This commit is contained in:
antoine.mcnabb 2016-01-31 12:23:44 -05:00
commit 41e620a54c
67 changed files with 4519 additions and 385 deletions

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View File

@ -0,0 +1,26 @@
using UnityEngine;
using System.Collections;
public class DragSound : MonoBehaviour
{
public static AudioSource drag;
void Awake()
{
drag = GetComponent<AudioSource>();
}
public void Start()
{
PlayDrag();
}
public static void PlayDrag()
{
drag.Play();
}
public static void StopDrag()
{
drag.Stop();
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: f6ad1334fd7b8974c9805c86d7e5aa85
timeCreated: 1454187456
licenseType: Free
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View File

@ -21,6 +21,7 @@ public class LevelManager : MonoBehaviour {
private SelectorWithBolts Selector;
private GameObject PhysicsContainer;
private int playerId;
// Use this for initialization
void Start()
@ -83,9 +84,13 @@ public class LevelManager : MonoBehaviour {
{
if (player.hasNextLetter(letterNum))
{
tile.symbol.color = PlayerColors[player.num - 1];
StartCoroutine(MoveSelectorToTile(tile));
playerId = player.num - 1;
tile.symbol.color = PlayerColors[playerId];
StartCoroutine(MoveSelectorToTile(tile));
SoundManager.Instance.PlayRunePickup();
//Do something
if (player.hasWon())
{
@ -152,7 +157,7 @@ public class LevelManager : MonoBehaviour {
Vector3 endPos = cameraTrans.position + cameraTrans.forward * 10f;//trans.position + new Vector3(0f, 5f, 0f);
Quaternion endRot = Quaternion.LookRotation(cameraTrans.forward);
ratio += Time.deltaTime / 2f;
ratio += Time.deltaTime / 1.5f;
trans.position = Vector3.Lerp(startPos, endPos, ratio);
trans.rotation = Quaternion.Slerp(startRot, endRot, ratio);
@ -177,9 +182,11 @@ public class LevelManager : MonoBehaviour {
float ratio = 0f;
while (ratio < 1f)
{
ratio += Time.deltaTime / 0.5f;
ratio += Time.deltaTime / 1f;
Vector3 endPos = Camera.main.ViewportToWorldPoint(new Vector3(0.9f, 0.9f, Camera.main.nearClipPlane + 0.1f));
float viewportX = 0.2f + playerId * 0.3f;
Vector3 endPos = Camera.main.ViewportToWorldPoint(new Vector3(viewportX, 0.8f, Camera.main.nearClipPlane + 0.1f));
trans.position = Vector3.Lerp(startPos, endPos, ratio);
trans.localScale = Vector3.Lerp(startScale, endScale, ratio);

View File

@ -0,0 +1,13 @@
using UnityEngine;
using System.Collections;
public class RuneSound : MonoBehaviour
{
float timeTillDeath = 4f;
void Update ()
{
timeTillDeath -= Time.deltaTime;
if(timeTillDeath < 0f)
Destroy(gameObject);
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ea5c6b44526ac4b4dbeaeb7789961d42
timeCreated: 1454188592
licenseType: Free
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serializedVersion: 2
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icon: {instanceID: 0}
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View File

@ -0,0 +1,10 @@
using UnityEngine;
using System.Collections;
public class RuneSoundHandler : MonoBehaviour
{
public static void MakeSound()
{
GameObject runeSound = (GameObject)Instantiate(Resources.Load("RuneSound"));
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: d04e443891237b342927a806673ccdae
timeCreated: 1454188611
licenseType: Free
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serializedVersion: 2
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View File

@ -15,6 +15,11 @@ public class SelectorWithBolts : MonoBehaviour
private Rigidbody rb;
private MeshRenderer[][] playerCylinders;
private SoundManager sm;
public float scrappingSoundThreshold = 0.4f;
public float scrappingSoundVolumeFactor = 0.05f;
void Awake()
{
rb = GetComponent<Rigidbody>();
@ -25,6 +30,8 @@ public class SelectorWithBolts : MonoBehaviour
{
playerCylinders[i] = Ropes[i].GetComponent<Transform>().GetComponentsInChildren<MeshRenderer>();
}
}
void Start()
@ -33,6 +40,8 @@ public class SelectorWithBolts : MonoBehaviour
{
ReplenishPlayerDashMeter(i);
}
sm = SoundManager.Instance;
}
void Update()
@ -42,6 +51,22 @@ public class SelectorWithBolts : MonoBehaviour
Vector3 constraintPos = Bolts[i].position;
RootCylinders[i].position = constraintPos;
}
if( rb.velocity.sqrMagnitude > scrappingSoundThreshold)
{
if (sm.Scrapping.isPlaying)
{
sm.UpdateScrappingVolume( Mathf.Clamp(rb.velocity.magnitude * scrappingSoundVolumeFactor, 0f, 1f));
}
else
{
sm.PlayScrappingSound(Mathf.Clamp(rb.velocity.magnitude * scrappingSoundVolumeFactor, 0f, 1f));
}
}
else
{
sm.UpdateScrappingVolume(0f);
}
}
public void ReplenishPlayerDashMeter(int playerId)

