||||||
3
Content/Audio/sfx_hand_attraction.wav
Normal file
3
Content/Audio/sfx_hand_attraction.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:981ee8a490f446d9ab6f6fcf73909b4996dd7e398aede9889b2a73fb1c8429a5
|
||||||
|
size 79424
|
||||||
BIN
Content/Audio/sfx_hand_attraction.wav.reapeaks
Normal file
BIN
Content/Audio/sfx_hand_attraction.wav.reapeaks
Normal file
Binary file not shown.
3
Content/Audio/sfx_laser_offensive_loop.uasset
Normal file
3
Content/Audio/sfx_laser_offensive_loop.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:16e395e83652bc85a79cc3e6c58f877722e1ac3e909c95f5a284a8b3ca27fe32
|
||||||
|
size 499622
|
||||||
3
Content/Audio/sfx_laser_offensive_loop.wav
Normal file
3
Content/Audio/sfx_laser_offensive_loop.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:fddfbcc4de8f73c3476b3e9f2bc39f40f22c68ef152825deea06c9189287bccb
|
||||||
|
size 493700
|
||||||
3
Content/Audio/sfx_laser_offensive_start_01.uasset
Normal file
3
Content/Audio/sfx_laser_offensive_start_01.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1d57c107d7c0abbac38cbc06183f7e93c83afb536908fb7b650380e5663088f6
|
||||||
|
size 103330
|
||||||
3
Content/Audio/sfx_laser_offensive_start_01.wav
Normal file
3
Content/Audio/sfx_laser_offensive_start_01.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:eaa135d5a9330f56aaa05416631c593b0bb8f5882ef3e6b3fa7665395869c2a0
|
||||||
|
size 97460
|
||||||
3
Content/Audio/sfx_laser_offensive_start_02.uasset
Normal file
3
Content/Audio/sfx_laser_offensive_start_02.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:445c01eda86fec61f904d9f78a3012c9ebc546db4670315eabc54aa32036b11e
|
||||||
|
size 115150
|
||||||
3
Content/Audio/sfx_laser_offensive_start_02.wav
Normal file
3
Content/Audio/sfx_laser_offensive_start_02.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:9f81f42b8c0d7b6d47c494063a993676cbd28b95d1ac68056dbbc300b179f6b9
|
||||||
|
size 109580
|
||||||
3
Content/Audio/sfx_laser_offensive_start_03.uasset
Normal file
3
Content/Audio/sfx_laser_offensive_start_03.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:a39fa8f091a8d2777d4d832624dd9eae6cdd8cfbc49ceb0a14e1e4e1903af811
|
||||||
|
size 118120
|
||||||
3
Content/Audio/sfx_laser_offensive_start_03.wav
Normal file
3
Content/Audio/sfx_laser_offensive_start_03.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:832a50fcf3d76cc27c2c15f754cb8d588ba2c035fe9e183ee34d1bd7ce30df95
|
||||||
|
size 112560
|
||||||
3
Content/Audio/sfx_orb_absorbed.uasset
Normal file
3
Content/Audio/sfx_orb_absorbed.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:3b1719a10ba0443d01e9613c08f54f13cd0570d32136b89fdcfa6290f833837a
|
||||||
|
size 130508
|
||||||
3
Content/Audio/sfx_orb_absorbed.wav
Normal file
3
Content/Audio/sfx_orb_absorbed.wav
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:dcf217e3b1fb8941a432e90a88de340261e82a2606314b5219e669afccb29651
|
||||||
|
size 125640
|
||||||
3
Content/Blueprints/Audio/Music_Fight.uasset
Normal file
3
Content/Blueprints/Audio/Music_Fight.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:314a4a1f11e703a9b9b288d8972871f35e25ebfd3b7a26f9c409e3db566b613e
|
||||||
|
size 45107
|
||||||
3
Content/Blueprints/BP_EnergyOrb.uasset
Normal file
3
Content/Blueprints/BP_EnergyOrb.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:4514b8bc37e00eaeb30e3c2e210cb2f92be116e3edcc108247aa72677a37d421
|
||||||
|
size 120058
|
||||||
3
Content/Blueprints/BP_EnergyOrb2.uasset
Normal file
3
Content/Blueprints/BP_EnergyOrb2.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:ffbd6b36237fdab5910cb4474aa2183f82a1a6355f1886b2c16705a1652f4869
|
||||||
|
size 101965
|
||||||
3
Content/Blueprints/BP_IntroDrone.uasset
Normal file
3
Content/Blueprints/BP_IntroDrone.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:a8d66851bf3c07072e6ff02d875b3268372b7692a61f02bce4e1aeb697601074
|
||||||
|
size 144222
|
||||||
3
Content/Blueprints/BP_OctoPlayerController.uasset
Normal file
3
Content/Blueprints/BP_OctoPlayerController.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:4d58812455a174214fa2e2af98af0ba09651b5dd077838f00496ec03f695581c
|
||||||
|
size 17316
|
||||||
3
Content/Blueprints/BP_OctogoniaGameMode.uasset
Normal file
3
Content/Blueprints/BP_OctogoniaGameMode.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:bf47093126c038af8c081c8aa298669cc79aee276515a50fceec8b5579598b55
|
||||||
|
size 28461
|
||||||
3
Content/Blueprints/BP_PlayerCharacter.uasset
Normal file
3
Content/Blueprints/BP_PlayerCharacter.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:3f92d781f39e77b10b468b964799d332ae2742eae4f6fb7f5d1372adaab2bfb3
|
||||||
|
size 446009
|
||||||
3
Content/Blueprints/BP_RailPod.uasset
Normal file
3
Content/Blueprints/BP_RailPod.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:77435b5b14743073b3c040c5076e668f8c0daf879cbbda2956a27cd3e5934a5d
|
||||||
|
size 140820
|
||||||
3
Content/Blueprints/BP_RailSpline.uasset
Normal file
3
Content/Blueprints/BP_RailSpline.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:7a52ddf482e550914d997ae5137538bd3d521873354b2f09b34031b31f196be0
|
||||||
|
size 190938
|
||||||
3
Content/Blueprints/BP_StraightRail.uasset
Normal file
3
Content/Blueprints/BP_StraightRail.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:6a560890106599dadd2d71974321951f3af43a24d07ab1d7565c5053044a3d9b
|
||||||
|
size 106561
|
||||||
3
Content/Blueprints/Blueprint_WallSconce.uasset
Normal file
3
Content/Blueprints/Blueprint_WallSconce.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:4ad95867e9184157bfdd9c6db8febbb4031ed3e5c936455c18ee4d34db24488a
|
||||||
|
size 123331
|
||||||
3
Content/Blueprints/Boss.uasset
Normal file
3
Content/Blueprints/Boss.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:f8c151d0408ca3490bcccb0751ec37f30c3db0e2cc22c0bf5bc339e1784252f3
|
||||||
|
size 1635
|
||||||
3
Content/Blueprints/Boss/Boss.uasset
Normal file
3
Content/Blueprints/Boss/Boss.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:799e2da9514745687583c9a9fb536579d8ae601342aa528445326998673ed4ef
|
||||||
|
size 377628
|
||||||
3
Content/Blueprints/Boss/SplineBP.uasset
Normal file
3
Content/Blueprints/Boss/SplineBP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:28d815cee9d60408ce8a0d5e158887b5f84ff8efe27a717d876f323b998eabb6
|
||||||
|
size 21458
|
||||||
3
Content/Blueprints/Character-Screenshot.uasset
Normal file
3
Content/Blueprints/Character-Screenshot.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:2647e347be88631f36640e7af2a5f0035569b34e3722253510debdb671ee7690
|
||||||
|
size 108433
|
||||||
3
Content/Blueprints/Drone/Brutus.uasset
Normal file
3
Content/Blueprints/Drone/Brutus.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:fc93b5b6be8a10cfc8081ded5729926462e4225b94644412d68d43da4dad4da2
|
||||||
|
size 105617
|
||||||
3
Content/Blueprints/Drone/Drone.uasset
Normal file
3
Content/Blueprints/Drone/Drone.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:3f033fa7327606f847643ed182988c32d4efc424df31817b05f9e0a897560f9d
|
||||||
|
size 106759
|
||||||
3
Content/Blueprints/Drone/DroneBP.uasset
Normal file
3
Content/Blueprints/Drone/DroneBP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:d97b462d1e3580c6cf8012de49a08cc5473e577b5e5960ac71080939feb83de5
|
||||||
|
size 580355
|
||||||
3
Content/Blueprints/Drone/DroneBP_2.uasset
Normal file
3
Content/Blueprints/Drone/DroneBP_2.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:5f47f382de040f42a90626c78e9c3968a8b166e8edd44dd6f5686eeb97a7f8d0
|
||||||
|
size 95514
|
||||||
3
Content/Blueprints/Drone/DroneMat.uasset
Normal file
3
Content/Blueprints/Drone/DroneMat.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:e7b3cc1f97e410892f125e776f62e61452bb4e377d17634ece16a7f70e766e13
|
||||||
|
size 73429
|
||||||
3
