add gameplay music and scrapping sounds

This commit is contained in:
jparent 2016-01-31 10:50:01 -05:00
parent 00cc176081
commit e161bf8411
4 changed files with 361 additions and 49 deletions

View File

@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &112570
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 482894}
- 114: {fileID: 11481872}
- 82: {fileID: 8254278}
m_Layer: 0
m_Name: SoundManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &482894
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 112570}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 68.77054, y: 63.639896, z: -21.318928}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!82 &8254278
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 112570}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 1c296ba21b6931b44b1e99ed97e04bd8, type: 3}
m_PlayOnAwake: 0
m_Volume: 0
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &11481872
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 112570}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c912191e47fdc349afa12621f50abfc, type: 3}
m_Name:
m_EditorClassIdentifier:
MainMenu: {fileID: 0}
Gameplay: {fileID: 0}
Scrapping: {fileID: 8254278}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 112570}
m_IsPrefabParent: 1

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3dcfc1de5f482fc4ea4e680b504968f3
timeCreated: 1454255360
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@ -8,25 +8,25 @@ SceneSettings:
m_PVSPortalsArray: [] m_PVSPortalsArray: []
m_OcclusionBakeSettings: m_OcclusionBakeSettings:
smallestOccluder: 5 smallestOccluder: 5
smallestHole: .25 smallestHole: 0.25
backfaceThreshold: 100 backfaceThreshold: 100
--- !u!104 &2 --- !u!104 &2
RenderSettings: RenderSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 6 serializedVersion: 6
m_Fog: 0 m_Fog: 0
m_FogColor: {r: .5, g: .5, b: .5, a: 1} m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3 m_FogMode: 3
m_FogDensity: .00999999978 m_FogDensity: 0.01
m_LinearFogStart: 0 m_LinearFogStart: 0
m_LinearFogEnd: 300 m_LinearFogEnd: 300
m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1} m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1 m_AmbientIntensity: 1
m_AmbientMode: 3 m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0} m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: .5 m_HaloStrength: 0.5
m_FlareStrength: 1 m_FlareStrength: 1
m_FlareFadeSpeed: 3 m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0} m_HaloTexture: {fileID: 0}
@ -40,7 +40,7 @@ RenderSettings:
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 5 serializedVersion: 6
m_GIWorkflowMode: 1 m_GIWorkflowMode: 1
m_LightmapsMode: 1 m_LightmapsMode: 1
m_GISettings: m_GISettings:
@ -65,7 +65,8 @@ LightmapSettings:
m_TextureCompression: 1 m_TextureCompression: 1
m_FinalGather: 0 m_FinalGather: 0
m_FinalGatherRayCount: 1024 m_FinalGatherRayCount: 1024
m_LightmapSnapshot: {fileID: 0} m_ReflectionCompression: 2
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25 m_RuntimeCPUUsage: 25
--- !u!196 &4 --- !u!196 &4
NavMeshSettings: NavMeshSettings:
@ -73,20 +74,17 @@ NavMeshSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_BuildSettings: m_BuildSettings:
serializedVersion: 2 serializedVersion: 2
agentRadius: .5 agentRadius: 0.5
agentHeight: 2 agentHeight: 2
agentSlope: 45 agentSlope: 45
agentClimb: .400000006 agentClimb: 0.4
ledgeDropHeight: 0 ledgeDropHeight: 0
maxJumpAcrossDistance: 0 maxJumpAcrossDistance: 0
accuratePlacement: 0 accuratePlacement: 0
minRegionArea: 2 minRegionArea: 2
cellSize: .166666672 cellSize: 0.16666667
manualCellSize: 0 manualCellSize: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
--- !u!127 &5
LevelGameManager:
m_ObjectHideFlags: 0
--- !u!1 &16934334 --- !u!1 &16934334
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -109,8 +107,8 @@ Transform:
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 16934334} m_GameObject: {fileID: 16934334}
m_LocalRotation: {x: .612653315, y: .0739248246, z: .0576999038, w: .784768701} m_LocalRotation: {x: 0.6126533, y: 0.073924825, z: 0.057699904, w: 0.7847687}
m_LocalPosition: {x: 9.18925858, y: 3.07682133, z: 4.39099312} m_LocalPosition: {x: 9.189259, y: 3.0768213, z: 4.390993}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1944057160} m_Father: {fileID: 1944057160}
@ -124,8 +122,8 @@ Light:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 6 serializedVersion: 6
m_Type: 1 m_Type: 1
m_Color: {r: .437779039, g: .40900737, b: .654411793, a: 1} m_Color: {r: 0.43777904, g: 0.40900737, b: 0.6544118, a: 1}
m_Intensity: .159999996 m_Intensity: 0.16
m_Range: 10 m_Range: 10
m_SpotAngle: 30 m_SpotAngle: 30
m_CookieSize: 10 m_CookieSize: 10
@ -133,8 +131,9 @@ Light:
m_Type: 0 m_Type: 0
m_Resolution: -1 m_Resolution: -1
m_Strength: 1 m_Strength: 1