View File

@ -0,0 +1,92 @@
using UnityEngine;
using System.Collections;
public class SoundGen : MonoBehaviour
{
float[] ratios = new float[14];
AudioSource audio;
float sec;
float[] scale = new float[5];
float[] noteTimes = new float[6];
float currNoTime;
float BASE_NOTE;
int modif;
public int SilentInB;
public int minBeat;
public int maxBeat;
public int noteChanger;
public float slowerEffect;
void Awake()
{
modif = 0;
ratios[0] = 1f; ratios[1] = 55f/51.91f; ratios[2] = 55f/48.99f; ratios[3] = 55f/46.25f; ratios[4] = 55f/43.65f; ratios[5] = 55f/41.20f;
ratios[6] = 55f/38.89f; ratios[7] = 55f/36.71f; ratios[8] = 55f/34.65f; ratios[9] = 55f/32.70f; ratios[10] = 55f/30.87f; ratios[11] = 55f/29.14f;
ratios[12] = 2f; ratios[13] = 2f * ratios[1];
BASE_NOTE = 1f * ratios[noteChanger] / slowerEffect;
scale[0] = ratios[0];
scale[1] = ratios[3];
scale[2] = ratios[5];
scale[3] = ratios[7];
scale[4] = ratios[10];
//scale[5] = ratios[9];
//scale[6] = ratios[11];
//scale[7] = ratios[11];
//scale[8] = ratios[13];
noteTimes[0] = 4f;
noteTimes[1] = noteTimes[0] / 2;
noteTimes[2] = noteTimes[0] / 4;
noteTimes[3] = noteTimes[0] / 8;
noteTimes[4] = noteTimes[0] / 16;
currNoTime = noteTimes[Random.Range(minBeat, maxBeat)];
audio = GetComponent<AudioSource>();
audio.pitch = BASE_NOTE; //G#
sec = 0f;
}
void Update()
{
sec += Time.deltaTime;
if(sec > currNoTime * (7f / 8f))
{
audio.volume -= Time.deltaTime * (currNoTime * (1f / 8f) * (8f / currNoTime));
}
if(sec > currNoTime)
{
//silent = (Random.Range(0,2) == 0) ? true : false;
audio.volume = 0f;
audio.Stop();
//if(!silent)
//{
sec = 0f;
if(Random.Range(0, SilentInB) == 0)
audio.volume = 1f;
currNoTime = noteTimes[Random.Range(minBeat, maxBeat)];
// if(Random.Range(0,5) == 0){}
// else
// {
modif += Random.Range(1, scale.Length);
audio.pitch = BASE_NOTE * scale[modif % scale.Length];
// }
//audio.time = currNoTime;
audio.Play();
//restart = true;
}
//Debug.Log(sec);
//Debug.Log(Time.deltaTime + " reg");
//audio.pitch += (Time.deltaTime * 1/100);
}
}

View File

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 1d8e3b5b996ac0f4b99ba5cbe411994e
timeCreated: 1454128283
licenseType: Free
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@ -0,0 +1,81 @@
using UnityEngine;
using System.Collections;
public class SoundManager : MonoBehaviour
{
public AudioSource MainMenu;
public AudioSource Gameplay;
public AudioSource Scrapping;
public AudioSource RunePickup;
public static SoundManager Instance
{
get { return _instance; }
}
private static SoundManager _instance;
void Awake()
{
if (_instance)
{
Destroy(gameObject);
}
else
{
_instance = this;
}
}
public void PlayMainMenuMusic()
{
if (Gameplay.isPlaying)
{
Gameplay.Stop();
}
if (!MainMenu.isPlaying)
{
MainMenu.Play();
}
}
public void PlayGameplayMusic()
{
if (MainMenu.isPlaying)
{
MainMenu.Stop();
}
if (!Gameplay.isPlaying)
{
Gameplay.Play();
}
}
public void UpdateScrappingVolume( float newVolume)
{
Scrapping.volume = Mathf.Lerp(Scrapping.volume, newVolume, Time.deltaTime);
}
public void PlayScrappingSound(float volume )
{
if (!Scrapping.isPlaying)
{
Scrapping.volume = volume;
Scrapping.Play();
}
}
public void StopScrappingSound()
{
Scrapping.Stop();
}
public void PlayRunePickup()
{
RunePickup.Play();
}
}

