diff --git a/Assets/materials/unnamed.mat b/Assets/materials/unnamed.mat index c320ba4..3ca865e 100644 --- a/Assets/materials/unnamed.mat +++ b/Assets/materials/unnamed.mat @@ -8,7 +8,7 @@ Material: m_PrefabInternal: {fileID: 0} m_Name: unnamed m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: + m_ShaderKeywords: _NORMALMAP _PARALLAXMAP m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} @@ -19,14 +19,14 @@ Material: first: name: _MainTex second: - m_Texture: {fileID: 2800000, guid: af4223f6262c64022a9e344b1a46b211, type: 3} + m_Texture: {fileID: 2800000, guid: 0806fbe2d8d974667aeacd60854a8562, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _BumpMap second: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 488b56ce3c6ef47bdbb0576674e0bbee, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: @@ -47,7 +47,7 @@ Material: first: name: _ParallaxMap second: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 0806fbe2d8d974667aeacd60854a8562, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: @@ -98,19 +98,19 @@ Material: data: first: name: _Glossiness - second: .476999998 + second: .680999994 data: first: name: _Metallic - second: .42899999 + second: .209000006 data: first: name: _BumpScale - second: 1 + second: .25999999 data: first: name: _Parallax - second: .0199999996 + second: .0136000002 data: first: name: _OcclusionStrength diff --git a/Assets/prefabs/Ouija.prefab b/Assets/prefabs/Ouija.prefab new file mode 100644 index 0000000..77b07c2 --- /dev/null +++ b/Assets/prefabs/Ouija.prefab @@ -0,0 +1,129 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &101254 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 410494} + m_Layer: 0 + m_Name: Ouija + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &102580 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 461308} + - 33: {fileID: 3385378} + - 23: {fileID: 2336908} + m_Layer: 0 + m_Name: default + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &142718 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 424540} + m_Layer: 0 + m_Name: selector (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &410494 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 101254} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -3.83899999, y: 0, z: -5.71582031} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 424540} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!4 &424540 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 142718} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 461308} + m_Father: {fileID: 410494} + m_RootOrder: 0 +--- !u!4 &461308 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 102580} + m_LocalRotation: {x: .707106829, y: 0, z: 0, w: .707106709} + m_LocalPosition: {x: 0, y: -1.02999997, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 424540} + m_RootOrder: 0 +--- !u!23 &2336908 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 102580} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 80d5fbaee57b7415e8565440f7f176e9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &3385378 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 102580} + m_Mesh: {fileID: 4300000, guid: 8ba4ba67e9868469b95b2e9d06d6c620, type: 3} +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 101254} + m_IsPrefabParent: 1 diff --git a/Assets/prefabs/Ouija.prefab.meta b/Assets/prefabs/Ouija.prefab.meta new file mode 100644 index 0000000..c7ea67c --- /dev/null +++ b/Assets/prefabs/Ouija.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4011241a768be4cca8af8c0edd3d8eb0 +timeCreated: 1454174659 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/prefabs/RuneTile.prefab b/Assets/prefabs/RuneTile.prefab new file mode 100644 index 0000000..f0e6054 --- /dev/null +++ b/Assets/prefabs/RuneTile.prefab @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &106228 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 499374} + - 212: {fileID: 21275894} + - 114: {fileID: 11447254} + m_Layer: 0 + m_Name: RuneTile + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!1 &126900 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 463638} + - 212: {fileID: 21274894} + m_Layer: 0 + m_Name: Symbol + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &463638 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 126900} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: .600000024, y: .600000024, z: .600000024} + m_Children: [] + m_Father: {fileID: 499374} + m_RootOrder: 0 +--- !u!4 &499374 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 106228} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 463638} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!114 &11447254 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 