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Adjusted hint texts
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@ -56,13 +56,12 @@ public class GUIGameplay : MonoBehaviour {
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{
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{
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Color temp = GUI.color ;
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Color temp = GUI.color ;
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GUI.color = new Color(1f, 1f, 1f, 0.50f);
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GUI.color = new Color(1f, 1f, 1f, 0.50f);
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GUI.DrawTexture(new Rect(x + j * 40 + 20 , 40, 40, 40), rune);
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GUI.DrawTexture(new Rect(x + j * 40 + 20 , 50, 40, 40), rune);
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GUI.color = temp;
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GUI.color = temp;
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}
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}
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else
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else
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{
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{
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GUI.DrawTexture(new Rect(x + j * 30 + 20 , 40, 30, 30), rune);
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GUI.DrawTexture(new Rect(x + j * 40 + 20 , 50, 40, 40), rune);
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}
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}
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