diff --git a/Assets/materials/selector_bump.mat b/Assets/materials/selector_bump.mat new file mode 100644 index 0000000..cd01406 --- /dev/null +++ b/Assets/materials/selector_bump.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: selector_bump + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + data: + first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: a9edae1f811f0484eb9f1a2575ebaf1a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + data: + first: + name: _SrcBlend + second: 1 + data: + first: + name: _DstBlend + second: 0 + data: + first: + name: _Cutoff + second: .5 + data: + first: + name: _Parallax + second: .0199999996 + data: + first: + name: _ZWrite + second: 1 + data: + first: + name: _Glossiness + second: .5 + data: + first: + name: _BumpScale + second: 1 + data: + first: + name: _OcclusionStrength + second: 1 + data: + first: + name: _DetailNormalMapScale + second: 1 + data: + first: + name: _UVSec + second: 0 + data: + first: + name: _Mode + second: 0 + data: + first: + name: _Metallic + second: 0 + m_Colors: + data: + first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + data: + first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/materials/selector_bump.mat.meta b/Assets/materials/selector_bump.mat.meta new file mode 100644 index 0000000..2962277 --- /dev/null +++ b/Assets/materials/selector_bump.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d42cec5259168ca46b1393e0ba38a64b +timeCreated: 1454191484 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/materials/selector_texture 1.mat b/Assets/materials/selector_texture 1.mat new file mode 100644 index 0000000..a9de1bd --- /dev/null +++ b/Assets/materials/selector_texture 1.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: selector_texture 1 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + data: + first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: af4223f6262c64022a9e344b1a46b211, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + data: + first: + name: _SrcBlend + second: 1 + data: + first: + name: _DstBlend + second: 0 + data: + first: + name: _Cutoff + second: .5 + data: + first: + name: _Parallax + second: .0199999996 + data: + first: + name: _ZWrite + second: 1 + data: + first: + name: _Glossiness + second: .5 + data: + first: + name: _BumpScale + second: 1 + data: + first: + name: _OcclusionStrength + second: 1 + data: + first: + name: _DetailNormalMapScale + second: 1 + data: + first: + name: _UVSec + second: 0 + data: + first: + name: _Mode + second: 0 + data: + first: + name: _Metallic + second: 0 + m_Colors: + data: + first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + data: + first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/materials/selector_texture 1.mat.meta b/Assets/materials/selector_texture 1.mat.meta new file mode 100644 index 0000000..54c5bc2 --- /dev/null +++ b/Assets/materials/selector_texture 1.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 48bf6c57865e5d44e8f4e3078e66ca39 +timeCreated: 1454191425 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/materials/selector_texture 2.mat b/Assets/materials/selector_texture 2.mat new file mode 100644 index 0000000..7847e4b --- /dev/null +++ b/Assets/materials/selector_texture 2.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: selector_texture 2 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + data: + first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: af4223f6262c64022a9e344b1a46b211, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + data: + first: + name: _SrcBlend + second: 1 + data: + first: + name: _DstBlend + second: 0 + data: + first: + name: _Cutoff + second: .5 + data: + first: + name: _Parallax + second: .0199999996 + data: + first: + name: _ZWrite + second: 1 + data: + first: + name: _Glossiness + second: .5 + data: + first: + name: _BumpScale + second: 1 + data: + first: + name: _OcclusionStrength + second: 1 + data: + first: + name: _DetailNormalMapScale + second: 1 + data: + first: + name: _UVSec + second: 0 + data: + first: + name: _Mode + second: 0 + data: + first: + name: _Metallic + second: 0 + m_Colors: + data: + first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + data: + first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/materials/selector_texture 2.mat.meta b/Assets/materials/selector_texture 2.mat.meta new file mode 100644 index 0000000..14a96a0 --- /dev/null +++ b/Assets/materials/selector_texture 2.