From 221eecbc8d32fbec21f44c3b2a065e9876477fad Mon Sep 17 00:00:00 2001 From: jparent Date: Sun, 31 Jan 2016 12:24:29 -0500 Subject: [PATCH] adjust scrapping volume threshold + velo factor --- Assets/prefabs/SelectorWithBolts.prefab | 1156 +++++++++++++---------- 1 file changed, 638 insertions(+), 518 deletions(-) diff --git a/Assets/prefabs/SelectorWithBolts.prefab b/Assets/prefabs/SelectorWithBolts.prefab index 93c0ca1..cbf9873 100644 --- a/Assets/prefabs/SelectorWithBolts.prefab +++ b/Assets/prefabs/SelectorWithBolts.prefab @@ -1379,8 +1379,8 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 136786} - m_LocalRotation: {x: 1.49011585e-08, y: .707106829, z: 1.49011585e-08, w: .707106769} - m_LocalPosition: {x: 0, y: 3.3499999, z: 0} + m_LocalRotation: {x: 0.0000000149011585, y: 0.7071068, z: 0.0000000149011585, w: 0.70710677} + m_LocalPosition: {x: 0, y: 3.35, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 466070} @@ -1391,8 +1391,8 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 122986} - 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m_LocalRotation: {x: 1.49011576e-08, y: .707106888, z: -4.47034765e-08, w: .707106709} - m_LocalPosition: {x: 0, y: 36.0800018, z: 0} + m_LocalRotation: {x: 0.000000014901158, y: 0.7071069, z: -0.000000044703476, w: 0.7071067} + m_LocalPosition: {x: 0, y: 36.08, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 402326} @@ -2300,8 +2300,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2324,8 +2326,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2348,8 +2352,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2372,8 +2378,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2396,8 +2404,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2420,8 +2430,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2444,8 +2456,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2468,8 +2482,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2492,8 +2508,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2516,8 +2534,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2540,8 +2560,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2564,8 +2586,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2588,8 +2612,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2612,8 +2638,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2636,8 +2664,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2660,8 +2690,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2684,8 +2716,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2708,8 +2742,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2732,8 +2768,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2756,8 +2794,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2780,8 +2820,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2804,8 +2846,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2828,8 +2872,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2852,8 +2898,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2876,8 +2924,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2900,8 +2950,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2924,8 +2976,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2948,8 +3002,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2972,8 +3028,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2996,8 +3054,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3020,8 +3080,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3044,8 +3106,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3068,8 +3132,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3092,8 +3158,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3116,8 +3184,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3140,8 +3210,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3164,8 +3236,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3188,8 +3262,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3212,8 +3288,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3236,8 +3314,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3260,8 +3340,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3284,8 +3366,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3308,8 +3392,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3332,8 +3418,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3356,8 +3444,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3380,8 +3470,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3404,8 +3496,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3428,8 +3522,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3452,8 +3548,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3476,8 +3574,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3500,8 +3600,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3524,8 +3626,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3548,8 +3652,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3572,8 +3678,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3596,8 +3704,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3620,8 +3730,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3644,8 +3756,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3668,8 +3782,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3692,8 +3808,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3716,8 +3834,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3740,8 +3860,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3764,8 +3886,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3788,8 +3912,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3812,8 +3938,10 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -4282,7 +4410,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4297,7 +4425,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4312,7 +4440,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4327,7 +4455,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4342,7 +4470,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4357,7 +4485,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4372,7 +4500,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4387,7 +4515,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4402,7 +4530,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4417,7 +4545,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4432,7 +4560,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4447,7 +4575,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4462,7 +4590,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4477,7 +4605,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4492,7 +4620,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4507,7 +4635,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4522,7 +4650,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4537,7 +4665,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4552,7 +4680,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4567,7 +4695,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4582,7 +4710,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4597,7 +4725,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4612,7 +4740,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4627,7 +4755,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4642,7 +4770,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4657,7 +4785,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4672,7 +4800,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4687,7 +4815,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4702,7 +4830,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4717,7 +4845,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4732,7 +4860,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4747,7 +4875,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4762,7 +4890,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4777,7 +4905,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4792,7 +4920,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4807,7 +4935,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4822,7 +4950,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4837,7 +4965,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4852,7 +4980,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4867,7 +4995,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4882,7 +5010,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4897,7 +5025,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4912,7 +5040,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4927,7 +5055,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4942,7 +5070,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4957,7 +5085,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4972,7 +5100,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4987,7 +5115,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5002,7 +5130,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5017,7 +5145,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5032,7 +5160,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5047,7 +5175,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5062,7 +5190,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5077,7 +5205,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5092,7 +5220,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5107,7 +5235,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5122,7 +5250,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5137,7 +5265,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5152,7 +5280,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5167,7 +5295,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5182,7 +5310,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5197,7 +5325,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5212,7 +5340,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5227,7 +5355,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: .0500000007 + m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5240,10 +5368,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 122986} m_ConnectedBody: {fileID: 5438336} - m_Anchor: {x: 0, y: 1.00000596, z: 0} + m_Anchor: {x: 0, y: 1.000006, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.43704721e-06, y: -1.31997681, z: 1.23170366e-05} + m_ConnectedAnchor: {x: 0.000004437047, y: -1.3199768, z: 0.000012317037} m_UseSpring: 0 m_Spring: spring: 0 @@ -5259,7 +5387,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5272,10 +5400,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108134} m_ConnectedBody: {fileID: 5430908} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.85547265e-07, y: -1.35999489, z: 7.16494597e-08} + m_ConnectedAnchor: {x: 0.00000018554726, y: -1.3599949, z: 0.00000007164946} m_UseSpring: 0 m_Spring: spring: 0 @@ -5291,7 +5419,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5304,10 +5432,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188534} m_ConnectedBody: {fileID: 5454600} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 8.92963953e-07, y: -1.23998833, z: 6.77325602e-07} + m_ConnectedAnchor: {x: 0.00000089296395, y: -1.2399883, z: 0.0000006773256} m_UseSpring: 0 m_Spring: spring: 0 @@ -5323,7 +5451,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5336,10 +5464,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 110952} m_ConnectedBody: {fileID: 5481364} - m_Anchor: {x: 0, y: 1.00000215, z: 0} + m_Anchor: {x: 0, y: 1.0000021, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 6.16139388e-08, y: -1.29999256, z: 1.50674083e-07} + m_ConnectedAnchor: {x: 0.00000006161394, y: -1.2999926, z: 0.00000015067408} m_UseSpring: 0 m_Spring: spring: 0 @@ -5355,7 +5483,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5368,10 +5496,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 166336} m_ConnectedBody: {fileID: 5499632} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.38200777e-06, y: -1.35999298, z: 5.53324389e-06} + m_ConnectedAnchor: {x: 0.000004382008, y: -1.359993, z: 0.000005533244} m_UseSpring: 0 m_Spring: spring: 0 @@ -5387,7 +5515,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5400,10 +5528,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121064} m_ConnectedBody: {fileID: 5495118} - m_Anchor: {x: 0, y: 1.00000215, z: 0} + m_Anchor: {x: 0, y: 1.0000021, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 5.68866994e-07, y: -1.29999065, z: -1.87988704e-07} + m_ConnectedAnchor: {x: 0.000000568867, y: -1.2999907, z: -0.0000001879887} m_UseSpring: 0 m_Spring: spring: 0 @@ -5419,7 +5547,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5432,10 +5560,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 118014} m_ConnectedBody: {fileID: 5442668} - m_Anchor: {x: 0, y: 1.00000596, z: 0} + m_Anchor: {x: 0, y: 1.000006, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -5.6168318e-08, y: -1.31999207, z: -2.08399115e-06} + m_ConnectedAnchor: {x: -0.000000056168318, y: -1.3199921, z: -0.0000020839911} m_UseSpring: 0 m_Spring: spring: 0 @@ -5451,7 +5579,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5464,10 +5592,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129138} m_ConnectedBody: {fileID: 5476922} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 5.11947633e-07, y: -1.35998917, z: 1.3546512e-06} + m_ConnectedAnchor: {x: 0.00000051194763, y: -1.3599892, z: 0.0000013546512} m_UseSpring: 0 m_Spring: spring: 0 @@ -5483,7 +5611,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5496,10 +5624,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 105298} m_ConnectedBody: {fileID: 5462166} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -2.07060964e-07, y: -1.35998726, z: 2.86692966e-06} + m_ConnectedAnchor: {x: -0.00000020706096, y: -1.3599873, z: 0.0000028669297} m_UseSpring: 0 m_Spring: spring: 0 @@ -5515,7 +5643,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5528,10 +5656,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 153250} m_ConnectedBody: {fileID: 5495422} - m_Anchor: {x: 0, y: 1.00000596, z: 0} + m_Anchor: {x: 0, y: 1.000006, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.65690813e-06, y: -1.31997681, z: -9.35738353e-06} + m_ConnectedAnchor: {x: 0.0000016569081, y: -1.3199768, z: -0.0000093573835} m_UseSpring: 0 m_Spring: spring: 0 @@ -5547,7 +5675,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5560,10 +5688,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175174} m_ConnectedBody: {fileID: 0} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: .00855574757, y: 1.57999897, z: -.22732614} + m_ConnectedAnchor: {x: 0.008555748, y: 1.579999, z: -0.22732614} m_UseSpring: 0 m_Spring: spring: 0 @@ -5579,7 +5707,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5592,10 +5720,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 155282} m_ConnectedBody: {fileID: 5494972} - m_Anchor: {x: 0, y: 1.00000215, z: 0} + m_Anchor: {x: 0, y: 1.0000021, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 9.88663714e-07, y: -1.3000021, z: 1.16666376e-06} + m_ConnectedAnchor: {x: 0.0000009886637, y: -1.3000021, z: 0.0000011666638} m_UseSpring: 0 m_Spring: spring: 0 @@ -5611,7 +5739,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5624,10 +5752,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 195870} m_ConnectedBody: {fileID: 5497096} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 5.66325127e-07, y: -1.23999977, z: 7.15386544e-14} + m_ConnectedAnchor: {x: 0.0000005663251, y: -1.2399998, z: 7.1538654e-14} m_UseSpring: 0 m_Spring: spring: 0 @@ -5643,7 +5771,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5656,10 +5784,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 117896} m_ConnectedBody: {fileID: 5440112} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.94207121e-06, y: -1.35998344, z: 4.14993292e-06} + m_ConnectedAnchor: {x: 0.0000029420712, y: -1.3599834, z: 0.000004149933} m_UseSpring: 0 m_Spring: spring: 0 @@ -5675,7 +5803,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5688,10 +5816,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108026} m_ConnectedBody: {fileID: 5449572} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -1.87938767e-07, y: -1.35999298, z: 2.25342023e-06} + m_ConnectedAnchor: {x: -0.00000018793877, y: -1.359993, z: 0.0000022534202} m_UseSpring: 0 m_Spring: spring: 0 @@ -5707,7 +5835,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5720,10 +5848,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150318} m_ConnectedBody: {fileID: 5441722} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 3.00177248e-07, y: -1.3299942, z: -4.25080088e-06} + m_ConnectedAnchor: {x: 0.00000030017725, y: -1.3299942, z: -0.000004250801} m_UseSpring: 0 m_Spring: spring: 0 @@ -5739,7 +5867,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5752,10 +5880,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 101536} m_ConnectedBody: {fileID: 5495914} - m_Anchor: {x: 0, y: 1.00000596, z: 0} + m_Anchor: {x: 0, y: 1.000006, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.459867e-07, y: -1.32000732, z: 2.292619e-06} + m_ConnectedAnchor: {x: 0.0000004459867, y: -1.3200073, z: 0.000002292619} m_UseSpring: 0 m_Spring: spring: 0 @@ -5771,7 +5899,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5784,10 +5912,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 144498} m_ConnectedBody: {fileID: 5401806} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -3.01482828e-07, y: -1.26999044, z: 2.16744161e-06} + m_ConnectedAnchor: {x: -0.00000030148283, y: -1.2699904, z: 0.0000021674416} m_UseSpring: 0 m_Spring: spring: 0 @@ -5803,7 +5931,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5816,10 +5944,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 155284} m_ConnectedBody: {fileID: 5449636} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.8423376e-06, y: -1.35999298, z: 4.14993383e-06} + m_ConnectedAnchor: {x: 0.0000048423376, y: -1.359993, z: 0.000004149934} m_UseSpring: 0 m_Spring: spring: 0 @@ -5835,7 +5963,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5848,10 +5976,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 184018} m_ConnectedBody: {fileID: 5434222} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 3.20986629e-07, y: -1.3599968, z: 2.28208069e-06} + m_ConnectedAnchor: {x: 0.00000032098663, y: -1.3599968, z: 0.0000022820807} m_UseSpring: 0 m_Spring: spring: 0 @@ -5867,7 +5995,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5883,7 +6011,7 @@ HingeJoint: m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -.00151872635, y: 0, z: -7.86263275} + m_ConnectedAnchor: {x: -0.0015187263, y: 0, z: -7.8626328} m_UseSpring: 0 m_Spring: spring: 0 @@ -5899,7 +6027,7 @@ HingeJoint: min: 0 max: 0 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5912,10 +6040,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108120} m_ConnectedBody: {fileID: 5489482} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.2512578e-06, y: -1.35999107, z: -1.26867167e-06} + m_ConnectedAnchor: {x: 0.0000012512578, y: -1.3599911, z: -0.0000012686717} m_UseSpring: 0 m_Spring: spring: 0 @@ -5931,7 +6059,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5944,10 +6072,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175456} m_ConnectedBody: {fileID: 5481476} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.11083079e-06, y: -1.35999298, z: 8.59796074e-08} + m_ConnectedAnchor: {x: 0.0000011108308, y: -1.359993, z: 0.00000008597961} m_UseSpring: 0 m_Spring: spring: 0 @@ -5963,7 +6091,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5976,10 +6104,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 