106228} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 667395b800eb84a9c88455c4b1dd95b2, type: 3} + m_Name: + m_EditorClassIdentifier: + symbol: {fileID: 21274894} +--- !u!212 &21274894 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 126900} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} +--- !u!212 &21275894 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 106228} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: f09d267dab1f3be43a8ded6b3f64d780, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 106228} + m_IsPrefabParent: 1 diff --git a/Assets/prefabs/RuneTile.prefab.meta b/Assets/prefabs/RuneTile.prefab.meta new file mode 100644 index 0000000..d0537e0 --- /dev/null +++ b/Assets/prefabs/RuneTile.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4e5f72b0c854d4c4f961e45e2f85d45f +timeCreated: 1454175863 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/prefabs/basic_room.blend b/Assets/prefabs/basic_room.blend new file mode 100644 index 0000000..0d73ec2 Binary files /dev/null and b/Assets/prefabs/basic_room.blend differ diff --git a/Assets/prefabs/basic_room.blend.meta b/Assets/prefabs/basic_room.blend.meta new file mode 100644 index 0000000..a3e53a7 --- /dev/null +++ b/Assets/prefabs/basic_room.blend.meta @@ -0,0 +1,76 @@ +fileFormatVersion: 2 +guid: 681f2283e599d45a29d2ac0cb7756733 +timeCreated: 1454175408 +licenseType: Free +ModelImporter: + serializedVersion: 18 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: Cube + 7400000: Default Take + 9500000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: .5 + animationPositionError: .5 + animationScaleError: .5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + splitTangentsAcrossUV: 1 + normalImportMode: 0 + tangentImportMode: 1 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: .5 + foreArmTwist: .5 + upperLegTwist: .5 + legTwist: .5 + armStretch: .0500000007 + legStretch: .0500000007 + feetSpacing: 0 + rootMotionBoneName: + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/prefabs/basic_room.blend1 b/Assets/prefabs/basic_room.blend1 new file mode 100644 index 0000000..0002699 Binary files /dev/null and b/Assets/prefabs/basic_room.blend1 differ diff --git a/Assets/prefabs/basic_room.blend1.meta b/Assets/prefabs/basic_room.blend1.meta new file mode 100644 index 0000000..e84c11a --- /dev/null +++ b/Assets/prefabs/basic_room.blend1.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d087e014123fb465681dbeccd1645414 +timeCreated: 1454175619 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/prefabs/basic_room.png b/Assets/prefabs/basic_room.png new file mode 100644 index 0000000..8c326ee Binary files /dev/null and b/Assets/prefabs/basic_room.png differ diff --git a/Assets/prefabs/basic_room.png.meta b/Assets/prefabs/basic_room.png.meta new file mode 100644 index 0000000..9fba309 --- /dev/null +++ b/Assets/prefabs/basic_room.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 9fee78a9ba6744b1398633df55a3697d +timeCreated: 1454176512 +licenseType: Free +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/prefabs/lit_room.prefab b/Assets/prefabs/lit_room.prefab new file mode 100644 index 0000000..c186542 --- /dev/null +++ b/Assets/prefabs/lit_room.prefab @@ -0,0 +1,274 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &114798 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 478470} + - 33: {fileID: 3389382} + - 23: {fileID: 2376406} + - 95: {fileID: 9578660} + m_Layer: 0 + m_Name: lit_room + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &131576 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 488486} + - 108: {fileID: 10883422} + m_Layer: 0 + m_Name: Spotlight (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &157454 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 433724} + - 108: {fileID: 10890520} + m_Layer: 0 + m_Name: Spotlight + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &160054 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 496960} + - 108: {fileID: 10838386} + m_Layer: 0 + m_Name: Spotlight (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &433724 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 157454} + m_LocalRotation: {x: .0908568427, y: .700584948, z: .686228633, w: .173251331} + m_LocalPosition: {x: .141000003, y: -2.31500006, z: -.279000014} + m_LocalScale: {x: 0, y: .0900000036, z: 0} + m_Children: [] + m_Father: {fileID: 478470} + m_RootOrder: 0 +--- !u!4 &478470 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 114798} + m_LocalRotation: {x: -.690310299, y: -.690309942, z: -.153205484, w: .153205693} + m_LocalPosition: {x: .289999992, y: -.629999995, z: 0} + m_LocalScale: {x: 10.2845411, y: 10.284544, z: 10.284544} + m_Children: + - {fileID: 433724} + - {fileID: 