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m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2378,10 +2372,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2404,10 +2396,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2430,10 +2420,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2456,10 +2444,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2482,10 +2468,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2508,10 +2492,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2534,10 +2516,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2560,10 +2540,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2586,10 +2564,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2612,10 +2588,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2638,10 +2612,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2664,10 +2636,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2690,10 +2660,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2716,10 +2684,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2742,10 +2708,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2768,10 +2732,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2794,10 +2756,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2820,10 +2780,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2846,10 +2804,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2872,10 +2828,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2898,10 +2852,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2924,10 +2876,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2950,10 +2900,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -2976,10 +2924,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3002,10 +2948,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3028,10 +2972,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3054,10 +2996,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3080,10 +3020,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3106,10 +3044,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3132,10 +3068,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3158,10 +3092,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3184,10 +3116,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3210,10 +3140,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3236,10 +3164,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3262,10 +3188,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3288,10 +3212,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3314,10 +3236,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3340,10 +3260,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3366,10 +3284,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3392,10 +3308,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3418,10 +3332,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3444,10 +3356,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3470,10 +3380,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3496,10 +3404,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3522,10 +3428,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3548,10 +3452,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3574,10 +3476,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3600,10 +3500,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3626,10 +3524,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3652,10 +3548,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3678,10 +3572,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3704,10 +3596,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3730,10 +3620,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3756,10 +3644,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3782,10 +3668,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3808,10 +3692,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3834,10 +3716,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3860,10 +3740,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3886,10 +3764,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3912,10 +3788,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -3938,10 +3812,8 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 @@ -4410,7 +4282,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4425,7 +4297,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4440,7 +4312,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4455,7 +4327,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4470,7 +4342,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4485,7 +4357,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4500,7 +4372,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4515,7 +4387,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4530,7 +4402,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4545,7 +4417,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4560,7 +4432,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4575,7 +4447,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4590,7 +4462,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4605,7 +4477,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4620,7 +4492,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4635,7 +4507,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4650,7 +4522,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4665,7 +4537,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4680,7 +4552,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4695,7 +4567,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4710,7 +4582,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4725,7 +4597,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4740,7 +4612,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4755,7 +4627,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4770,7 +4642,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4785,7 +4657,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4800,7 +4672,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4815,7 +4687,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4830,7 +4702,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4845,7 +4717,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4860,7 +4732,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4875,7 +4747,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4890,7 +4762,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4905,7 +4777,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4920,7 +4792,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4935,7 +4807,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4950,7 +4822,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4965,7 +4837,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4980,7 +4852,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -4995,7 +4867,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5010,7 +4882,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5025,7 +4897,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5040,7 +4912,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5055,7 +4927,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5070,7 +4942,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5085,7 +4957,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5100,7 +4972,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5115,7 +4987,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5130,7 +5002,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5145,7 +5017,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5160,7 +5032,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5175,7 +5047,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5190,7 +5062,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5205,7 +5077,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5220,7 +5092,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5235,7 +5107,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5250,7 +5122,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5265,7 +5137,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5280,7 +5152,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5295,7 +5167,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5310,7 +5182,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5325,7 +5197,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5340,7 +5212,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 10 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5355,7 +5227,7 @@ Rigidbody: serializedVersion: 2 m_Mass: 100 m_Drag: 0 - m_AngularDrag: 0.05 + m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 @@ -5368,10 +5240,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 122986} m_ConnectedBody: {fileID: 5438336} - m_Anchor: {x: 0, y: 1.000006, z: 0} + m_Anchor: {x: 0, y: 1.00000596, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000004437047, y: -1.3199768, z: 0.000012317037} + m_ConnectedAnchor: {x: 4.43704721e-06, y: -1.31997681, z: 1.23170366e-05} m_UseSpring: 0 m_Spring: spring: 0 @@ -5387,7 +5259,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5400,10 +5272,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108134} m_ConnectedBody: {fileID: 5430908} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000018554726, y: -1.3599949, z: 0.00000007164946} + m_ConnectedAnchor: {x: 1.85547265e-07, y: -1.35999489, z: 7.16494597e-08} m_UseSpring: 0 m_Spring: spring: 0 @@ -5419,7 +5291,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5432,10 +5304,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188534} m_ConnectedBody: {fileID: 5454600} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000089296395, y: -1.2399883, z: 0.0000006773256} + m_ConnectedAnchor: {x: 8.92963953e-07, y: -1.23998833, z: 6.77325602e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -5451,7 +5323,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5464,10 +5336,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 