View File

@ -0,0 +1,12 @@
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fileFormatVersion: 2
guid: ad527bcb58b6d4de381e12ab5d28382c
timeCreated: 1454255675
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
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mipMapFadeDistanceEnd: 3
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externalNormalMap: 0
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normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
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textureSettings:
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aniso: -1
mipBias: -1
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rGBM: 0
compressionQuality: 50
spriteMode: 1
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spriteMeshType: 1
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spritePivot: {x: .5, y: .5}
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View File

@ -14,7 +14,7 @@ InputManager:
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: 0.001
dead: .00100000005
sensitivity: 3
snap: 1
invert: 0
@ -30,7 +30,7 @@ InputManager:
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: 0.001
dead: .00100000005
sensitivity: 3
snap: 1
invert: 0
@ -46,7 +46,7 @@ InputManager:
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: 0.001
dead: .00100000005
sensitivity: 3
snap: 1
invert: 0
@ -62,7 +62,7 @@ InputManager:
altNegativeButton: s
altPositiveButton: w
gravity: 3
dead: 0.001
dead: .00100000005
sensitivity: 3
snap: 1
invert: 0
@ -78,7 +78,7 @@ InputManager:
altNegativeButton: s
altPositiveButton: w
gravity: 3
dead: 0.001
dead: .00100000005
sensitivity: 3
snap: 1
invert: 0
@ -94,7 +94,7 @@ InputManager:
altNegativeButton: s
altPositiveButton: w
gravity: 3
dead: 0.001
dead: .00100000005
sensitivity: 3
snap: 1
invert: 0
@ -110,7 +110,7 @@ InputManager:
altNegativeButton:
altPositiveButton: mouse 0
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -126,7 +126,7 @@ InputManager:
altNegativeButton:
altPositiveButton: mouse 1
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -142,7 +142,7 @@ InputManager:
altNegativeButton:
altPositiveButton: mouse 2
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -158,7 +158,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -175,7 +175,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
sensitivity: .100000001
snap: 0
invert: 0
type: 1
@ -191,7 +191,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
sensitivity: .100000001
snap: 0
invert: 0
type: 1
@ -207,7 +207,7 @@ InputManager:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
sensitivity: .100000001
snap: 0
invert: 0
type: 1
@ -217,12 +217,12 @@ InputManager:
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
negativeButton: a
positiveButton: d
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
dead: .189999998
sensitivity: 1
snap: 0
invert: 0
@ -238,7 +238,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
dead: .189999998
sensitivity: 1
snap: 0
invert: 0
@ -254,7 +254,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
dead: .189999998
sensitivity: 1
snap: 0
invert: 0
@ -265,12 +265,12 @@ InputManager:
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
negativeButton: w
positiveButton: s
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
dead: .189999998
sensitivity: 1
snap: 0
invert: 1
@ -286,7 +286,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
dead: .189999998
sensitivity: 1
snap: 0
invert: 1
@ -302,7 +302,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
dead: .189999998
sensitivity: 1
snap: 0
invert: 1
@ -318,7 +318,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -334,7 +334,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -350,7 +350,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -366,7 +366,7 @@ InputManager:
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -382,7 +382,7 @@ InputManager:
altNegativeButton:
altPositiveButton: joystick button 0
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -398,7 +398,7 @@ InputManager:
altNegativeButton:
altPositiveButton: space
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0
@ -414,7 +414,7 @@ InputManager:
altNegativeButton:
altPositiveButton: joystick button 1
gravity: 1000
dead: 0.001
dead: .00100000005
sensitivity: 1000
snap: 0
invert: 0