Content/Blueprints/Drone/DroneSeeker2.uasset
Normal file
3
Content/Blueprints/Drone/DroneSeeker2.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:bef26724c66d5c6c2627c37beb70c081116c1f46fb730b96a2c00270d492204b
|
||||||
|
size 164197
|
||||||
3
Content/Blueprints/Drone/FlockingZoneBP.uasset
Normal file
3
Content/Blueprints/Drone/FlockingZoneBP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:7d4b286e6e902c4a0cdf4cc2523a960b76fe01475b3bd627d04a63410e153dd7
|
||||||
|
size 161479
|
||||||
3
Content/Blueprints/Drone/FlockingZoneBP_2.uasset
Normal file
3
Content/Blueprints/Drone/FlockingZoneBP_2.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:579bb3ed62fe692a43fd58226ad5d9a7a11821b5e61499c38c01650e5875631d
|
||||||
|
size 289426
|
||||||
3
Content/Blueprints/Drone/FriendlyDrone_BP.uasset
Normal file
3
Content/Blueprints/Drone/FriendlyDrone_BP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:5d79987cb792e919e1ff500d0857b9e4b9f737734aaa8517e0054adcf8529d71
|
||||||
|
size 150650
|
||||||
3
Content/Blueprints/Drone/WireFrameMat.uasset
Normal file
3
Content/Blueprints/Drone/WireFrameMat.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:78a075d1fc99e6e417e372f75c4c59d43782c4bd78d3abe30f4058fb34cf0423
|
||||||
|
size 131882
|
||||||
3
Content/Blueprints/DroneBP.uasset
Normal file
3
Content/Blueprints/DroneBP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:cdb39cb828b96811ff664a188b646834e226ff37aa2d0f94ffea0978c2d2fcb5
|
||||||
|
size 1756
|
||||||
3
Content/Blueprints/DroneBP2.uasset
Normal file
3
Content/Blueprints/DroneBP2.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:96c377b8408cfe80651fe527a09b4f7405e3826b34989d6e2a51a737bcad8786
|
||||||
|
size 525
|
||||||
3
Content/Blueprints/FlockingZoneBP.uasset
Normal file
3
Content/Blueprints/FlockingZoneBP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:4f1d300c5b23032f4c856b4d8011263eca3d15e7d8c9bc2ef0d02a97f8a16bbd
|
||||||
|
size 1896
|
||||||
3
Content/Blueprints/FriendlyDrone.uasset
Normal file
3
Content/Blueprints/FriendlyDrone.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:309e4587f09a182c6c2fb30b230f7306d9494d0bcd282874bc2ebce7715dea21
|
||||||
|
size 530
|
||||||
3
Content/Blueprints/FriendlyDrone_BP.uasset
Normal file
3
Content/Blueprints/FriendlyDrone_BP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1d9bc20f217c704378b8f18622a20a36d41f101a9fe3a7662ccddc0376c38fd8
|
||||||
|
size 1855
|
||||||
3
Content/Blueprints/Music_Fight.uasset
Normal file
3
Content/Blueprints/Music_Fight.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:886c0cd0465fc9984fed1d18ed02db1f3b65734d59a7f7831c44c7d994484ee9
|
||||||
|
size 1765
|
||||||
3
Content/Blueprints/Tower.uasset
Normal file
3
Content/Blueprints/Tower.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:1a5305b63a864467f4b508bd10b2f721705249f28f38813a9d0fab33dc5748df
|
||||||
|
size 522
|
||||||
3
Content/Blueprints/TowerBP.uasset
Normal file
3
Content/Blueprints/TowerBP.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:0d5251977404e8b045b57b30b3c19c89aaeee2a22c89c1a033aa5a6527d87891
|
||||||
|
size 33370
|
||||||
3
Content/Blueprints/WireFrameMat.uasset
Normal file
3
Content/Blueprints/WireFrameMat.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:749f98164ed388240a55ee8d8e3e1ef186a9f2e266b01fe55cc59e587cb56a9a
|
||||||
|
size 136976
|
||||||
3
Content/City-assets/Boxi-Asset-1.uasset
Normal file
3
Content/City-assets/Boxi-Asset-1.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:223abe092f918c90803689f68076a4700829b048318db991402480d7ff4ce7cd
|
||||||
|
size 1033
|
||||||
3
Content/City-assets/Boxi-Asset-2.uasset
Normal file
3
Content/City-assets/Boxi-Asset-2.uasset
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:53f9c9d36c669e23ee42677db3e02474b8af4532df40b2a70a5af131ee40217e
|
||||||
|
size 1033
|
||||||
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user