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 66dc1aae4fb6a70419edb319b173e9ad +timeCreated: 1454191426 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/materials/selector_texture 3.mat b/Assets/materials/selector_texture 3.mat new file mode 100644 index 0000000..3f98f4c --- /dev/null +++ b/Assets/materials/selector_texture 3.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: selector_texture 3 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + data: + first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: af4223f6262c64022a9e344b1a46b211, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + data: + first: + name: _SrcBlend + second: 1 + data: + first: + name: _DstBlend + second: 0 + data: + first: + name: _Cutoff + second: .5 + data: + first: + name: _Parallax + second: .0199999996 + data: + first: + name: _ZWrite + second: 1 + data: + first: + name: _Glossiness + second: .5 + data: + first: + name: _BumpScale + second: 1 + data: + first: + name: _OcclusionStrength + second: 1 + data: + first: + name: _DetailNormalMapScale + second: 1 + data: + first: + name: _UVSec + second: 0 + data: + first: + name: _Mode + second: 0 + data: + first: + name: _Metallic + second: 0 + m_Colors: + data: + first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + data: + first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/materials/selector_texture 3.mat.meta b/Assets/materials/selector_texture 3.mat.meta new file mode 100644 index 0000000..2299e2e --- /dev/null +++ b/Assets/materials/selector_texture 3.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3d365d8e90fa6e042a8da9597e6d7d5c +timeCreated: 1454191426 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/materials/selector_texture.mat b/Assets/materials/selector_texture.mat new file mode 100644 index 0000000..2fb39b2 --- /dev/null +++ b/Assets/materials/selector_texture.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: selector_texture + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + data: + first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: a9edae1f811f0484eb9f1a2575ebaf1a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + data: + first: + name: _SrcBlend + second: 1 + data: + first: + name: _DstBlend + second: 0 + data: + first: + name: _Cutoff + second: .5 + data: + first: + name: _Parallax + second: .0199999996 + data: + first: + name: _ZWrite + second: 1 + data: + first: + name: _Glossiness + second: .5 + data: + first: + name: _BumpScale + second: 1 + data: + first: + name: _OcclusionStrength + second: 1 + data: + first: + name: _DetailNormalMapScale + second: 1 + data: + first: + name: _UVSec + second: 0 + data: + first: + name: _Mode + second: 0 + data: + first: + name: _Metallic + second: 0 + m_Colors: + data: + first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + data: + first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/materials/selector_texture.mat.meta b/Assets/materials/selector_texture.mat.meta new file mode 100644 index 0000000..4d26f28 --- /dev/null +++ b/Assets/materials/selector_texture.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e9dfb2c60ce8eb04188e4028b3012817 +timeCreated: 1454191378 +licenseType: Free +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index b8902bf..c8b6db5 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -8,6 +8,7 @@ PlayerSettings: defaultScreenOrientation: 4 targetDevice: 2 targetResolution: 0 + useOnDemandResources: 0 accelerometerFrequency: 60 companyName: DefaultCompany productName: GameJamProject @@ -28,6 +29,7 @@ PlayerSettings: androidShowActivityIndicatorOnLoading: -1 iosAppInBackgroundBehavior: 0 displayResolutionDialog: 1 + iosAllowHTTPDownload: 1 allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 1 allowedAutorotateToLandscapeRight: 1 @@ -60,11 +62,23 @@ PlayerSettings: xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 + n3dsDisableStereoscopicView: 0 + n3dsEnableSharedListOpt: 1 + n3dsEnableVSync: 0 xboxOneResolution: 0 ps3SplashScreen: {fileID: 0} videoMemoryForVertexBuffers: 0 psp2PowerMode: 0 psp2AcquireBGM: 1 + wiiUTVResolution: 0 + wiiUGamePadMSAA: 1 + wiiUSupportsNunchuk: 0 + wiiUSupportsClassicController: 0 + wiiUSupportsBalanceBoard: 0 + wiiUSupportsMotionPlus: 0 + wiiUSupportsProController: 0 + wiiUAllowScreenCapture: 1 + wiiUControllerCount: 0 m_SupportedAspectRatios: 4:3: 1 5:4: 1 @@ -77,20 +91,26 @@ PlayerSettings: metroEnableIndependentInputSource: 0 metroEnableLowLatencyPresentationAPI: 0 xboxOneDisableKinectGpuReservation: 0 + virtualRealitySupported: 0 productGUID: dbca7936984e94248bf9f90833bc0c3a AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 9 AndroidPreferredInstallLocation: 1 aotOptions: apiCompatibilityLevel: 2 + stripEngineCode: 1 iPhoneStrippingLevel: 0 iPhoneScriptCallOptimization: 0 + iPhoneBuildNumber: 0 ForceInternetPermission: 0 ForceSDCardPermission: 0 CreateWallpaper: 0 APKExpansionFiles: 0 preloadShaders: 0 StripUnusedMeshComponents: 0 + VertexChannelCompressionMask: + serializedVersion: 2 + m_Bits: 238 iPhoneSdkVersion: 988 iPhoneTargetOSVersion: 22 uIPrerenderedIcon: 0 @@ -117,6 +137,15 @@ PlayerSettings: iOSLaunchScreenFillPct: 100 iOSLaunchScreenSize: 100 iOSLaunchScreenCustomXibPath: + iOSLaunchScreeniPadType: 0 + iOSLaunchScreeniPadImage: {fileID: 0} + iOSLaunchScreeniPadBackgroundColor: + serializedVersion: 2 + rgba: 0 + iOSLaunchScreeniPadFillPct: 100 + iOSLaunchScreeniPadSize: 100 + iOSLaunchScreeniPadCustomXibPath: + iOSDeviceRequirements: [] AndroidTargetDevice: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} @@ -136,6 +165,23 @@ PlayerSettings: m_BuildTargetGraphicsAPIs: [] webPlayerTemplate: APPLICATION:Default m_TemplateCustomTags: {} + wiiUTitleID: 0005000011000000 + wiiUGroupID: 00010000 + wiiUCommonSaveSize: 4096 + wiiUAccountSaveSize: 2048 + wiiUOlvAccessKey: 0 + wiiUTinCode: 0 + wiiUJoinGameId: 0 + wiiUJoinGameModeMask: 0000000000000000 + wiiUCommonBossSize: 0 + wiiUAccountBossSize: 0 + wiiUAddOnUniqueIDs: [] + wiiUMainThreadStackSize: 3072 + wiiULoaderThreadStackSize: 1024 + wiiUSystemHeapSize: 128 + wiiUTVStartupScreen: {fileID: 0} + wiiUGamePadStartupScreen: {fileID: 0} + wiiUProfilerLibPath: actionOnDotNetUnhandledException: 1 enableInternalProfiler: 0 logObjCUncaughtExceptions: 1 @@ -186,15 +232,20 @@ PlayerSettings: ps4BackgroundImagePath: ps4StartupImagePath: ps4SaveDataImagePath: + ps4SdkOverride: ps4BGMPath: ps4ShareFilePath: + ps4ShareOverlayImagePath: + ps4PrivacyGuardImagePath: ps4NPtitleDatPath: ps4RemotePlayKeyAssignment: -1 + ps4RemotePlayKeyMappingDir: ps4EnterButtonAssignment: 1 ps4ApplicationParam1: 0 ps4ApplicationParam2: 0 ps4ApplicationParam3: 0 ps4ApplicationParam4: 0 + ps4DownloadDataSize: 0 ps4GarlicHeapSize: 2048 ps4Passcode: 3mJ7tLHOsT9jNvqC8LNjpnotcWDQLy4O ps4pnSessions: 1 @@ -202,6 +253,14 @@ PlayerSettings: ps4pnFriends: 1 ps4pnGameCustomData: 1 playerPrefsSupport: 0 + ps4ReprojectionSupport: 0 + ps4UseAudio3dBackend: 0 + ps4Audio3dVirtualSpeakerCount: 14 + ps4attribUserManagement: 0 + ps4attribMoveSupport: 0 + ps4attrib3DSupport: 0 + ps4attribShareSupport: 0 + ps4IncludedModules: [] monoEnv: psp2Splashimage: {fileID: 0} psp2NPTrophyPackPath: @@ -250,7 +309,6 @@ PlayerSettings: psp2InfoBarOnStartup: 0 psp2InfoBarColor: 0 psmSplashimage: {fileID: 0} - virtualRealitySupported: 0 spritePackerPolicy: scriptingDefineSymbols: {} metroPackageName: GameJamProject @@ -342,6 +400,17 @@ PlayerSettings: tizenSigningProfileName: tizenGPSPermissions: 0 tizenMicrophonePermissions: 0 + n3dsUseExtSaveData: 0 + n3dsCompressStaticMem: 1 + n3dsExtSaveDataNumber: 0x12345 + n3dsStackSize: 131072 + n3dsTargetPlatform: 2 + n3dsRegion: 7 + n3dsMediaSize: 0 + n3dsLogoStyle: 3 + n3dsTitle: GameName + n3dsProductCode: + n3dsApplicationId: 0xFF3FF stvDeviceAddress: stvProductDescription: stvProductAuthor: @@ -407,7 +476,6 @@ PlayerSettings: additionalIl2CppArgs::additionalIl2CppArgs: firstStreamedSceneWithResources: 0 cloudProjectId: - projectId: projectName: organizationId: cloudEnabled: 0