m_Bias: .0500000007 m_Bias: 0.05
m_NormalBias: .400000006 m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0} m_Cookie: {fileID: 0}
m_DrawHalo: 0 m_DrawHalo: 0
m_Flare: {fileID: 0} m_Flare: {fileID: 0}
@ -182,8 +181,8 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 201485588} m_GameObject: {fileID: 201485588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 11.5600004, y: 1.46200013, z: 9.34000015} m_LocalPosition: {x: 11.56, y: 1.4620001, z: 9.34}
m_LocalScale: {x: .200000003, y: 6, z: 16} m_LocalScale: {x: 0.2, y: 6, z: 16}
m_Children: [] m_Children: []
m_Father: {fileID: 1944057160} m_Father: {fileID: 1944057160}
m_RootOrder: 6 m_RootOrder: 6
@ -279,9 +278,9 @@ Transform:
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 335385616} m_GameObject: {fileID: 335385616}
m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071067}
m_LocalPosition: {x: 4.65999985, y: 1.46200013, z: 13.29} m_LocalPosition: {x: 4.66, y: 1.4620001, z: 13.29}
m_LocalScale: {x: .200000003, y: 6, z: 18} m_LocalScale: {x: 0.2, y: 6, z: 18}
m_Children: [] m_Children: []
m_Father: {fileID: 1944057160} m_Father: {fileID: 1944057160}
m_RootOrder: 5 m_RootOrder: 5
@ -376,7 +375,7 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 867116874} m_GameObject: {fileID: 867116874}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -.300000012, z: 0} m_LocalPosition: {x: 0, y: -0.3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -442,14 +441,14 @@ Camera:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_ClearFlags: 1 m_ClearFlags: 1
m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438} m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect: m_NormalizedViewPortRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
width: 1 width: 1
height: 1 height: 1
near clip plane: .300000012 near clip plane: 0.3
far clip plane: 1000 far clip plane: 1000
field of view: 60 field of view: 60
orthographic: 0 orthographic: 0
@ -461,10 +460,11 @@ Camera:
m_RenderingPath: -1 m_RenderingPath: -1
m_TargetTexture: {fileID: 0} m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0 m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0 m_HDR: 0
m_OcclusionCulling: 1 m_OcclusionCulling: 1
m_StereoConvergence: 10 m_StereoConvergence: 10
m_StereoSeparation: .0219999999 m_StereoSeparation: 0.022
m_StereoMirrorMode: 0 m_StereoMirrorMode: 0
--- !u!4 &1008797119 --- !u!4 &1008797119
Transform: Transform:
@ -472,8 +472,8 @@ Transform:
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1008797114} m_GameObject: {fileID: 1008797114}
m_LocalRotation: {x: .360729486, y: 7.61585568e-08, z: 7.61585568e-08, w: .932670474} m_LocalRotation: {x: 0.3607295, y: 0.00000007615856, z: 0.00000007615856, w: 0.9326705}
m_LocalPosition: {x: .449999988, y: 15.1800003, z: -3.75} m_LocalPosition: {x: 0.45, y: 15.18, z: -3.75}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -529,7 +529,7 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1018231122} m_GameObject: {fileID: 1018231122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .666631162, y: .145443216, z: 0} m_LocalPosition: {x: 0.66663116, y: 0.14544322, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -555,8 +555,8 @@ Transform:
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1058309221} m_GameObject: {fileID: 1058309221}
m_LocalRotation: {x: 0, y: .4984878, z: 0, w: .866896749} m_LocalRotation: {x: 0, y: 0.4984878, z: 0, w: 0.86689675}
m_LocalPosition: {x: .498067886, y: 1.08000004, z: 11.7025299} m_LocalPosition: {x: 0.4980679, y: 1.08, z: 11.70253}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1296647346} - {fileID: 1296647346}
@ -592,14 +592,14 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0659941834f628445b182d075f37a958, type: 3} m_Script: {fileID: 11500000, guid: 0659941834f628445b182d075f37a958, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
xScale: 2.79999995 xScale: 2.8
yScale: 2.79999995 yScale: 2.8
colSpacing: 0 colSpacing: 0
rowSpacing: 0 rowSpacing: 0
dimension: 1 dimension: 1
hexagon: {fileID: 118646, guid: 950731e814d3ade4c91c128681c35ce2, type: 2} hexagon: {fileID: 118646, guid: 950731e814d3ade4c91c128681c35ce2, type: 2}
PlayerColors: PlayerColors:
- {r: .448275924, g: 1, b: 0, a: 1} - {r: 0.44827592, g: 1, b: 0, a: 1}
- {r: 1, g: 0, b: 0, a: 1} - {r: 1, g: 0, b: 0, a: 1}
- {r: 0, g: 0, b: 0, a: 1} - {r: 0, g: 0, b: 0, a: 1}
--- !u!4 &1173224168 --- !u!4 &1173224168
@ -608,7 +608,7 @@ Transform:
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173224166} m_GameObject: {fileID: 1173224166}
m_LocalRotation: {x: .707106829, y: 0, z: 0, w: .707106709} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -23, y: -0, z: 10} m_LocalPosition: {x: -23, y: -0, z: 10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
@ -1116,9 +1116,9 @@ Transform:
