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OuijaMTLGJ2016/Assets
History
Dmitri Kolytchev 322dc6e8e5 Adding room with lighting, textures and narmal maps (but no colors)
2016-01-30 14:26:25 -05:00
..
art
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
characters
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
materials
Adding room with lighting, textures and narmal maps (but no colors)
2016-01-30 14:26:25 -05:00
prefabs
Adding room with lighting, textures and narmal maps (but no colors)
2016-01-30 14:26:25 -05:00
scenes
Adding room with lighting, textures and narmal maps (but no colors)
2016-01-30 14:26:25 -05:00
scripts
adding a bunch of shitty selector-related assets
2016-01-30 10:50:36 -05:00
sprites
removing superfluous assets
2016-01-30 10:53:11 -05:00
textures
Adding room with lighting, textures and narmal maps (but no colors)
2016-01-30 14:26:25 -05:00
art.meta
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
characters.meta
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
materials.meta
initial commit
2016-01-30 01:15:35 -05:00
prefabs.meta
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
scenes.meta
initial commit
2016-01-30 01:15:35 -05:00
scripts.meta
initial commit
2016-01-30 01:15:35 -05:00
sprites.meta
add basic splashscreen with skippable settings
2016-01-30 04:58:39 -05:00
textures.meta
initial commit
2016-01-30 01:15:35 -05:00
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