110952} m_ConnectedBody: {fileID: 5481364} - m_Anchor: {x: 0, y: 1.0000021, z: 0} + m_Anchor: {x: 0, y: 1.00000215, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000006161394, y: -1.2999926, z: 0.00000015067408} + m_ConnectedAnchor: {x: 6.16139388e-08, y: -1.29999256, z: 1.50674083e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -5483,7 +5355,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5496,10 +5368,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 166336} m_ConnectedBody: {fileID: 5499632} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000004382008, y: -1.359993, z: 0.000005533244} + m_ConnectedAnchor: {x: 4.38200777e-06, y: -1.35999298, z: 5.53324389e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5515,7 +5387,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5528,10 +5400,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 121064} m_ConnectedBody: {fileID: 5495118} - m_Anchor: {x: 0, y: 1.0000021, z: 0} + m_Anchor: {x: 0, y: 1.00000215, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000000568867, y: -1.2999907, z: -0.0000001879887} + m_ConnectedAnchor: {x: 5.68866994e-07, y: -1.29999065, z: -1.87988704e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -5547,7 +5419,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5560,10 +5432,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 118014} m_ConnectedBody: {fileID: 5442668} - m_Anchor: {x: 0, y: 1.000006, z: 0} + m_Anchor: {x: 0, y: 1.00000596, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.000000056168318, y: -1.3199921, z: -0.0000020839911} + m_ConnectedAnchor: {x: -5.6168318e-08, y: -1.31999207, z: -2.08399115e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5579,7 +5451,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5592,10 +5464,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 129138} m_ConnectedBody: {fileID: 5476922} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000051194763, y: -1.3599892, z: 0.0000013546512} + m_ConnectedAnchor: {x: 5.11947633e-07, y: -1.35998917, z: 1.3546512e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5611,7 +5483,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5624,10 +5496,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 105298} m_ConnectedBody: {fileID: 5462166} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000020706096, y: -1.3599873, z: 0.0000028669297} + m_ConnectedAnchor: {x: -2.07060964e-07, y: -1.35998726, z: 2.86692966e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5643,7 +5515,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5656,10 +5528,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 153250} m_ConnectedBody: {fileID: 5495422} - m_Anchor: {x: 0, y: 1.000006, z: 0} + m_Anchor: {x: 0, y: 1.00000596, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000016569081, y: -1.3199768, z: -0.0000093573835} + m_ConnectedAnchor: {x: 1.65690813e-06, y: -1.31997681, z: -9.35738353e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5675,7 +5547,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5688,10 +5560,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175174} m_ConnectedBody: {fileID: 0} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.008555748, y: 1.579999, z: -0.22732614} + m_ConnectedAnchor: {x: .00855574757, y: 1.57999897, z: -.22732614} m_UseSpring: 0 m_Spring: spring: 0 @@ -5707,7 +5579,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5720,10 +5592,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 155282} m_ConnectedBody: {fileID: 5494972} - m_Anchor: {x: 0, y: 1.0000021, z: 0} + m_Anchor: {x: 0, y: 1.00000215, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000009886637, y: -1.3000021, z: 0.0000011666638} + m_ConnectedAnchor: {x: 9.88663714e-07, y: -1.3000021, z: 1.16666376e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5739,7 +5611,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5752,10 +5624,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 195870} m_ConnectedBody: {fileID: 5497096} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000005663251, y: -1.2399998, z: 7.1538654e-14} + m_ConnectedAnchor: {x: 5.66325127e-07, y: -1.23999977, z: 7.15386544e-14} m_UseSpring: 0 m_Spring: spring: 0 @@ -5771,7 +5643,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5784,10 +5656,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 117896} m_ConnectedBody: {fileID: 5440112} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000029420712, y: -1.3599834, z: 0.000004149933} + m_ConnectedAnchor: {x: 2.94207121e-06, y: -1.35998344, z: 4.14993292e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5803,7 +5675,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5816,10 +5688,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108026} m_ConnectedBody: {fileID: 5449572} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000018793877, y: -1.359993, z: 0.0000022534202} + m_ConnectedAnchor: {x: -1.87938767e-07, y: -1.35999298, z: 