Octogonia/Source/OctogoniaEditor.Target.cs
CONJURE046260\admin 0d31822f74 Octogonia reborn
2016-11-03 21:05:34 -04:00

26 lines
551 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class OctogoniaEditorTarget : TargetRules
{
public OctogoniaEditorTarget(TargetInfo Target)
{
Type = TargetType.Editor;
}
//
// TargetRules interface.
//
public override void SetupBinaries(
TargetInfo Target,
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations,
ref List<string> OutExtraModuleNames
)
{
OutExtraModuleNames.AddRange( new string[] { "Octogonia" } );
}
}