Adding 3d selector with textures

This commit is contained in:
Dmitri Kolytchev 2016-01-30 11:44:00 -05:00
parent d65784b33f
commit 470dcd59e2
10 changed files with 266 additions and 14 deletions

View File

@ -19,7 +19,7 @@ Material:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: af4223f6262c64022a9e344b1a46b211, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
@ -98,11 +98,11 @@ Material:
data:
first:
name: _Glossiness
second: .5
second: .476999998
data:
first:
name: _Metallic
second: 0
second: .42899999
data:
first:
name: _BumpScale
@ -135,4 +135,4 @@ Material:
data:
first:
name: _Color
second: {r: .800000012, g: .800000012, b: .800000012, a: 1}
second: {r: 1, g: 1, b: 1, a: 1}

View File

@ -156,7 +156,7 @@ Transform:
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@ -196,7 +196,7 @@ Transform:
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@ -335,7 +335,7 @@ Transform:
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@ -409,7 +409,7 @@ Transform:
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m_RootOrder: 0
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@ -520,6 +520,64 @@ MonoBehaviour:
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dashCooldown: 1
dashSpeed: 30
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propertyPath: m_LocalPosition.y
value: -.245084301
objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
value: -4.91774654
objectReference: {fileID: 0}
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value: -.169994593
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propertyPath: m_LocalRotation.y
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propertyPath: m_LocalRotation.z
value: .799806833
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.w
value: -.500262856
objectReference: {fileID: 0}
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propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
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propertyPath: m_Name
value: selector (1)
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@ -638,7 +696,7 @@ Light:
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m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Intensity: 3
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
@ -666,9 +724,9 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_LocalPosition: {x: 4.05999994, y: 1.84000003, z: -4.30000019}
m_LocalScale: {x: 1, y: 1, z: 1}
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licenseType: Free
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fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: Cylinder
7400000: Default Take
9500000: //RootNode
materials:
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materialName: 0
materialSearch: 1
animations:
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bakeSimulation: 0
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
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animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: .5
animationPositionError: .5
animationScaleError: .5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
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secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
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splitTangentsAcrossUV: 1
normalImportMode: 0
tangentImportMode: 1
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: .5
foreArmTwist: .5
upperLegTwist: .5
legTwist: .5
armStretch: .0500000007
legStretch: .0500000007
feetSpacing: 0
rootMotionBoneName:
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textureSettings:
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buildTargetSettings: []
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