2.25342023e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5835,7 +5707,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5848,10 +5720,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150318} m_ConnectedBody: {fileID: 5441722} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000030017725, y: -1.3299942, z: -0.000004250801} + m_ConnectedAnchor: {x: 3.00177248e-07, y: -1.3299942, z: -4.25080088e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5867,7 +5739,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5880,10 +5752,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 101536} m_ConnectedBody: {fileID: 5495914} - m_Anchor: {x: 0, y: 1.000006, z: 0} + m_Anchor: {x: 0, y: 1.00000596, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000004459867, y: -1.3200073, z: 0.000002292619} + m_ConnectedAnchor: {x: 4.459867e-07, y: -1.32000732, z: 2.292619e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5899,7 +5771,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5912,10 +5784,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 144498} m_ConnectedBody: {fileID: 5401806} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000030148283, y: -1.2699904, z: 0.0000021674416} + m_ConnectedAnchor: {x: -3.01482828e-07, y: -1.26999044, z: 2.16744161e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5931,7 +5803,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5944,10 +5816,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 155284} m_ConnectedBody: {fileID: 5449636} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000048423376, y: -1.359993, z: 0.000004149934} + m_ConnectedAnchor: {x: 4.8423376e-06, y: -1.35999298, z: 4.14993383e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5963,7 +5835,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -5976,10 +5848,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 184018} m_ConnectedBody: {fileID: 5434222} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000032098663, y: -1.3599968, z: 0.0000022820807} + m_ConnectedAnchor: {x: 3.20986629e-07, y: -1.3599968, z: 2.28208069e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -5995,7 +5867,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6011,7 +5883,7 @@ HingeJoint: m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.0015187263, y: 0, z: -7.8626328} + m_ConnectedAnchor: {x: -.00151872635, y: 0, z: -7.86263275} m_UseSpring: 0 m_Spring: spring: 0 @@ -6027,7 +5899,7 @@ HingeJoint: min: 0 max: 0 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6040,10 +5912,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108120} m_ConnectedBody: {fileID: 5489482} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000012512578, y: -1.3599911, z: -0.0000012686717} + m_ConnectedAnchor: {x: 1.2512578e-06, y: -1.35999107, z: -1.26867167e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6059,7 +5931,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6072,10 +5944,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175456} m_ConnectedBody: {fileID: 5481476} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000011108308, y: -1.359993, z: 0.00000008597961} + m_ConnectedAnchor: {x: 1.11083079e-06, y: -1.35999298, z: 8.59796074e-08} m_UseSpring: 0 m_Spring: spring: 0 @@ -6091,7 +5963,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6104,10 +5976,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 167296} m_ConnectedBody: {fileID: 5448702} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000012897546, y: -1.4499855, z: -0.000006187598} + m_ConnectedAnchor: {x: 1.28975455e-06, y: -1.4499855, z: -6.18759805e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6123,7 +5995,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6136,10 +6008,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 106784} m_ConnectedBody: {fileID: 5476640} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000007425709, y: -1.3299961, z: 0.00000015415156} + m_ConnectedAnchor: {x: -7.42570876e-08, y: -1.32999611, z: 1.54151564e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -6155,7 +6027,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6171,7 +6043,7 @@ HingeJoint: m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.0015228987, y: 0, z: 7.8626337} + m_ConnectedAnchor: {x: -.00152289867, y: 0, z: 7.86263371} m_UseSpring: 0 m_Spring: spring: 0 @@ -6187,7 +6059,7 @@ HingeJoint: min: 0 max: 0 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6200,10 +6072,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 135988} m_ConnectedBody: {fileID: 5493870} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000090708346, y: -1.3299966, z: -0.0000016092308} + m_ConnectedAnchor: {x: 9.07083461e-07, y: -1.32999659, z: -1.60923082e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6219,7 +6091,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6232,10 +6104,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 199332} m_ConnectedBody: {fileID: 5420842} - m_Anchor: {x: 0, y: 1.0000021, z: 0} + m_Anchor: {x: 0, y: 1.00000215, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000015031536, y: -1.2999878, z: -0.0000039132788} + m_ConnectedAnchor: {x: 1.50315361e-06, y: -1.29998779, z: -3.91327876e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6251,7 +6123,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6264,10 +6136,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 177076} m_ConnectedBody: {fileID: 5457576} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000023415808, y: -1.3299937, z: 0.0000027933847} + m_ConnectedAnchor: {x: 2.3415808e-07, y: -1.32999372, z: 2.79338474e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6283,7 +6155,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6296,10 +6168,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 177696} m_ConnectedBody: {fileID: 5441396} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000021223361, y: -1.3599854, z: 0.00000011463892} + m_ConnectedAnchor: {x: 2.12233613e-06, y: -1.35998535, z: 1.14638922e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -6315,7 +6187,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6328,10 +6200,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 165934} m_ConnectedBody: {fileID: 5427722} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000003693654, y: -1.3299923, z: 0.0000015088034} + m_ConnectedAnchor: {x: 3.69365398e-06, y: -1.32999229, z: 1.50880339e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6347,7 +6219,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6360,10 +6232,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 166432} m_ConnectedBody: {fileID: 5475112} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000004050846, y: -1.2699986, z: 1.3023892e-13} + m_ConnectedAnchor: {x: 4.05084592e-07, y: -1.26999855, z: 1.30238919e-13} m_UseSpring: 0 m_Spring: spring: 0 @@ -6379,7 +6251,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6392,10 +6264,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172132} m_ConnectedBody: {fileID: 5415592} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000016693338, y: -1.3599987, z: -0.0000020814623} + m_ConnectedAnchor: {x: 1.66933376e-07, y: -1.3599987, z: -2.0814623e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6411,7 +6283,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6424,10 +6296,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 108238} m_ConnectedBody: {fileID: 5459944} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000042667193, y: -1.389988, z: 0.0000007944928} + m_ConnectedAnchor: {x: 4.26671932e-07, y: -1.38998795, z: 7.94492792e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -6443,7 +6315,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6456,10 +6328,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 183268} m_ConnectedBody: {fileID: 0} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00042442232, y: 1.579999, z: -0.114237666} + m_ConnectedAnchor: {x: -.000424422324, y: 1.57999897, z: -.114237666} m_UseSpring: 0 m_Spring: spring: 0 @@ -6475,7 +6347,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6488,10 +6360,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 112488} m_ConnectedBody: {fileID: 5421996} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000026419747, y: -1.3599892, z: 0.00000015762782} + m_ConnectedAnchor: {x: -2.64197467e-07, y: -1.35998917, z: 1.57627824e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -6507,7 +6379,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6520,10 +6392,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 154648} m_ConnectedBody: {fileID: 5451880} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000046124134, y: -1.3599968, z: -1.8062013e-13} + m_ConnectedAnchor: {x: -4.61241342e-07, y: -1.3599968, z: -1.80620127e-13} m_UseSpring: 0 m_Spring: spring: 0 @@ -6539,7 +6411,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6552,10 +6424,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 187480} m_ConnectedBody: {fileID: 5438196} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000021865728, y: -1.2700043, z: 0.0000033866286} + m_ConnectedAnchor: {x: 2.18657283e-06, y: -1.27000427, z: 3.38662858e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6571,7 +6443,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6584,10 +6456,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 137130} m_ConnectedBody: {fileID: 5432302} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000005556439, y: -1.3899994, z: 0.000000073230126} + m_ConnectedAnchor: {x: 5.55643886e-08, y: -1.38999939, z: 7.3230126e-08} m_UseSpring: 0 m_Spring: spring: 0 @@ -6603,7 +6475,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6616,10 +6488,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 135650} m_ConnectedBody: {fileID: 5488220} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000032194674, y: -1.2699928, z: 0.0000010159882} + m_ConnectedAnchor: {x: -3.21946743e-07, y: -1.26999283, z: 1.01598823e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6635,7 +6507,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6648,10 +6520,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171658} m_ConnectedBody: {fileID: 5462336} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000004384934, y: -1.2399899, z: 0.000003017197} + m_ConnectedAnchor: {x: -4.38493402e-08, y: -1.23998988, z: 3.01719706e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6667,7 +6539,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6680,10 +6552,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 104184} m_ConnectedBody: {fileID: 5436502} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000014304009, y: -1.3899803, z: -0.000009409328} + m_ConnectedAnchor: {x: 1.43040086e-06, y: -1.38998032, z: -9.40932841e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6699,7 +6571,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6712,10 +6584,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 148820} m_ConnectedBody: {fileID: 5402608} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000013818919, y: -1.3599968, z: 0.000008199557} + m_ConnectedAnchor: {x: 1.38189193e-06, y: -1.3599968, z: 8.19955676e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6731,7 +6603,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6744,10 +6616,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 150906} m_ConnectedBody: {fileID: 5483672} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000016126648, y: -1.2699909, z: -0.000007450581} + m_ConnectedAnchor: {x: 1.61266485e-06, y: -1.26999092, z: -7.45058105e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6763,7 +6635,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6776,10 +6648,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191702} m_ConnectedBody: {fileID: 5456544} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000000922214, y: -1.3299923, z: -0.0000066191033} + m_ConnectedAnchor: {x: 9.22213985e-07, y: -1.32999229, z: -6.61910326e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6795,7 +6667,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6808,10 +6680,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188332} m_ConnectedBody: {fileID: 5478298} - m_Anchor: {x: 0, y: 1.0000021, z: 0} + m_Anchor: {x: 0, y: 1.00000215, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000003335336, y: -1.2999916, z: 0.0000042146285} + m_ConnectedAnchor: {x: 3.33533603e-06, y: -1.29999161, z: 4.21462846e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6827,7 +6699,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6840,10 +6712,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 113864} m_ConnectedBody: {fileID: 5422652} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000040933637, y: -1.3899841, z: 0.000004137185} + m_ConnectedAnchor: {x: 4.09336371e-06, y: -1.38998413, z: 4.13718499e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6859,7 +6731,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6872,10 +6744,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 162206} m_ConnectedBody: {fileID: 5414124} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000016772555, y: -1.3899918, z: -0.0000005601574} + m_ConnectedAnchor: {x: 1.67725545e-06, y: -1.38999176, z: -5.60157389e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -6891,7 +6763,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6907,7 +6779,7 @@ HingeJoint: m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0, y: 0, z: 7.86} + m_ConnectedAnchor: {x: 0, y: 0, z: 7.86000013} m_UseSpring: 0 m_Spring: spring: 0 @@ -6923,7 +6795,7 @@ HingeJoint: min: 0 max: 0 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6936,10 +6808,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 190834} m_ConnectedBody: {fileID: 5472508} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000051653313, y: -1.2699962, z: 0.0000005926599} + m_ConnectedAnchor: {x: 5.16533134e-07, y: -1.26999617, z: 5.92659887e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -6955,7 +6827,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -6968,10 +6840,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 174324} m_ConnectedBody: {fileID: 5442580} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.0000005585955, y: -1.3899937, z: -0.0000020502741} + m_ConnectedAnchor: {x: -5.58595502e-07, y: -1.38999367, z: -2.05027413e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -6987,7 +6859,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7000,10 +6872,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 198056} m_ConnectedBody: {fileID: 5406876} - m_Anchor: {x: 0, y: 1.000006, z: 0} + m_Anchor: {x: 0, y: 1.00000596, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000007651899, y: -1.3199863, z: -0.000010076432} + m_ConnectedAnchor: {x: 7.65189895e-07, y: -1.31998634, z: -1.00764319e-05} m_UseSpring: 0 m_Spring: spring: 