m_PrefabParentObject: {fileID: 0} m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1374790521} m_GameObject: {fileID: 1374790521}
m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071067}
m_LocalPosition: {x: 4.65999985, y: 1.46200013, z: 2.70000005} m_LocalPosition: {x: 4.66, y: 1.4620001, z: 2.7}
m_LocalScale: {x: .200000003, y: 6, z: 18} m_LocalScale: {x: 0.2, y: 6, z: 18}
m_Children: [] m_Children: []
m_Father: {fileID: 1944057160} m_Father: {fileID: 1944057160}
m_RootOrder: 4 m_RootOrder: 4
@ -1629,11 +1629,128 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1727379601} m_GameObject: {fileID: 1727379601}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.94000006, y: 1.46200013, z: 9.34000015} m_LocalPosition: {x: -1.94, y: 1.4620001, z: 9.34}
m_LocalScale: {x: .200000003, y: 6, z: 16} m_LocalScale: {x: 0.2, y: 6, z: 16}
m_Children: [] m_Children: []
m_Father: {fileID: 1944057160} m_Father: {fileID: 1944057160}
m_RootOrder: 7 m_RootOrder: 7
--- !u!1 &1774638454
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1774638457}
- 114: {fileID: 1774638456}
- 82: {fileID: 1774638455}
m_Layer: 0
m_Name: SoundManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &1774638455
AudioSource:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1774638454}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 1c296ba21b6931b44b1e99ed97e04bd8, type: 3}
m_PlayOnAwake: 0
m_Volume: 0
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &1774638456
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1774638454}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5c912191e47fdc349afa12621f50abfc, type: 3}
m_Name:
m_EditorClassIdentifier:
MainMenu: {fileID: 0}
Gameplay: {fileID: 0}
Scrapping: {fileID: 1774638455}
--- !u!4 &1774638457
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1774638454}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 68.77054, y: 63.639896, z: -21.318928}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
--- !u!1001 &1777326589 --- !u!1001 &1777326589
Prefab: Prefab:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2120,7 +2237,7 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1944057159} m_GameObject: {fileID: 1944057159}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -23.2999992, y: 8.48999977, z: -22.1000004} m_LocalPosition: {x: -23.3, y: 8.49, z: -22.1}
m_LocalScale: {x: 5, y: 5, z: 5} m_LocalScale: {x: 5, y: 5, z: 5}
m_Children: m_Children:
- {fileID: 16934335} - {fileID: 16934335}
@ -2420,9 +2537,63 @@ Prefab:
propertyPath: m_ConnectedAnchor.z propertyPath: m_ConnectedAnchor.z
value: 2.86692966e-06 value: 2.86692966e-06
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 11404228, guid: 435740a68d38e76438007304b084ccf7, type: 2}
propertyPath: scrappingSoundVolumeFactor
value: 0.05
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 435740a68d38e76438007304b084ccf7, type: 2} m_ParentPrefab: {fileID: 100100000, guid: 435740a68d38e76438007304b084ccf7, type: 2}
m_IsPrefabParent: 0 m_IsPrefabParent: 0
--- !u!1001 &2073640671
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 405564, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: m_RootOrder
value: 10
objectReference: {fileID: 0}
- target: {fileID: 8288362, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: panLevelCustomCurve.m_RotationOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8288362, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
propertyPath: reverbZoneMixCustomCurve.m_RotationOrder
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: bd6516b3d3e41624eabd5d444483f593, type: 2}
m_IsPrefabParent: 0
--- !u!1001 &2138339827 --- !u!1001 &2138339827
Prefab: Prefab:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -17,6 +17,9 @@ public class SelectorWithBolts : MonoBehaviour
private SoundManager sm; private SoundManager sm;
public float scrappingSoundThreshold = 1f;
public float scrappingSoundVolumeFactor = 0.05f;
void Awake() void Awake()
{ {
rb = GetComponent<Rigidbody>(); rb = GetComponent<Rigidbody>();
@ -47,20 +50,20 @@ public class SelectorWithBolts : MonoBehaviour
RootCylinders[i].position = constraintPos; RootCylinders[i].position = constraintPos;
} }
if( rb.velocity.sqrMagnitude > 0.7f) if( rb.velocity.sqrMagnitude > scrappingSoundThreshold)
{ {
if (sm.Scrapping.isPlaying) if (sm.Scrapping.isPlaying)
{ {
sm.UpdateScrappingVolume( Mathf.Clamp(rb.velocity.sqrMagnitude * 0.05f , 0f, 1f)); sm.UpdateScrappingVolume( Mathf.Clamp(rb.velocity.magnitude * scrappingSoundVolumeFactor, 0f, 1f));
} }
else else
{ {
sm.PlayScrappingSound(Mathf.Clamp(rb.velocity.sqrMagnitude * 0.05f, 0f, 1f)); sm.PlayScrappingSound(Mathf.Clamp(rb.velocity.magnitude * scrappingSoundVolumeFactor, 0f, 1f));
} }
} }
else else
{ {
sm.StopScrappingSound(); sm.UpdateScrappingVolume(0f);
} }
} }