Added new rune assets
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@ -21,9 +21,10 @@ public class RuneBehaviour : MonoBehaviour {
|
||||
lightState -= Time.deltaTime / LightTime;
|
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if (lightState < 0)
|
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lightState = 0;
|
||||
//symbol.color = new Color(1 - lightState, 1f, 1 - lightState);
|
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symbol.color = new Color(1 - lightState, 1f, 1 - lightState);
|
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|
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symbol.color = new Color(1f - lightState * 0.5f, 1f - lightState * 0.8f, 1f);
|
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//Mauve cool
|
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//symbol.color = new Color(1f - lightState * 0.5f, 1f - lightState * 0.8f, 1f);
|
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|
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//symbol.color = new Color(1f - lightState * 0.4f, 1f - lightState * 0.4f, 1f);
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