167296} m_ConnectedBody: {fileID: 5448702} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.28975455e-06, y: -1.4499855, z: -6.18759805e-06} + m_ConnectedAnchor: {x: 0.0000012897546, y: -1.4499855, z: -0.000006187598} m_UseSpring: 0 m_Spring: spring: 0 @@ -5995,7 +6123,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6008,10 +6136,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 106784} m_ConnectedBody: {fileID: 5476640} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -7.42570876e-08, y: -1.32999611, z: 1.54151564e-07} + m_ConnectedAnchor: {x: -0.00000007425709, y: -1.3299961, z: 0.00000015415156} m_UseSpring: 0 m_Spring: spring: 0 @@ -6027,7 +6155,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6043,7 +6171,7 @@ HingeJoint: m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -.00152289867, y: 0, z: 7.86263371} + m_ConnectedAnchor: {x: -0.0015228987, y: 0, z: 7.8626337} m_UseSpring: 0 m_Spring: spring: 0 @@ -6059,7 +6187,7 @@ HingeJoint: min: 0 max: 0 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6072,10 +6200,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 135988} m_ConnectedBody: {fileID: 5493870} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 9.07083461e-07, y: -1.32999659, z: -1.60923082e-06} + m_ConnectedAnchor: {x: 0.00000090708346, y: -1.3299966, z: -0.0000016092308} m_UseSpring: 0 m_Spring: spring: 0 @@ -6091,7 +6219,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6104,10 +6232,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 199332} m_ConnectedBody: {fileID: 5420842} - m_Anchor: {x: 0, y: 1.00000215, z: 0} + m_Anchor: {x: 0, y: 1.0000021, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.50315361e-06, y: -1.29998779, z: -3.91327876e-06} + m_ConnectedAnchor: {x: 0.0000015031536, y: -1.2999878, z: -0.0000039132788} m_UseSpring: 0 m_Spring: spring: 0 @@ -6123,7 +6251,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6136,10 +6264,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 177076} m_ConnectedBody: {fileID: 5457576} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.3415808e-07, y: -1.32999372, z: 2.79338474e-06} + m_ConnectedAnchor: {x: 0.00000023415808, y: -1.3299937, z: 0.0000027933847} m_UseSpring: 0 m_Spring: spring: 0 @@ -6155,7 +6283,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6168,10 +6296,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 177696} m_ConnectedBody: {fileID: 5441396} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.12233613e-06, y: -1.35998535, z: 1.14638922e-07} + m_ConnectedAnchor: {x: 0.0000021223361, y: -1.3599854, z: 0.00000011463892} m_UseSpring: 0 m_Spring: spring: 0 @@ -6187,7 +6315,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6200,10 +6328,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 165934} m_ConnectedBody: {fileID: 5427722} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 3.69365398e-06, y: -1.32999229, z: 1.50880339e-06} + m_ConnectedAnchor: {x: 0.000003693654, y: -1.3299923, z: 0.0000015088034} m_UseSpring: 0 m_Spring: spring: 0 @@ -6219,7 +6347,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6232,10 +6360,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 166432} m_ConnectedBody: {fileID: 5475112} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.05084592e-07, y: -1.26999855, z: 1.30238919e-13} + m_ConnectedAnchor: {x: 0.0000004050846, y: -1.2699986, z: 1.3023892e-13} m_UseSpring: 0 m_Spring: spring: 0 @@ -6251,7 +6379,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6264,10 +6392,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172132} m_ConnectedBody: {fileID: 5415592} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.66933376e-07, y: -1.3599987, z: -2.0814623e-06} + m_ConnectedAnchor: {x: 0.00000016693338, y: -1.3599987, z: -0.0000020814623} m_UseSpring: 0 m_Spring: spring: 0 @@ -6283,7 +6411,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6296,10 +6424,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108238} m_ConnectedBody: {fileID: 5459944} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.26671932e-07, y: -1.38998795, z: 7.94492792e-07} + m_ConnectedAnchor: {x: 0.00000042667193, y: -1.389988, z: 0.0000007944928} m_UseSpring: 0 m_Spring: spring: 0 @@ -6315,7 +6443,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6328,10 +6456,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 183268} m_ConnectedBody: {fileID: 0} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -.000424422324, y: 1.57999897, z: -.114237666} + m_ConnectedAnchor: {x: -0.00042442232, y: 1.579999, z: -0.114237666} m_UseSpring: 0 m_Spring: spring: 0 @@ -6347,7 +6475,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6360,10 +6488,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 112488} m_ConnectedBody: {fileID: 5421996} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -2.64197467e-07, y: -1.35998917, z: 1.57627824e-07} + m_ConnectedAnchor: {x: -0.00000026419747, y: -1.3599892, z: 0.00000015762782} m_UseSpring: 0 m_Spring: spring: 0 @@ -6379,7 +6507,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6392,10 +6520,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 154648} m_ConnectedBody: {fileID: 5451880} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -4.61241342e-07, y: -1.3599968, z: -1.80620127e-13} + m_ConnectedAnchor: {x: -0.00000046124134, y: -1.3599968, z: -1.8062013e-13} m_UseSpring: 0 m_Spring: spring: 0 @@ -6411,7 +6539,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6424,10 +6552,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187480} m_ConnectedBody: {fileID: 5438196} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.18657283e-06, y: -1.27000427, z: 3.38662858e-06} + m_ConnectedAnchor: {x: 0.0000021865728, y: -1.2700043, z: 0.0000033866286} m_UseSpring: 0 m_Spring: spring: 0 @@ -6443,7 +6571,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6456,10 +6584,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 137130} m_ConnectedBody: {fileID: 5432302} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 5.55643886e-08, y: -1.38999939, z: 7.3230126e-08} + m_ConnectedAnchor: {x: 0.00000005556439, y: -1.3899994, z: 0.000000073230126} m_UseSpring: 0 m_Spring: spring: 0 @@ -6475,7 +6603,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6488,10 +6616,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 135650} m_ConnectedBody: {fileID: 5488220} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -3.21946743e-07, y: -1.26999283, z: 1.01598823e-06} + m_ConnectedAnchor: {x: -0.00000032194674, y: -1.2699928, z: 0.0000010159882} m_UseSpring: 0 m_Spring: spring: 0 @@ -6507,7 +6635,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6520,10 +6648,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171658} m_ConnectedBody: {fileID: 5462336} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -4.38493402e-08, y: -1.23998988, z: 3.01719706e-06} + m_ConnectedAnchor: {x: -0.00000004384934, y: -1.2399899, z: 0.000003017197} m_UseSpring: 0 m_Spring: spring: 0 @@ -6539,7 +6667,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6552,10 +6680,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 104184} m_ConnectedBody: {fileID: 5436502} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.43040086e-06, y: -1.38998032, z: -9.40932841e-06} + m_ConnectedAnchor: {x: 0.0000014304009, y: -1.3899803, z: -0.000009409328} m_UseSpring: 0 m_Spring: spring: 0 @@ -6571,7 +6699,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6584,10 +6712,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148820} m_ConnectedBody: {fileID: 5402608} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.38189193e-06, y: -1.3599968, z: 8.19955676e-06} + m_ConnectedAnchor: {x: 0.0000013818919, y: -1.3599968, z: 0.000008199557} m_UseSpring: 0 m_Spring: spring: 0 @@ -6603,7 +6731,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6616,10 +6744,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150906} m_ConnectedBody: {fileID: 5483672} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.61266485e-06, y: -1.26999092, z: -7.45058105e-06} + m_ConnectedAnchor: {x: 0.0000016126648, y: -1.2699909, z: -0.000007450581} m_UseSpring: 0 m_Spring: spring: 0 @@ -6635,7 +6763,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6648,10 +6776,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191702} m_ConnectedBody: {fileID: 5456544} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 9.22213985e-07, y: -1.32999229, z: -6.61910326e-06} + m_ConnectedAnchor: {x: 0.000000922214, y: -1.3299923, z: -0.0000066191033} m_UseSpring: 0 m_Spring: spring: 0 @@ -6667,7 +6795,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6680,10 +6808,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188332} m_ConnectedBody: {fileID: 5478298} - m_Anchor: {x: 0, y: 1.00000215, z: 0} + m_Anchor: {x: 0, y: 1.0000021, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 3.33533603e-06, y: -1.29999161, z: 4.21462846e-06} + m_ConnectedAnchor: {x: 0.000003335336, y: -1.2999916, z: 0.0000042146285} m_UseSpring: 0 m_Spring: spring: 0 @@ -6699,7 +6827,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6712,10 +6840,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 113864} m_ConnectedBody: {fileID: 5422652} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 4.09336371e-06, y: -1.38998413, z: 4.13718499e-06} + m_ConnectedAnchor: {x: 0.0000040933637, y: -1.3899841, z: 0.000004137185} m_UseSpring: 0 m_Spring: spring: 0 @@ -6731,7 +6859,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6744,10 +6872,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 162206} m_ConnectedBody: {fileID: 5414124} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.67725545e-06, y: -1.38999176, z: -5.60157389e-07} + m_ConnectedAnchor: {x: 0.0000016772555, y: -1.3899918, z: -0.0000005601574} m_UseSpring: 0 m_Spring: spring: 0 @@ -6763,7 +6891,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6779,7 +6907,7 @@ HingeJoint: m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0, y: 0, z: 7.86000013} + m_ConnectedAnchor: {x: 0, y: 0, z: 7.86} m_UseSpring: 0 m_Spring: spring: 0 @@ -6795,7 +6923,7 @@ HingeJoint: min: 0 max: 0 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6808,10 +6936,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190834} m_ConnectedBody: {fileID: 5472508} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 5.16533134e-07, y: -1.26999617, z: 5.92659887e-07} + m_ConnectedAnchor: {x: 0.00000051653313, y: -1.2699962, z: 0.0000005926599} m_UseSpring: 0 m_Spring: spring: 0 @@ -6827,7 +6955,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6840,10 +6968,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 174324} m_ConnectedBody: {fileID: 5442580} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -5.58595502e-07, y: -1.38999367, z: -2.05027413e-06} + m_ConnectedAnchor: {x: -0.0000005585955, y: -1.3899937, z: -0.0000020502741} m_UseSpring: 0 m_Spring: spring: 0 @@ -6859,7 +6987,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6872,10 +7000,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 198056} m_ConnectedBody: {fileID: 5406876} - m_Anchor: {x: 0, y: 1.00000596, z: 0} + m_Anchor: {x: 0, y: 1.000006, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 7.65189895e-07, y: -1.31998634, z: -1.00764319e-05} + m_ConnectedAnchor: {x: 0.0000007651899, y: -1.3199863, z: -0.000010076432} m_UseSpring: 0 m_Spring: spring: 0 @@ -6891,7 +7019,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6904,10 +7032,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 125406} m_ConnectedBody: {fileID: 5400158} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 9.10650044e-07, y: -1.44999886, z: -9.16689942e-08} + m_ConnectedAnchor: {x: 0.00000091065004, y: -1.4499989, z: -0.000000091668994} m_UseSpring: 0 m_Spring: spring: 0 @@ -6923,7 +7051,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6936,10 +7064,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172490} m_ConnectedBody: {fileID: 0} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -1.96249289e-07, y: 1.57999945, z: -.141496658} + m_ConnectedAnchor: {x: -0.00000019624929, y: 1.5799994, z: -0.14149666} m_UseSpring: 0 m_Spring: spring: 0 @@ -6955,7 +7083,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6968,10 +7096,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 123922} m_ConnectedBody: {fileID: 5423210} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.73828027e-06, y: -1.44999123, z: -9.16678573e-08} + m_ConnectedAnchor: {x: 0.0000027382803, y: -1.4499912, z: -0.00000009166786} m_UseSpring: 0 m_Spring: spring: 0 @@ -6987,7 +7115,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7000,10 +7128,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 170148} m_ConnectedBody: {fileID: 5451950} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.90721359e-08, y: -1.23999512, z: 2.08904908e-06} + m_ConnectedAnchor: {x: 0.000000019072136, y: -1.2399951, z: 0.000002089049} m_UseSpring: 0 m_Spring: spring: 0 @@ -7019,7 +7147,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7032,10 +7160,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 159352} m_ConnectedBody: {fileID: 5417678} - m_Anchor: {x: 0, y: 1.00000596, z: 0} + m_Anchor: {x: 0, y: 1.000006, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.13294584e-06, y: -1.31998634, z: 4.14740316e-06} + m_ConnectedAnchor: {x: 0.0000021329458, y: -1.3199863, z: 0.000004147403} m_UseSpring: 0 m_Spring: spring: 0 @@ -7051,7 +7179,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7064,10 +7192,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191798} m_ConnectedBody: {fileID: 5457226} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.99487522e-06, y: -1.36000252, z: 8.34955642e-07} + m_ConnectedAnchor: {x: 0.0000019948752, y: -1.3600025, z: 0.00000083495564} m_UseSpring: 0 m_Spring: spring: 0 @@ -7083,7 +7211,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7096,10 +7224,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 115640} m_ConnectedBody: {fileID: 5428642} - m_Anchor: {x: 0, y: 1.00000215, z: 0} + m_Anchor: {x: 0, y: 1.0000021, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 6.06338858e-07, y: -1.29999924, z: -2.01676653e-06} + m_ConnectedAnchor: {x: 0.00000060633886, y: -1.2999992, z: -0.0000020167665} m_UseSpring: 0 m_Spring: spring: 0 @@ -7115,7 +7243,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7128,10 +7256,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 123164} m_ConnectedBody: {fileID: 5434512} - m_Anchor: {x: 0, y: 1.00000405, z: 0} + m_Anchor: {x: 0, y: 1.000004, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 1.09475582e-06, y: -1.35999489, z: 