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Conjure/OuijaMTLGJ2016
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mirror of https://github.com/ConjureETS/OuijaMTLGJ2016.git synced 2026-03-24 10:11:07 +00:00
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OuijaMTLGJ2016/Assets/scenes
History
jparent f731d34fda Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
2016-01-30 17:35:06 -05:00
..
gameplay_01.unity
Added a collider to the tiles, and created a makeshift player controller to test it.
2016-01-30 13:59:24 -05:00
gameplay_01.unity.meta
Added a collider to the tiles, and created a makeshift player controller to test it.
2016-01-30 13:59:24 -05:00
hex_generator.unity
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
hex_generator.unity.meta
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
jpScene_FaceCam.unity
add facecam prototype
2016-01-30 17:33:45 -05:00
jpScene_FaceCam.unity.meta
add facecam prototype
2016-01-30 17:33:45 -05:00
jptest_spring_joints.unity
add facecam prototype
2016-01-30 17:33:45 -05:00
jptest_spring_joints.unity.meta
add facecam prototype
2016-01-30 17:33:45 -05:00
PatScene.unity
Add working ropes
2016-01-30 16:52:43 -05:00
PatScene.unity.meta
Add player controls
2016-01-30 09:49:32 -05:00
prototype.unity
Adding room with lighting, textures and narmal maps (but no colors)
2016-01-30 14:26:25 -05:00
prototype.unity.meta
initial commit
2016-01-30 01:15:35 -05:00
SplashScreen.unity
add basic splashscreen with skippable settings
2016-01-30 04:58:39 -05:00
SplashScreen.unity.meta
add basic splashscreen with skippable settings
2016-01-30 04:58:39 -05:00
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