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2236
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2029
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Assets/scripts/LoadScene.cs
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using UnityEngine;
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using System.Collections;
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public class LoadScene : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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Assets/scripts/LoadScene.cs.meta
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53
Assets/scripts/MenuFunctions.cs
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using UnityEngine;
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using System.Collections;
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using InputHandler;
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using System;
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{
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{
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{
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if (obj.Actions.Contains("Dash"))
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{
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anims[obj.PlayerIndex].SetBool("Dashing", !anims[obj.PlayerIndex].GetBool("Dashing"));
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{
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if (anims[i].GetBool("Dashing"))
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{
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++compteur;
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}
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}
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if (compteur == 3)
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{
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Application.LoadLevel(levelIndex);
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}
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