7.16499997e-08} + m_ConnectedAnchor: {x: 0.0000010947558, y: -1.3599949, z: 0.00000007165} m_UseSpring: 0 m_Spring: spring: 0 @@ -7147,7 +7275,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7160,10 +7288,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 167858} m_ConnectedBody: {fileID: 5475800} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.36985193e-06, y: -1.24000549, z: 2.03197669e-06} + m_ConnectedAnchor: {x: 0.000002369852, y: -1.2400055, z: 0.0000020319767} m_UseSpring: 0 m_Spring: spring: 0 @@ -7179,7 +7307,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7192,10 +7320,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 136786} m_ConnectedBody: {fileID: 5425754} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.33522996e-07, y: -1.35998774, z: 2.20130801e-06} + m_ConnectedAnchor: {x: 0.000000233523, y: -1.3599877, z: 0.000002201308} m_UseSpring: 0 m_Spring: spring: 0 @@ -7211,7 +7339,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7224,10 +7352,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 131150} m_ConnectedBody: {fileID: 5438670} - m_Anchor: {x: 0, y: 1.00000119, z: 0} + m_Anchor: {x: 0, y: 1.0000012, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 2.06477111e-08, y: -1.23999691, z: -1.14729744e-06} + m_ConnectedAnchor: {x: 0.000000020647711, y: -1.2399969, z: -0.0000011472974} m_UseSpring: 0 m_Spring: spring: 0 @@ -7243,7 +7371,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: .200000003 + bounceMinVelocity: 0.2 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -8017,9 +8145,11 @@ MonoBehaviour: - {fileID: 119668} - {fileID: 149060} DashColors: - - {r: .448275924, g: 1, b: 0, a: 1} + - {r: 0.44827592, g: 1, b: 0, a: 1} - {r: 1, g: 0, b: 0, a: 1} - {r: 0, g: 0, b: 0, a: 1} + scrappingSoundThreshold: 0.4 + scrappingSoundVolumeFactor: 0.4 --- !u!136 &13625710 CapsuleCollider: m_ObjectHideFlags: 1 @@ -8029,8 +8159,8 @@ CapsuleCollider: m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 - m_Radius: .0299999993 - m_Height: 3.77999997 + m_Radius: 0.03 + m_Height: 3.78 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!153 &15312058 @@ -8043,7 +8173,7 @@ ConfigurableJoint: m_Anchor: {x: 0, y: 1, z: 0} m_Axis: {x: 0, y: 0, z: -1} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 3.38120685e-07, y: -1.67636001, z: -2.16744138e-06} + m_ConnectedAnchor: {x: 0.00000033812069, y: -1.67636, z: -0.0000021674414} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 @@ -8084,46 +8214,40 @@ ConfigurableJoint: m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_YDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_ZDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_AngularYZDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_SlerpDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_ProjectionMode: 0 - m_ProjectionDistance: .100000001 + m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 @@ -8141,7 +8265,7 @@ ConfigurableJoint: m_Anchor: {x: 0, y: 1, z: 0} m_Axis: {x: 0, y: 0, z: -1} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 3.48051174e-07, y: -1.55531323, z: .0121517265} + m_ConnectedAnchor: {x: 0.00000034805117, y: -1.5553132, z: 0.0121517265} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 @@ -8182,46 +8306,40 @@ ConfigurableJoint: m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_YDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_ZDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_AngularYZDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_SlerpDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_ProjectionMode: 0 - m_ProjectionDistance: .100000001 + m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 @@ -8239,7 +8357,7 @@ ConfigurableJoint: m_Anchor: {x: 0, y: 1, z: 0} m_Axis: {x: 0, y: 0, z: 1} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -7.47662227e-07, y: -1.56878412, z: -.000873411132} + m_ConnectedAnchor: {x: -0.0000007476622, y: -1.5687841, z: -0.00087341113} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 @@ -8280,46 +8398,40 @@ ConfigurableJoint: m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_YDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_ZDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_AngularYZDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_SlerpDrive: - serializedVersion: 2 - mode: 0 + serializedVersion: 3 positionSpring: 0 positionDamper: 0 - maximumForce: 3.40282326e+38 + maximumForce: 3.4028233e+38 m_ProjectionMode: 0 - m_ProjectionDistance: .100000001 + m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 @@ -8346,6 +8458,14 @@ Prefab: propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 0} + propertyPath: scrappingSoundThreshold + value: 0.4 + objectReference: {fileID: 0} + - target: {fileID: 0} + propertyPath: scrappingSoundVolumeFactor + value: 0.4 + objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 135156}