0 @@ -7019,7 +6891,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7032,10 +6904,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 125406} m_ConnectedBody: {fileID: 5400158} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000091065004, y: -1.4499989, z: -0.000000091668994} + m_ConnectedAnchor: {x: 9.10650044e-07, y: -1.44999886, z: -9.16689942e-08} m_UseSpring: 0 m_Spring: spring: 0 @@ -7051,7 +6923,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7064,10 +6936,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 172490} m_ConnectedBody: {fileID: 0} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: -0.00000019624929, y: 1.5799994, z: -0.14149666} + m_ConnectedAnchor: {x: -1.96249289e-07, y: 1.57999945, z: -.141496658} m_UseSpring: 0 m_Spring: spring: 0 @@ -7083,7 +6955,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7096,10 +6968,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 123922} m_ConnectedBody: {fileID: 5423210} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000027382803, y: -1.4499912, z: -0.00000009166786} + m_ConnectedAnchor: {x: 2.73828027e-06, y: -1.44999123, z: -9.16678573e-08} m_UseSpring: 0 m_Spring: spring: 0 @@ -7115,7 +6987,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7128,10 +7000,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 170148} m_ConnectedBody: {fileID: 5451950} - m_Anchor: {x: 0, y: 1.0000012, z: 0} + m_Anchor: {x: 0, y: 1.00000119, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.000000019072136, y: -1.2399951, z: 0.000002089049} + m_ConnectedAnchor: {x: 1.90721359e-08, y: -1.23999512, z: 2.08904908e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -7147,7 +7019,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7160,10 +7032,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 159352} m_ConnectedBody: {fileID: 5417678} - m_Anchor: {x: 0, y: 1.000006, z: 0} + m_Anchor: {x: 0, y: 1.00000596, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000021329458, y: -1.3199863, z: 0.000004147403} + m_ConnectedAnchor: {x: 2.13294584e-06, y: -1.31998634, z: 4.14740316e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -7179,7 +7051,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7192,10 +7064,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 191798} m_ConnectedBody: {fileID: 5457226} - m_Anchor: {x: 0, y: 1.000004, z: 0} + m_Anchor: {x: 0, y: 1.00000405, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.0000019948752, y: -1.3600025, z: 0.00000083495564} + m_ConnectedAnchor: {x: 1.99487522e-06, y: -1.36000252, z: 8.34955642e-07} m_UseSpring: 0 m_Spring: spring: 0 @@ -7211,7 +7083,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - bounceMinVelocity: 0.2 + bounceMinVelocity: .200000003 contactDistance: 0 m_BreakForce: Infinity m_BreakTorque: Infinity @@ -7224,10 +7096,10 @@ HingeJoint: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 115640} m_ConnectedBody: {fileID: 5428642} - m_Anchor: {x: 0, y: 1.0000021, z: 0} + m_Anchor: {x: 0, y: 1.00000215, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 - m_ConnectedAnchor: {x: 0.00000060633886, y: -1.2999992, z: -0.0000020167665} + m_ConnectedAnchor: {x: 6.06338858e-07, y: -1.29999924, z: -2.01676653e-06} m_UseSpring: 0 m_Spring: spring: 0 @@ -7243,7 +7115,7 @@ HingeJoint: min: 2 max: 8 bounciness: 0 - 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timeBeforeSkip: 10 + timeBeforeAutoSkip: 15 + timeBeforeSkippable: 3 diff --git a/Assets/scripts/Character.cs b/Assets/scripts/Character.cs index debda66..394f840 100644 --- a/Assets/scripts/Character.cs +++ b/Assets/scripts/Character.cs @@ -35,12 +35,12 @@ public class Character : MonoBehaviour void Awake() { rb = GetComponent(); - particleSys = GetComponent(); } void Start() { selector = GameObject.FindObjectOfType(); + particleSys = GetComponentInChildren(); } void Update() @@ -94,9 +94,7 @@ public class Character : MonoBehaviour selector.ReplenishPlayerDashMeter(playerId); dashRemainingTime = DashCooldown; - - //particleSys.Play(); - + StartCoroutine(DashCoroutine()); return true; @@ -106,6 +104,8 @@ public class Character : MonoBehaviour { isDashing = true; + particleSys.Play(); + dashForward = GetComponent().forward; rb.velocity = Vector3.zero; @@ -114,5 +114,7 @@ public class Character : MonoBehaviour yield return new WaitForSeconds(0.9f); isDashing = false; + + particleSys.enableEmission = true; } } diff --git a/Assets/scripts/GUIGameplay.cs b/Assets/scripts/GUIGameplay.cs index 8f58ed8..59adb98 100644 --- a/Assets/scripts/GUIGameplay.cs +++ b/Assets/scripts/GUIGameplay.cs @@ -2,8 +2,8 @@ using System.Collections; public class GUIGameplay : MonoBehaviour { - public const int boxHeight=90,boxWidth=50; - public const int offset = 10; + public const int boxHeight=90,boxWidth=70; + public int offset = 10; // Use this for initialization void Start () { @@ -41,8 +41,8 @@ public class GUIGameplay : MonoBehaviour { break; } //beardTex.Resize(10, 10); - int offset = (int)((Screen.width - 3 * boxWidth) / 5f); - x = (int) (((Screen.width - boxWidth*3) / 3 * (1+1/6) * i) + (Screen.width - boxWidth*3)/6); + //int offset = (int)((Screen.width - 3 * boxWidth) / 5f); + x = (int) (offset + Screen.width / 3 * i); GUI.Box(new Rect(x , 0, boxWidth, 90), beardTex, boxStyle); diff --git a/Assets/scripts/LevelManager.cs b/Assets/scripts/LevelManager.cs index d4395a7..bfd1237 100644 --- a/Assets/scripts/LevelManager.cs +++ b/Assets/scripts/LevelManager.cs @@ -76,6 +76,9 @@ public class LevelManager : MonoBehaviour { Selector = GameObject.FindObjectOfType(); PhysicsContainer = GameObject.Find("PhysicsContainer"); + + //play start sound + SoundManager.Instance.PlayShortHorn(); } public void PressTile(int letterNum, RuneBehaviour tile) diff --git a/Assets/scripts/MenuInteractions.cs b/Assets/scripts/MenuInteractions.cs index 3bf539f..7f344b4 100644 --- a/Assets/scripts/MenuInteractions.cs +++ b/Assets/scripts/MenuInteractions.cs @@ -4,9 +4,10 @@ using System.Collections; public class MenuInteractions : MonoBehaviour { public int nextLevel; - public bool isSkippable = true; public bool hasAutoSkips = false; - public int timeBeforeSkip = 10; + public int timeBeforeAutoSkip = 10; + public int timeBeforeSkippable = 0; + private bool isSkippable = false; // Update is called once per frame void Update() @@ -18,16 +19,13 @@ public class MenuInteractions : MonoBehaviour Application.LoadLevel(nextLevel); } } + } void Start() { - // this won't lead anywhere... let's fix it - if(!isSkippable && !hasAutoSkips) - { - isSkippable = true; - hasAutoSkips = true; - } + + StartCoroutine(EnableSkip()); if (hasAutoSkips) { @@ -37,8 +35,15 @@ public class MenuInteractions : MonoBehaviour IEnumerator AutoSkip() { - yield return new WaitForSeconds(timeBeforeSkip); + yield return new WaitForSeconds(timeBeforeAutoSkip); Application.LoadLevel(nextLevel); } + + IEnumerator EnableSkip() + { + yield return new WaitForSeconds(timeBeforeSkippable); + isSkippable = true; + + } } diff --git a/Assets/scripts/SoundManager.cs b/Assets/scripts/SoundManager.cs index 27e6986..7d158dd 100644 --- a/Assets/scripts/SoundManager.cs +++ b/Assets/scripts/SoundManager.cs @@ -7,6 +7,7 @@ public class SoundManager : MonoBehaviour public AudioSource Gameplay; public AudioSource Scrapping; public AudioSource RunePickup; + public AudioSource ShortHorn; public static SoundManager Instance { @@ -78,4 +79,9 @@ public class SoundManager : MonoBehaviour RunePickup.Play(); } + public void PlayShortHorn() + { + ShortHorn.Play(); + } + } diff --git a/Assets/sprites/splash_background.png b/Assets/sprites/splash_background.png new file mode 100644 index 0000000..278eee4 Binary files /dev/null and b/Assets/sprites/splash_background.png differ diff --git a/Assets/sprites/splash_background.png.meta b/Assets/sprites/splash_background.png.meta new file mode 100644 index 0000000..6261533 --- /dev/null +++ b/Assets/sprites/splash_background.png.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 65709ad85b5d9b743a5dbae4c841ab0d +timeCreated: 1454267346 +licenseType: Free +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/sprites/title_ex3.png b/Assets/sprites/title_ex3.png new file mode 100644 index 0000000..be27076 Binary files /dev/null and b/Assets/sprites/title_ex3.png differ diff --git a/Assets/sprites/title_ex3.png.meta b/Assets/sprites/title_ex3.png.meta new file mode 100644 index 0000000..ac8ec9a --- /dev/null +++ b/Assets/sprites/title_ex3.png.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 4da822d897e97b04689478f16e6aa14b +timeCreated: 1454267532 +licenseType: Free +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index deda64d..b8902bf 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -60,23 +60,11 @@ PlayerSettings: xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 - 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ps4RemotePlayKeyMappingDir: ps4EnterButtonAssignment: 1 ps4ApplicationParam1: 0 ps4ApplicationParam2: 0 ps4ApplicationParam3: 0 ps4ApplicationParam4: 0 - ps4DownloadDataSize: 0 ps4GarlicHeapSize: 2048 ps4Passcode: 3mJ7tLHOsT9jNvqC8LNjpnotcWDQLy4O ps4pnSessions: 1 @@ -240,11 +202,6 @@ PlayerSettings: ps4pnFriends: 1 ps4pnGameCustomData: 1 playerPrefsSupport: 0 - ps4ReprojectionSupport: 0 - ps4attribUserManagement: 0 - ps4attribMoveSupport: 0 - ps4attrib3DSupport: 0 - ps4attribShareSupport: 0 monoEnv: psp2Splashimage: {fileID: 0} psp2NPTrophyPackPath: @@ -293,6 +250,7 @@ PlayerSettings: psp2InfoBarOnStartup: 0 psp2InfoBarColor: 0 psmSplashimage: {fileID: 0} + virtualRealitySupported: 0 spritePackerPolicy: scriptingDefineSymbols: {} metroPackageName: GameJamProject @@ -384,17 +342,6 @@ PlayerSettings: tizenSigningProfileName: tizenGPSPermissions: 0 tizenMicrophonePermissions: 0 - n3dsUseExtSaveData: 0 - n3dsCompressStaticMem: 1 - n3dsExtSaveDataNumber: 0x12345 - n3dsStackSize: 131072 - n3dsTargetPlatform: 2 - 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