Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016

This commit is contained in:
Dmitri Kolytchev 2016-01-31 13:50:03 -05:00
commit 1328c75351
2 changed files with 194 additions and 66 deletions

View File

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@ -35,12 +35,12 @@ public class Character : MonoBehaviour
void Awake()
{
rb = GetComponent<Rigidbody>();
particleSys = GetComponent<ParticleSystem>();
}
void Start()
{
selector = GameObject.FindObjectOfType<SelectorWithBolts>();
particleSys = GetComponentInChildren<ParticleSystem>();
}
void Update()
@ -95,8 +95,6 @@ public class Character : MonoBehaviour
dashRemainingTime = DashCooldown;
//particleSys.Play();
StartCoroutine(DashCoroutine());
return true;
@ -106,6 +104,8 @@ public class Character : MonoBehaviour
{
isDashing = true;
particleSys.Play();
dashForward = GetComponent<Transform>().forward;
rb.velocity = Vector3.zero;
@ -114,5 +114,7 @@ public class Character : MonoBehaviour
yield return new WaitForSeconds(0.9f);
isDashing = false;
particleSys.enableEmission = true;
}
}