View File

@ -8,6 +8,7 @@ PlayerSettings:
defaultScreenOrientation: 4
targetDevice: 2
targetResolution: 0
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: GameJamProject
@ -28,6 +29,7 @@ PlayerSettings:
androidShowActivityIndicatorOnLoading: -1
iosAppInBackgroundBehavior: 0
displayResolutionDialog: 1
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1
allowedAutorotateToLandscapeRight: 1
@ -60,11 +62,23 @@ PlayerSettings:
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
n3dsDisableStereoscopicView: 0
n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0
xboxOneResolution: 0
ps3SplashScreen: {fileID: 0}
videoMemoryForVertexBuffers: 0
psp2PowerMode: 0
psp2AcquireBGM: 1
wiiUTVResolution: 0
wiiUGamePadMSAA: 1
wiiUSupportsNunchuk: 0
wiiUSupportsClassicController: 0
wiiUSupportsBalanceBoard: 0
wiiUSupportsMotionPlus: 0
wiiUSupportsProController: 0
wiiUAllowScreenCapture: 1
wiiUControllerCount: 0
m_SupportedAspectRatios:
4:3: 1
5:4: 1
@ -77,20 +91,26 @@ PlayerSettings:
metroEnableIndependentInputSource: 0
metroEnableLowLatencyPresentationAPI: 0
xboxOneDisableKinectGpuReservation: 0
virtualRealitySupported: 0
productGUID: dbca7936984e94248bf9f90833bc0c3a
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 9
AndroidPreferredInstallLocation: 1
aotOptions:
apiCompatibilityLevel: 2
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
iPhoneBuildNumber: 0
ForceInternetPermission: 0
ForceSDCardPermission: 0
CreateWallpaper: 0
APKExpansionFiles: 0
preloadShaders: 0
StripUnusedMeshComponents: 0
VertexChannelCompressionMask:
serializedVersion: 2
m_Bits: 238
iPhoneSdkVersion: 988
iPhoneTargetOSVersion: 22
uIPrerenderedIcon: 0
@ -117,6 +137,15 @@ PlayerSettings:
iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSDeviceRequirements: []
AndroidTargetDevice: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
@ -136,6 +165,23 @@ PlayerSettings:
m_BuildTargetGraphicsAPIs: []
webPlayerTemplate: APPLICATION:Default
m_TemplateCustomTags: {}
wiiUTitleID: 0005000011000000
wiiUGroupID: 00010000
wiiUCommonSaveSize: 4096
wiiUAccountSaveSize: 2048
wiiUOlvAccessKey: 0
wiiUTinCode: 0
wiiUJoinGameId: 0
wiiUJoinGameModeMask: 0000000000000000
wiiUCommonBossSize: 0
wiiUAccountBossSize: 0
wiiUAddOnUniqueIDs: []
wiiUMainThreadStackSize: 3072
wiiULoaderThreadStackSize: 1024
wiiUSystemHeapSize: 128
wiiUTVStartupScreen: {fileID: 0}
wiiUGamePadStartupScreen: {fileID: 0}
wiiUProfilerLibPath:
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1
@ -186,15 +232,20 @@ PlayerSettings:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
ps4EnterButtonAssignment: 1
ps4ApplicationParam1: 0
ps4ApplicationParam2: 0
ps4ApplicationParam3: 0
ps4ApplicationParam4: 0
ps4DownloadDataSize: 0
ps4GarlicHeapSize: 2048
ps4Passcode: 3mJ7tLHOsT9jNvqC8LNjpnotcWDQLy4O
ps4pnSessions: 1
@ -202,6 +253,14 @@ PlayerSettings:
ps4pnFriends: 1
ps4pnGameCustomData: 1
playerPrefsSupport: 0
ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0
ps4Audio3dVirtualSpeakerCount: 14
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
ps4attrib3DSupport: 0
ps4attribShareSupport: 0
ps4IncludedModules: []
monoEnv:
psp2Splashimage: {fileID: 0}
psp2NPTrophyPackPath:
@ -250,7 +309,6 @@ PlayerSettings:
psp2InfoBarOnStartup: 0
psp2InfoBarColor: 0
psmSplashimage: {fileID: 0}
virtualRealitySupported: 0
spritePackerPolicy:
scriptingDefineSymbols: {}
metroPackageName: GameJamProject
@ -342,6 +400,17 @@ PlayerSettings:
tizenSigningProfileName:
tizenGPSPermissions: 0
tizenMicrophonePermissions: 0
n3dsUseExtSaveData: 0
n3dsCompressStaticMem: 1
n3dsExtSaveDataNumber: 0x12345
n3dsStackSize: 131072
n3dsTargetPlatform: 2
n3dsRegion: 7
n3dsMediaSize: 0
n3dsLogoStyle: 3
n3dsTitle: GameName
n3dsProductCode:
n3dsApplicationId: 0xFF3FF
stvDeviceAddress:
stvProductDescription:
stvProductAuthor:
@ -407,7 +476,6 @@ PlayerSettings:
additionalIl2CppArgs::additionalIl2CppArgs:
firstStreamedSceneWithResources: 0
cloudProjectId:
projectId:
projectName:
organizationId:
cloudEnabled: 0