488486} + - {fileID: 496960} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!4 &488486 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 131576} + m_LocalRotation: {x: -1.47148967e-07, y: .998465955, z: 1.63912773e-07, w: .0553701296} + m_LocalPosition: {x: -.109999999, y: .061999999, z: 1.08599997} + m_LocalScale: {x: 0, y: .0900000036, z: 0} + m_Children: [] + m_Father: {fileID: 478470} + m_RootOrder: 1 +--- !u!4 &496960 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160054} + m_LocalRotation: {x: .0172175597, y: .948965907, z: -.310480148, w: .0526251085} + m_LocalPosition: {x: .456999987, y: 1.55499995, z: 1.27600002} + m_LocalScale: {x: 0, y: .0900000259, z: 0} + m_Children: [] + m_Father: {fileID: 478470} + m_RootOrder: 2 +--- !u!23 &2376406 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 114798} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 80d5fbaee57b7415e8565440f7f176e9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &3389382 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 114798} + m_Mesh: {fileID: 4300000, guid: 681f2283e599d45a29d2ac0cb7756733, type: 3} +--- !u!95 &9578660 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 114798} + m_Enabled: 1 + m_Avatar: {fileID: 9000000, guid: 681f2283e599d45a29d2ac0cb7756733, type: 3} + m_Controller: {fileID: 0} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!108 &10838386 +Light: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160054} + m_Enabled: 1 + serializedVersion: 6 + m_Type: 0 + m_Color: {r: .411764681, g: .513184607, b: 1, a: 1} + m_Intensity: 8 + m_Range: 28.9861774 + m_SpotAngle: 51.6793976 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_Strength: 1 + m_Bias: .0500000007 + m_NormalBias: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 1 + m_BounceIntensity: .689999998 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_AreaSize: {x: 1, y: 1} +--- !u!108 &10883422 +Light: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 131576} + m_Enabled: 1 + serializedVersion: 6 + m_Type: 0 + m_Color: {r: .930129886, g: .933823526, b: .666035891, a: 1} + m_Intensity: 8 + m_Range: 28.9861774 + m_SpotAngle: 51.6793976 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_Strength: 1 + m_Bias: .0500000007 + m_NormalBias: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 1 + m_BounceIntensity: .689999998 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_AreaSize: {x: 1, y: 1} +--- !u!108 &10890520 +Light: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 157454} + m_Enabled: 1 + serializedVersion: 6 + m_Type: 0 + m_Color: {r: 1, g: 0, b: 0, a: 1} + m_Intensity: 5.57999992 + m_Range: 39.660183 + m_SpotAngle: 70.3000031 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: -1 + m_Strength: 1 + m_Bias: .150000006 + m_NormalBias: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_Lightmapping: 4 + m_BounceIntensity: .689999998 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_AreaSize: {x: 1, y: 1} +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 114798} + m_IsPrefabParent: 1 diff --git a/Assets/prefabs/lit_room.prefab.meta b/Assets/prefabs/lit_room.prefab.meta new file mode 100644 index 0000000..a48b271 --- /dev/null +++ b/Assets/prefabs/lit_room.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e7ae7646efd89449fb3df8181aee61b5 +timeCreated: 1454181832 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/scenes/prototype.unity b/Assets/scenes/prototype.unity index 5772c1d..969c79b 100644 --- a/Assets/scenes/prototype.unity +++ b/Assets/scenes/prototype.unity @@ -87,6 +87,48 @@ NavMeshSettings: cellSize: .166666672 manualCellSize: 0 m_NavMeshData: {fileID: 0} +--- !u!1001 &76285935 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalPosition.x + value: -2.21295786 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalPosition.y + value: -1.70964837 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 499374, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 4e5f72b0c854d4c4f961e45e2f85d45f, type: 2} + m_IsPrefabParent: 0 --- !u!1 &347885019 GameObject: m_ObjectHideFlags: 0 @@ -156,101 +198,49 @@ Transform: m_LocalScale: {x: .299224973, y: .299224973, z: .299224973} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 7 ---- !u!1 &392898795 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 4 - m_Component: - - 4: {fileID: 392898797} - - 114: {fileID: 392898796} - m_Layer: 0 - m_Name: Rune - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &392898796 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 392898795} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 667395b800eb84a9c88455c4b1dd95b2, type: 3} - m_Name: - m_EditorClassIdentifier: - symbol: {fileID: 0} ---- !u!4 &392898797 -Transform: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 392898795} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -.794477463, y: -.52348876, z: -1.92169952} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 5 ---- !u!1 &537053417 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - serializedVersion: 4 - m_Component: - - 4: {fileID: 537053419} - - 212: {fileID: 537053418} - m_Layer: 0 - m_Name: board - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!212 &537053418 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 537053417} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 41dadd201e83e4275adddac35e7d8db6, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} ---- !u!4 &537053419 -Transform: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 537053417} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: .0299999993, y: -.589999974, z: 3.44000006} - m_LocalScale: {x: 2.34672475, y: 2.34672475, z: 2.34672475} - m_Children: [] - m_Father: {fileID: 0} m_RootOrder: 6 +--- !u!1001 &671052551 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalPosition.x + value: .289999992 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalPosition.y + value: -.629999995 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalRotation.x + value: -.690310299 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalRotation.y + value: -.690309942 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalRotation.z + value: -.153205484 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_LocalRotation.w + value: .153205693 + objectReference: {fileID: 0} + - target: {fileID: 478470, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: e7ae7646efd89449fb3df8181aee61b5, type: 2} + m_IsPrefabParent: 0 --- !u!1 &1039555527 GameObject: m_ObjectHideFlags: 0 @@ -335,7 +325,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 + m_RootOrder: 5 --- !u!1 &1109130832 GameObject: m_ObjectHideFlags: 0 @@ -409,7 +399,7 @@ Transform: m_LocalScale: {x: .400443196, y: .400443435, z: .400443435} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 + m_RootOrder: 1 --- !u!114 &1109130837 MonoBehaviour: m_ObjectHideFlags: 0 @@ -501,7 +491,7 @@ Transform: m_LocalScale: {x: .400443196, y: .400443435, z: .400443435} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 + m_RootOrder: 2 --- !u!114 &1169975786 MonoBehaviour: m_ObjectHideFlags: 0 @@ -611,7 +601,7 @@ Transform: m_LocalScale: {x: .400443196, y: .400443435, z: .400443435} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 3 --- !u!1 &1903459893 GameObject: m_ObjectHideFlags: 0 @@ -637,8 +627,8 @@ Light: m_Enabled: 1 serializedVersion: 6 m_Type: 1 - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Intensity: 3 + m_Color: {r: .970588207, g: .969603837, b: .934904814, a: 1} + m_Intensity: .49000001 m_Range: 10 m_SpotAngle: 30 m_CookieSize: 10 @@ -666,7 +656,7 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1903459893} - m_LocalRotation: {x: .192835093, y: -.0433424078, z: -.113861106, w: .973638415} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.05999994, y: 1.84000003, z: -4.30000019} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] diff --git a/Assets/textures/basic_room.png b/Assets/textures/basic_room.png new file mode 100644 index 0000000..472f35b Binary files /dev/null and b/Assets/textures/basic_room.png differ diff --git a/Assets/textures/basic_room.png.meta b/Assets/textures/basic_room.png.meta new file mode 100644 index 0000000..0662a0f --- /dev/null +++ b/Assets/textures/basic_room.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 0806fbe2d8d974667aeacd60854a8562 +timeCreated: 1454176473 +licenseType: Free +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/textures/basic_room_normal.png b/Assets/textures/basic_room_normal.png new file mode 100644 index 0000000..bf9bda8 Binary files /dev/null and b/Assets/textures/basic_room_normal.png differ diff --git a/Assets/textures/basic_room_normal.png.meta b/Assets/textures/basic_room_normal.png.meta new file mode 100644 index 0000000..e0f57be --- /dev/null +++ b/Assets/textures/basic_room_normal.png.meta @@ -0,0 +1,55 @@ +fileFormatVersion: 2 +guid: 488b56ce3c6ef47bdbb0576674e0bbee +timeCreated: 1454180653 +licenseType: Free +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 1 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 1 + heightScale: .25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 8 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapMode: 1 + nPOTScale: 1 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: .5, y: .5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 0 + textureType: 1 + buildTargetSettings: [] + spriteSheet: + sprites: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: